Europa Universalis V

Europa Universalis V

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Praecepta Militaria - A Byzantine Army Rework
   
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11 月 17 日 上午 1:16
11 月 17 日 下午 12:09
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Praecepta Militaria - A Byzantine Army Rework

描述
Praecepta Militaria is an alt-history rework of the the Byzantine army offering the player the opportunity to reshape its fortunes against the backdrop of chaos and ever-growing threats of the late feudal period and beyond.

This mod aims to address the distinct lack of flavor and meaningful options available to the player with respect to rebuilding the Byzantine military apparatus by introducing new government reforms, buildings, units, and events drawn from both the real history of the Byzantine Empire as well as some speculative historical fiction (i.e. competent 14th century rulers and generals).

While the changes and additions are meant to be modest to remain compatible with both vanilla gameplay and other mods, please note that some of the more reaching changes are currently in play-test and may need to be tweaked over time for balance. Most of the effort is focused on early gameplay (Age of Tradition + Renaissance eras), with more planned for later eras as I get my feet wet.

Change Log:

11/17/2025:
  • Added icons for the new buildings and reforms.
  • Added "Stratiotika Ktemata" (military settlements) to Byzantium's starting reforms (was incorrectly left out)

Features:

Buildings
  • Thema Headquarters (updated) - Now provides mildly useful bonuses to offset the crown power hit. Necessary to kick off the event chain to remove significant maluses from the country rather than something the player simply avoids until amories kick in.
  • Kastrons (new) - Small forts that straddle the line between castles and bailifs. Offer decent frontier defense, control, and manpower with several penalties (no zone-of-control).
  • Strateiai (new) - Soldier estates which can be built in rural areas to encourage population migration (necessary for reform event chains). Offers small attraction and food production bonuses while increasing peasant power.
  • Pandidakterion (new) - Capital-only building, state-supported university in Constantinople which offers decent army bonuses (required for early reform events).

Government Reforms
  • Auxilium et Consilium (updated) - allows construction of kastrons (Byzantium only)
  • Theme System (updated) - additional maluses against standing armies, increased wrong-culture levies.
  • Modern Imperial Army (updated) - added artillery power bonus at the expense of additional army maintenance cost.
  • Katholikai Kephalai (new) - starting administrative malus that offers minor stability bonuses at the expense of peasant taxation, levy recruitment, and decentralization drift.
  • Reformed Kephalatikion (new) - do what the Pailialogos couldn't! Increases levy recruitment speed and size.
  • Palaiologian Tagmata - Represents the extreme inefficiency of the Byzantine Army of the period. Small Cavalry buff at extreme cost.
  • Elite Foederati (new) - One potential outcome of succesful reform, significant cavalry buffs at a more appropriate cost penalty. (mutually exclusive with Integrated Tagmata).
  • Integrated Tagmata (new) - Another potential outcome of successful reform, broader army and support buffs which favor decentralization (mutually exclusive with Elite Foederati).
  • Stratiotika Ktemata (new) - Enables construction of soldier estates with some light manpower and pop promotion bonuses.

Events
  • Reforming the Palaiologian Tagmata
  • Rooting out corruption among the Kephalatikion

Advances
  • Palaiologian Tagmata - Enables Tagmata Cavalry Recruitment (researched at game start).
  • Modern Tagmata - Similar to Varangian advance, allows recruitment of additional Tagmata Cavalry units.

Units
  • Tagmata Cavalry - more expensive Byzantine Cataphracts with slightly enhanced stats (limited recruitment with a similar technology mechanic to the existing Varangian Guard).

Future Plans
  • Add unique icons for units, buildings, and, and reforms.
  • Fix placement bugs for the new advances in the tech tree.
  • Improve vanilla Byzantine reforms and advances.
  • Add reforms to modify levy composition in line with army reforms.
  • Additional units (skirmishers, gunpowder regiments, more Imperial Guard options in later eras).
  • Longer event chains around particular regions, such as Anatolian and Balkan troops integrating into the army.

Not compatible with IRONMAN and ACHIEVEMENTS
Should be save-game compatible.
2 条留言
宁诺戴尔 2 小时以前 
nice
Misha Krinkov 16 小时以前 
nice