Garry's Mod

Garry's Mod

DOOM 2016/Eternal Weapons REVAMPED
10 sonuçtan 1 ile 10 arası gösteriliyor
Güncelleme: 19 Eyl @ 21:55
Güncelleyen: DogMatter04

  • fixed freeze material bug

Güncelleme: 6 Eyl @ 23:44
Güncelleyen: DogMatter04

  • fixed bugs related to invalid entities and missing functions
  • armor should only be dropped by sentient entities on fire, such as Players, NPCs, and Nextbots

Güncelleme: 5 Eyl @ 10:17
Güncelleyen: DogMatter04

  • adjusted Eternal SSG screenshake and added an option to enable/disable it

Güncelleme: 5 Eyl @ 2:48
Güncelleyen: DogMatter04

  • fixed missing DOOM 2016 Super Shotgun texture

Güncelleme: 2 Eyl @ 21:34
Güncelleyen: DogMatter04

  • fixed chaingun draw issue

Güncelleme: 2 Eyl @ 5:00
Güncelleyen: DogMatter04

  • fixed issues with the super shotgun
  • removed unused lua file when loading maps
  • fixed additional muzzle bugs

Güncelleme: 31 Ağu @ 23:32
Güncelleyen: DogMatter04

  • patched issues revolving improper melee deployment
  • added punch cancelling; you can now punch to cancel the weapon animation

Güncelleme: 31 Ağu @ 19:28
Güncelleyen: DogMatter04

  • provided a meathook jump height slider
  • fixed issue with missing viewmodel string
  • re-added double jump when using weapon mods

Güncelleme: 29 Ağu @ 7:39
Güncelleyen: DogMatter04

Güncelleme: 28 Ağu @ 21:29
Güncelleyen: DogMatter04