Garry's Mod

Garry's Mod

DOOM 2016/Eternal Weapons REVAMPED
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Uppdatering: 19 sep @ 21:55

  • fixed freeze material bug

Uppdatering: 6 sep @ 23:44

  • fixed bugs related to invalid entities and missing functions
  • armor should only be dropped by sentient entities on fire, such as Players, NPCs, and Nextbots

Uppdatering: 5 sep @ 10:17

  • adjusted Eternal SSG screenshake and added an option to enable/disable it

Uppdatering: 5 sep @ 2:48

  • fixed missing DOOM 2016 Super Shotgun texture

Uppdatering: 2 sep @ 21:34

  • fixed chaingun draw issue

Uppdatering: 2 sep @ 5:00

  • fixed issues with the super shotgun
  • removed unused lua file when loading maps
  • fixed additional muzzle bugs

Uppdatering: 31 aug @ 23:32

  • patched issues revolving improper melee deployment
  • added punch cancelling; you can now punch to cancel the weapon animation

Uppdatering: 31 aug @ 19:28

  • provided a meathook jump height slider
  • fixed issue with missing viewmodel string
  • re-added double jump when using weapon mods

Uppdatering: 29 aug @ 7:39

Uppdatering: 28 aug @ 21:29