Europa Universalis V

Europa Universalis V

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项目 (113)
North American Manufacturing
创建者: McClain
Introduction North American Manufacturing is a mod that fills some of the immersion-breaking voids that I experienced when playing the North American tribal nations. It does this by adding supplemental production methods, similar to the Mesoamerican-only p...
Mesoamerican Copper Tools
创建者: Negative Ramos
Adds a new production method of tools via the Copperworking advance for Mesoamericans (and all who have it). Also adds an additional Copper resource in Lamanai which replaces Wild Game to give a little more balance in the region for the Maya. Copper Tool M...
Laborers, Merchants, and Bureaucrats: A NOT-Soviet Republic
创建者: Níl
A mod merging together my Laborers and RGOs mod and Administrative Governments mod to fix some compatibility Issues, for more info go to their pages: #####Administrative Government###### https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3610689016 ###...
Andes Restored and Improved
创建者: Níl
A small mod to fix the climate and Vegetation types of the Andes permitting twice as many Settlements as in PDX's recent 1.0.5 Update. ###### Thanks to: AppleTart445 MissMoon Al-Idrisi For helping find the data and providing advisement. Support me at my pa...
Native Civilisation Expanded
创建者: Níl
Always found it weird that half the mississippian river valley civilisation was missing. As was severeal settled south american states. Anyway heres a few more states....
Metropolis&Megalopolis Upgrade-Extented Authority- Forts&Bailiffs Compatch
创建者: ^Sturm
This is a compatibility patch between: 🟩 Metropolis & Megalopolis – Enhanced City System 🟩 Extended Authority – Forts & Bailiffs Without this patch, defensive buildings (Castle / Stockade / Bastion / Cathedral) do not appear inside Metropolis or Megalopoli...
Dense Tech Tree
创建者: Mazutaki
Reduces the spacing between tech nodes. Paradox sadly decided gui changes are not achievement compatible. Sry, nothing i can do. Reuploaded, as you cannot add a thumbnail after the initial upload....
Estate Building Produce Things
创建者: Iserlohn‘s Marisa
! IMPORTANT: So far in EU5, estate buildings are managed by the estate, so you are not allowed to pick which PM you want. Comment if you think some buildings' "common AI choice" aren't great. I'll try change it (like making a building produce only one good...
Historic Decentralization & Control
创建者: IronPrats
Historic Decentralization & Control Historic Decentralization & Control reworks the centralization-decentralization system to make decentralization a viable strategy for large realms with multiple power centers (Iberia, France, Poland-Lithuania, etc.). We ...
Auto Child Education
创建者: victoriaposting
Automatically assigns a matching education to all children in your country based on their traits. Heir Assignment: Heirs are excluded so you can pick for the most important kid Any children of your heir automatically get Admin while they are grandkids rela...
Greek Dynamic Names - Expansion and Fixes
创建者: Dieselface
What this mod currently does: Fixes all the already present Greek dynamic names so they use consistent spelling style which reflects 14th century Greek phonology (pronunciation). Changes some anachronistic (too ancient or too modern) names to better fittin...
Tribal Buildings
创建者: Níl
Adds much needed tribal buildings to the game, since surprisingly Tribal societies did contribute to regional economies. ########### Those Buildings are: -Tribal Farming Village -Tribal Market Village -Tribal War Camp -Tribal Hunting Camp Support me at my ...
Reasonable Prices
创建者: turseturtle
Caps or remove price scaling so that at high income a mediocre courtier doesn't cost more than a city. And a gift to a dirt poor OPM isn't an arm and a leg. Features: All income based event scaling capped. Once monthly income passes 50 (cost of a building)...
Return Core Locations to Non-Belligerents
创建者: Sn1perMcMarc
Adds a peace treaty option that allows you to return core locations to either you, your subjects aswell as non-belligerent countries. If there is more than one country that has a core on the same location, the order is as follows: 1. You (the country negot...
Hide Annoying Alerts
创建者: basha
Hide Annoying Alerts Hides the annoying alerts. Especially useful when automating building management. Alerts hidden: - Welcome to Europa Universalis - Buildings missing employees - RGOs missing employees - Unprofitable Buildings - Weather Alert - Pirates/...
Metropolis&Megalopolis Mega-Compatch
创建者: ^Sturm
🔥 Metropolis&Megalopolis— Mega Compatch 🏛 What does this Compatch do? This mod makes every vanilla building mod, expansion, and building overhaul automatically compatible with Metropolis & Megalopolis — without editing or overwriting anything. No matter ho...
building extension
创建者: MAGIC FISH
Currently,13 buildings have been added and will continue to be updated Whaling Port and pearl gatherer fixed, now can only be built in port. City Architecture Sequence City estate can be established in cities with farmland and forest terrain, and can produ...
Government House (provides Local proximity source)
创建者: Lastory
Alpha version. For functional testing only. Added a new government building that provides Local proximity source. Available in integrated town / city. Local Proximity Source = * Decay Factor * Local Market Access Where <Max Distance>, <Decay Factor>, <Max ...
Praecepta Militaria - A Byzantine Army Rework
创建者: Aelexander
Praecepta Militaria is an alt-history rework of the the Byzantine army offering the player the opportunity to reshape its fortunes against the backdrop of chaos and ever-growing threats of the late feudal period and beyond. This mod aims to address the dis...
Multiple Capital
创建者: hutatsuiwa1960
Drawing inspiration from the historically prevalent yet varied systems of secondary capitals, Secondary Capital building has been created. This allows players to establish multiple centers for spreading control. As a balancing measure, construction is curr...
More Methods of Control
创建者: Níl
This mod adds more ways to expand the control you have over your state. ############ Adds the buildings: -Grand Itinerant Court -Itinerant Court -Urban Court -Religious Court -Noble Court -Rural Court These are all incompatible with eachother and will bloc...
Anatolian Monasteries
创建者: Drogan
Anatolian Monasteries Adds the medieval Eastern Roman (“Byzantine”) monasteries of Anatolia to your game as fully realized Orthodox monasteries. From dramatic cliffside sanctuaries to hidden cave churches, Anatolian Monasteries brings the spiritual heart o...
Estate Income & Bankruptcy Fix
创建者: lilliesea
What's wrong with estate income? Estate Tax Base is proportional to the Control in each location. 1. Apparently this was intended by the devs, but it doesn't really make sense. Why should local nobles and burghers make less money if the crown can't control...
The Wrath of Timur [Persia Update]
创建者: Riyaad
Summary Timur (Tamerlane) was a Turco-Mongol conqueror who built one of history's largest empires in the late 14th century, stretching from India to Anatolia. Through brilliant tactics and ruthless campaigns, he sought to restore the Mongol Empire's former...
Norse Religion Expanded
创建者: skoobeldoobel
A modest expansion to the content of the Norse religion, seeing as it has basically no content. Currently adds: 3 new unique laws, which is part of a new law group which concerns ritual sacrifices 10 new advancements, which is still a lot less than the maj...
Metropolis&Megalopolis Upgrade – Enhanced City System-Buildings Expansion
创建者: ^Sturm
⭐ Metropolis&Megalopolis Upgrade – Enhanced City System-Buildings Expansion Megalopolis Upgrade – Enhanced City System expands the vanilla city progression by adding a new location rank between City and Megalopolis: Metropolis. This mod expands Europa Univ...
Iconoclasm and Fraticelli Return
创建者: Níl
A small mod that adds Fraticelli and Iconoclasm to EU5 as potential heresies that can spawn. Support me at my patreon; https://www.patreon.com/c/u20509036?vanity=user...
Hospitallers Expanded
创建者: Níl
Adds some extra buildings for the Catholic Hospitaller Holy Orders and adds the Lazarean Hospitallers to France ############### Currently the added buildings are: -Order Money Changer -Order Monastary -Order Hospital ########## Chinese Translation included...
Dynamic Discovery Spread
创建者: Danarca
Under-the-hood mod that enables discovery spread dynamically. Spreads through trade, from market to market. Market owners spread their discoveries to minor countries within their market(s). Spread will be faster between cultures and religions that like eac...
Mission Trees - Ambi
创建者: Ambi
This mod aims to add custom mission trees for different nations in EU5, similar to EU4. WORK IN PROGRESS. Make sure to enable missions & rewards for each mission before you start a game. About Europa Universalis V currently lacks the mission-driven structu...
Snowballing Cost
创建者: Enrar
Do you think the game is too easy? How you and everyone are swimming in gold 100 years in? That there is no point to trade, colonisation, conquest, or any of it to drive you on after you have enacted your medieval industrialisation 400 years before OTL? Th...
Glorp UI
创建者: glorp
Want to use the Beta Patch? Download the Beta Patch Version Here! https://i.ibb.co/TMrcJMrf/image.png Glorp UI improves the User Interface of Europa Universalis V. Its as shrimple as that. Have a suggestion? Recommend it down below! Customisable Customize ...
Saga of the Vinlanders
创建者: Egon
https://i.ibb.co/FR225v2/about.png An alternate timeline where Thorfinn Karlsefni's colony in Vinland took hold. In 1006, Norse settlers established a small settlement along the forested coasts of Newfoundland. Over three centuries, they managed to develop...
Imperator Map Font
创建者: nqwery
Replaces the default map font with Imperator: Rome's. Should be Ironman/Achievement compatible Full mod here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3600623918...
Enhanced Papermap
创建者: nqwery
https://i.ibb.co/FR225v2/about.png My personal graphical paper map mod inspired by Imperator: Rome's. This mod features darker water, new terra incognita, clean borders, and Imperator's map font. Not Achievements compatible since the graphics file to adjus...
Request Subject Maps
创建者: Yaru
https://i.imgur.com/3XKhofq.png Request Subject Maps Game Version – 1.0.* Mod Version – 1.0.1 Do you find this mod useful? Then consider to upvote it. Thank you! https://i.imgur.com/EU52JB1.gif Overview Tired of manually sending your diplomats to build spy...
Break Personal Union
创建者: Yaru
Break Personal Union Game Version – 1.0.* Mod Version – 1.0.0 Do you find this mod useful? Then consider to upvote it. Thank you! https://i.imgur.com/EU52JB1.gif Overview Introduces a new diplomatic action that allows the Senior Partner to force the instal...
Location Specialization QoL (Auto-Expand)
创建者: SilverSkye111
Use Case If you want to build tall in locations i.e. max out specific buildings in specific locations to stack all those sweet sweet production efficienty bonuses, you have to either tediously click up one level at a time or queue up lots of stuff in advan...
Unit Illustration Fix
创建者: Nexxes
1.0.8 and 1.0.10 compatible Ever wondered which of your units was a light or heavy unit? Which was the archer and which the footmen? Wonder no more as it's now fixed! Paradox actually has all the illustrations for the different units. What does the mod do ...
Romuva Religion Expanded
创建者: Komandantas Uqabos
An expansion to the Romuva faith, since there's nothing right now. Currently adds: 23 new advancements. Tons of new holy sites and a new type of it. You can now realistically switch Gods if you control enough of them A new temple building. And a new formab...
European Rivers Expanded
创建者: Sulphur
Adds more rivers and tributaries to the European continent. No vanilla modifiers have been adjusted (only rivers.png has been tweaked), so you can add any gameplay mods you want on top of it. Regions like Great Britain, Georgia, Scandinavia and the Netherl...
Immersive Formables
创建者: nqwery
https://i.ibb.co/FR225v2/about.png Do you ever feel a nation should celebrate more than just a name change? Do you want forming a new country to feel meaningful, atmospheric, and alive? Immersive Formables adds unique flavor events for nearly every vanilla...
Free Console Access
创建者: Dsingis
Put this mod at the bottom of your list! It works fine with "Glorp UI" and "Good Interface", if you put this mod AFTER the UI mods in your list. If it's still not working for whatever reason: Glorp UI has a built-in debug toggle in it's own menu. This vers...
Expanded Build View
创建者: LazyIcarus
GUI expansion for building to show more information at a glance, including: - building level percentage - production efficiency - RGO (added in v 0.2); some RGOs should be prioritized over others to prioritize migration and expand RGO size - control (added...
Trade Treasury Profit GUI (1.0.0~1.0.7)
创建者: Lastory
Shows the actual gain or loss to the Treasury from trade under the current expense conditions. Note that this only includes the regular expenses from the three sliders: Court, Diplomacy, and Stability. Expenditure in other areas will only result in a great...
Way of the Dodo - Exploration Event Mod
创建者: Uber
https://i.ibb.co/Hf0tprkL/WOTD-steam-header.png Way of the Dodo Originally drafted years ago for Europa Universalis IV by the brilliant mind of Weyland, this project finally makes its debut in Europa Universalis V. Way of the Dodo draws inspiration from th...
Dynamic Province Names Project - v0.1 "Rule, Britannia!"
创建者: Manecki
NOT IRONMAN COMPATIBLE - CHANGES CHECKSUM Overview: "Dynamic Province Names Project" aims to localize territories around the world for a country of your choosing. Current scope of the project is to cover 99% of the world localisation for major colonizers. ...
Character Namelist Project
创建者: PcJaegr
Character Namelist Project Description Putting together a project here to expand the available names for characters, eventually aiming to expand most of the game's languages and dialects with historically authentic names and surnames. All names are pulled ...
Community Flavor Pack
创建者: El Tyranos
Community Flavor Pack aims to add a lot of historical garments for portraits. It gives the game more cultural variety when interacting with other countries. https://wiki.communityflavorpack.com/assets/images/workshop/PXiSGJa.png Official port from Crusade...
New World Improvement Project
创建者: NullPointer
New World Improvement Project offers a vanilla+ experience with many improvements to the New World, including: * hundreds of dynamic names and localizations for locations and colonies in the Americas, depending on language * Over 20 new colonial formables ...
Europa Expanded
创建者: Stiopa866
https://i.ibb.co/FR225v2/about.png Europa Expanded, the critically-acclaimed Europa Universalis IV Vanilla+ mod makes an ambitious return in Europa Universalis V! The goal of the mod is to deepen existing mechanics, add vast quantities of game flavor and t...
The Idea Variation 2
创建者: flogi
Main Features Customize your country to your liking again away from only some Advances or situations. Brings back the replayability different idea setups offered. - Reintroduced EU IVs Idea System to EU V - 4 categories of Ideagroups: Admin, Diplomatic, Ar...
Idea Variation 2 Manpower Addon
创建者: flogi
This is the manpower addon for the Idea Variation 2. This just adds starting manpower to all countries from their locations. This will only work properly with Idea Variation 2 activated. Have this under The Idea Variation 2 in your load order. Useful links...
Generic Conquest CB
创建者: flogi
This small mods adds a generic conquer province CB for everyone. Have 20 spynetwork in order to fabricate the cb. Useful links You can discuss this and my other mods on my modding discord. Discord Channel My Patreon Page...
Extended Control - Forts & Bailiffs
创建者: Mistah_X
Do you want your authority to exist beyond your mere capital? Do you want to achieve this without feeling overpowered? Extended Control - Forts & Bailiffs modifies some key buildings to help you project your precious authority, while making sure you pay th...
Great Power Rework
创建者: Mistah_X
I decided to make a mod that reworks the Great Power calculation entirely. My goal was to create a more dynamic, more balanced, and logical system that does not grant you great power status just because you have an "empire" title. Having just pure populati...
Battle Graphics
创建者: Ajey
Compatible with EUV v1.* ✅️Iron man ✅️Achievements 🛠️ Comp.Patches 🛠️ Submods ❓Compatibility List 📌 Old Versions 💡Changelog ☎️ Bug Report https://i.postimg.cc/WzYq6F3m/bg-discord-server.png https://i.postimg.cc/B6gKbwfL/banner-introduction.png Some of you ...
Marry a Local Noble
创建者: Kaiser
Adds the option to marry your dynasty's characters to a random local noble at a ducat cost. Useful when there's no suitors available and you really must marry but refuse to despoil your children with the touch of lowborn rabble. Should be compatible with a...
Nobles Auto Marry
创建者: Fart Shartley
Want your noble dynasties to continue to grow and serve the realm throughout your campaign, but tired of playing matchmaker for the entire Kingdom? Until there is a dedicated automation option added for noble marriages, I made this mod as a work around. Ev...
Better Road Builder
创建者: GDI_JeffL
Achievement compatible and save safe This mod changes the color and thickness of the roads and adds rivers in both the Roads and Road Builder map modes. It should now be much easier to see and plan road connections and bridges. If anyone is having trouble ...
Vibrant Pop Icons
创建者: Dark MAGA
The original pop icons felt too detailed and hard to distinguish at small interface sizes (32x32), where you'll encounter them most often in menus. I'm used to populations being represented symbolically with clear visual distinction. With this mod, you'll ...
Coloured Icons
创建者: ¬Kevinem
Enhances the Europa Universalis V interface by recolouring key menu icons, making the menus stand out with a sharper, more vibrant look. The mod does not change the checksum and is Ironman and achievement friendly....
Variable Harvests
创建者: Swimmy
A quick slop mod to add variance in an otherwise undeveloped mechanic Each September, each region rolls a varying food productivity yield between -40% and +40%, since weather is pretty unmoddable at the moment. Potential features for the future could inclu...
More Buildings
创建者: Hitagi
I struggled to find tin in the americas and made this mod! I will update this liberally losely trying to stick to base game "balance". Feel free to suggest building ideas, or complain about goods you are missing and feel like you should be able to produce....
Castrum Paritas
创建者: Stami
Castrum Paritas is a Beyond the Cape submod focused on balance changes, tweaks and general mechanic reworks. Note: You can play this mod without Beyond the Cape, however please bear in mind that the balance is made with that mod in mind. Collection Beyond ...
Nova Lusitania
创建者: Stami
Nova Lusitania is a Beyond the Cape submod focused on Portugal and the wider Iberian world. It expands the nations, regions, and military traditions shaped by Portuguese and Iberian history, while also enhancing the countries that interacted with it. Note:...
Beyond the Cape
创建者: Stami
Beyond the Cape is an overhaul mod that changes how exploration and naval gameplay work, making both feel more natural and purposeful. It draws on the real challenges of early sea expeditions, updating how your nation discovers new lands and adding new shi...
Community Mod Framework
创建者: Bahmut
Community Mod Framework The Community Mod Framework is a utility mod that aims to improve mod inter-operability while giving modders tools. This framework makes several changes to GUI files. While generally scripted for compatibility, it will collide with ...
Trade Goods Expanded 2.0
创建者: MefedronLover
https://i.imgur.com/F14PpEA.png Trade Goods Expanded is a mod that currently introduces new trade good graphics, enhancing the visual variety of the game’s trade system. In future updates, it will expand further with new trade goods, balance changes, and c...
MNATAS - More Nations and Things as Such
创建者: Marik333
More formables, releasables, some vanilla tweaks: Adds new formable nations: Rhineland Alsace Holstein–Pomerania Bremen–Verden Liguria Estonia Halych-Volhynia (Galicia-Volhynia) Illyria (Proto-Yugoslavia) White Ruthenia (Belarus) Polesia Podolia Polabia Ca...
Peacetime Cabinet Actions
创建者: ZupperZane3
3 Peacetime Cabinet Actions, to add more options in a vanilla adjacent way, opinions on balance and additional actions welcome. Apparently In Multiple Localization Mods: Chinese: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3599710372 https://ste...
Xorme - AI
创建者: xorme
Mod: Xorme - AI Discord Link Patreon Link Website My Mods Use this mod with the newest game version or (beta) version that exists. Non-beta verison is here: Xorme - AI - Legacy Clear and resub the mod if you used it before the split. Xorme - AI The mod is ...
Basileia Romaion 1337
创建者: Drogan
https://i.imgur.com/HFPnEgB.gif Basileía Romaíon: 1337 BR: 1337 – World Lore Summary (Prequel to Basileía Romaíon 1736) The year is 1337. The course of history has broken wide open—empires tremble, kingdoms evolve, and familiar powers take on unfamiliar de...
Roman Roads
创建者: Drogan
BR: Roman Roads Changes: Adds numerous missing Roman roads across Italy, Iberia, the Balkans, Greece, Anatolia, and more, based on multiple historical reconstructions of the Roman road network. My Other EU5 Mods: Basileía Romaíon 1337 Basileia Romaion - Lo...
Slaves Can Grow
创建者: Níl
Small mod to make it so slave pops can grow, this should fix the issues with the golden horde as in vanilla mongol pops can grow but everyone else cant meaning the mongol pops quickly come to outnumber everyone else....
Metropolis&Megalopolis - Praecepta Militaria Compatch
创建者: ^Sturm
🛠 COMPATCH: Metropolis & Megalopolis × Praecepta Militaria This is a compatibility patch between the mods: Metropolis & Megalopolis – Enhanced City System Praecepta Militaria ✅ Load Order: Metropolis & Megalopolis Praecepta Militaria COMPATCH – Metropolis ...
Metropolis&Megalopolis-More Methods of Control Compatch
创建者: ^Sturm
📌 Mod Description This mod provides a compatibility patch between: 1️⃣ Metropolis & Megalopolis 2️⃣ More Methods of Control ⬇️ 3️⃣ THIS Mod (Compatibility Patch) It synchronizes the building system of More Methods of Control with the expanded settlement ra...
Metropolis&Megalopolis-Idea Variation II Compatch
创建者: ^Sturm
This compatch restores full compatibility between: 1️⃣ Metropolis & Megalopolis 2️⃣ Idea Variation II 3️⃣ (this compatch – load last) Extended Authority – Forts & Bailiffs Compatch should be loaded after this compatch. 🔧 Load Order • Metropolis & Megalopol...
Metropolitan Government Policies
创建者: ^Sturm
📌 Metropolitan Government Policies/Reforms Metropolitan Government Reforms expands the depth of late-game government management by linking the strength of a nation’s bureaucracy to the development of its capital city. Instead of treating the capital as jus...
Metropolitan Estate Privileges
创建者: ^Sturm
ESTATE PRIVILEGES expands the power struggle between the four estates — Nobles, Clergy, Burghers and Peasants — by adding dozens of new privileges with meaningful gameplay impact. Every privilege comes with real trade-offs, creating deeper political decisi...
Stemmatologia Tigurina
创建者: Magnus
Stemmatologia Tigurina: Zürich Flavor Mod Version: 0.0.2 A small mod focusing on adding documented patrician and burgher dynasties to Zürich, complete with accurate heraldry, genealogies, and bespoke events. I appreciate everyone who chooses to: https://i....
Put the Cost of the Court to practical use!
创建者: Lastory
New capital buildings that automatically scales their levels. This makes your Cost of the Court genuinely generate corresponding demand in the market. Cost of the Court: Every 10 ducats of Cost of the Court (only including the portion necessary to maintain...
Request to Share Maps
创建者: Kim Jong-Jit$
Adds a new diplomatic action that lets you request map knowledge from any country. Pick an area they know that you do not, and your diplomat will try to obtain it for you. How the AI decides The AI will be more willing to share maps when: • They have high ...
Marisa's Releasable Countries
创建者: Iserlohn‘s Marisa
Marisa's Releasable Countries (Currently only include Ming princes) Are you tired of managing a massive, monolithic empire like Emperor Zhu Yuanzhang himself? Or do you just really, really love vassal swarms? Marisa's Releasable Countries is here to spice ...
Prosper or Perish (Population Growth & Food Rework)
创建者: Salty.[BOAY]
Population Growh Balance Update! Update: 08 Dec Check FAQ (added github link) Thread to get the basics! Economy and Population Growth. This mod disentangles Population Growth from Prosperity, Development and other (imo) non sensical things, now making Food...
Landsknechte Unique Illustration
Description Added unique illustration for Landsknechte unit. The illustration is from vanilla Italian Wars situation background illustration, I edit the size and colour to make it fit in an unit illustration. Compatiblity If you use Unit Illustration Fix, ...
Andes Tweaks
创建者: Biegeltoren
Tweaks to the Andes, in terms of climate, RGO setup and a few more peasants in select locations. This is an early draft just to make the region more playable. Changes: - Changed most of the Andes Arctic to Cold Arid, with a few locations becoming Oceanic -...
Exiles of the Middle Kingdom (ALPHA)
创建者: apljee
https://i.ibb.co/21PC6rS3/header.png https://i.ibb.co/jP9RSz0C/discord.png https://i.ibb.co/FR225v2/about.png Inspired by EU4’s ‘Third Odyssey: Back to the Motherland’ In Exiles of the Middle Kingdom you play as Lei Zihao, an AU scholar turned explorer who...
Milan Flavour Pack
创建者: Dickie
https://i.ibb.co/FR225v2/about.png This is a small flavour mod for Milan, adding a few personal changes that are historically plausible, and rooted in research. All suggestions are welcome. Future Plans New 3D Assets Iron Crown of Lombardy, il Duomo, etc. ...
South German Confederation - Formable
创建者: Zeeron_Avino
This mod allows the formation of the South German Union. Flags for monarchy, republic, and theocracy (in two variants— for a regular bishopric and an electorate) have been implemented. Advancements from Austria, Bavaria, and Franconia have been added to th...
Patagonia Expanded
创建者: The Subarashii One
WORK IN PROGRESS https://i.ibb.co/FR225v2/about.png (Note: This mod is work in progress, i havent been able to test it entirely but i will add more content as i go. If you encounter any bugs or problems, do leave a comment to report it, thanks!) Inspired b...
Aetas Hominum
创建者: connorrakov
Tired of seeing John Generic everywhere? Wishing for a little bit more flavor? Aetas Hominum is for you! Aetas Hominum aims to add every person that you could ever want in a grand strategy game as well as unique content to go along with them. Github: https...
Hellenism Revived
创建者: Otto von Nordheim
Enables and adds 12 Gods to Hellenism, adds a start up event to all Greek culture group to switch to Hellenism, and updated flavor_byz.1502 to switch you to Hellenism (the Normal way). Event greek_gods.1is the startup event you can fire if you want to swit...
Ruthenia and Steppe Fix
创建者: Dima_UA
Ruthenia and Steppe Fix is an enhancement mod for Europa Universalis V, focused on bringing more depth and accuracy to Eastern Europe and the Pontic Steppe. Includes population rework, relevant dynasty names, important Works of Art, dynamic location names,...
The Hens of Henneberg
创建者: Imnimo
This mod fills out the dynasty of the Counts of Henneberg, including a newly playable branch of Henneberg-Aschach. In 1337, Count Berthold the Wise is 65 years old, and contemplating his inheritance. His son Heinrich has married Judith, daughter Brandenbur...
Norway Expanded
创建者: skoobeldoobel
Overview This is an expansion to the content of Norway which includes: 4 new unique laws (three of which are a part of a new law group, the Leidang) Unique Naval Levy available to the Scandinavian culture group 5 new advancements to put Norway on equal foo...
Kaiser's Formables
创建者: Kaiser
This mod adds various different Formables, with unique advancements and even some events and new cultures. Here is a list, with their requirements, tiers, and amount of unique advances (CG = Culture Group, C = Culture): - Bretonnia (French & Celtic CG | Ti...
Historical Rulers - Ottoman Sultans
创建者: aki
Historical Rulers - Suleiman the Magnificent & Mehmed the Conqueror This mod adds two of the greatest Ottoman Sultans as fully fleshed-out historical characters, complete with unique event chains, AI expansion systems, and powerful modifiers. Features Mehm...
Fishe's Ancient Roads REPAVED
创建者: Níl
Heres a neat little historical fun fact for the history buffs out there: Martin Luther did not, in fact, invent the paved road! This mod adds some of the paved roads from the classical periods of China and Europe which were still in regular use by the 14th...
Expanded Ottoman Estates
https://i.ibb.co/FR225v2/about.png Expanded Ottoman Estates is a flavor mod focused on estates for Ottomans and their neighboring Turkish beyliks. Played the Ottomans and felt like something was missing on the estate/government side? then this is the mod f...
Ottoman Conquest Expanded
创建者: 'LDem
🇹🇷 Osmanlı Genişlemesi – Mısır & Macaristan Düzenlemesi YENİ GÜNCELLEME!!! ARTIK TÜRKLERİN YÜKSELİŞİ EKRANINDAN SEFERLERİN YÖNLENDİRİLMESİ MÜMKÜN! Bu mod, Osmanlı İmparatorluğu’nun Mısır ve Macaristan üzerinde büyük ölçekli genişleme yapabilmesini sağlayan...
Eyalet Subject Type
创建者: Q U D U R
This mod adds Eyalet subject type for Ottomans and Anatolian Beyliks. As of now mod is not balanced so I am open to feedbacks about balances and ideas. Special thanks for creater of mod "State Subjecs!" @synncrytech3. Some parts of this mod is made by modi...
North Eurasia Adjustments
创建者: Cryso
A mod that adjusts things in North Eurasia, mostly cultures and countries. Features: -Perm is reduced in size and is now a tribal country -Vyatka border and demographic adjustments -Vÿtlä Mari tribal country -Komi Zyriane SoPs, which are tributaries of Nov...
European Universalis
创建者: Flanders
https://imgur.com/uWqqT8q.png Discord !! https://discord.gg/K8ajdThP This mod is a balance overhaul for Europa Universalis V. It reworks gameplay values to make the game more fair and realistic. The goal is to reduce unfair advantages between nations. http...
Glorp UI + The Idea Variation 2
创建者: blazeknave
Aetherforge Presents: Concordance of Glorp & Ideas — A Left Panel UI Compatch Where two interfaces disputed sovereignty, the lattice is reforged into accord. Overview In the vaulted architecture of EU5’s interface, two eminent works - Glorp UI and the The ...
(Mostly) Fix Trade Companies
创建者: Conner
Overview: EU5 trade companies were clearly not finished for release. Numerous issues with them make them essentially non-functional. This mod attempts to fix as many of these issues as possible while still keeping trade companies as Paradox 'intended'. Fea...
River Mapmode
创建者: Jeanne
Adds a River Mapmode to the game, this is viewable under the Geography tab. Ironman/Achievement Compatible!...
Iberia+
创建者: Squibeel
https://i.ibb.co/FR225v2/about.png Iberia+ reshapes the Iberian Peninsula. With this mod you'll find nations that have left their mark in the Iberian peninsula throughout its history, before or after 1337. https://i.ibb.co/JDh57wG/content.png Releasables C...
Immersive Names
创建者: lunar
https://i.imgur.com/qf95i2v.png Immersive Names is an immersion mod that will change names of provinces and countries depending on their culture and timeperiod, which means... No more provinces in the Americas/Africa having European names before colonizati...
Historically Accurate Finland
创建者: Findan
Various improvements to make Finland and Karelia more historically accurate. Overview: - Adjusted population numbers and cultures to more accurately represent the situation in 1337. - Adjusted borders of Sweden, Novgorod and Oreshek to match historical rec...
More Principalities Mod
创建者: Liberater
Simple blunt mod that adds a few european tags that were officially principalities to the duchy_principality flag in the country ranks customizable localization file, should be compatible with any other current or future mod but can't be 100% sure this is ...
Astrolabe - Smart Map Navigator
创建者: FUN
This mod enhances the usability of the map, making it easier to see and navigate. Ironman compatible. Features Allows you to select countries instead of locations at medium zoom levels. Maintains the same map brightness even when zoomed far out. TIPS The m...
Astrolabe - Better Road Builder Compatch
创建者: nqwery
Compatibility Patch for Better Road Builder and Astrolabe. Mod Order: Order Name 1 Better Road Builder 2 Astrolabe 3 Astrolabe - Better Road Builder Compatch ...