Garry's Mod

Garry's Mod

DOOM 2016/Eternal Weapons REVAMPED
Ergebnisse 1–10 von 10
Update: 19. Sep. um 21:55

  • fixed freeze material bug

Update: 6. Sep. um 23:44

  • fixed bugs related to invalid entities and missing functions
  • armor should only be dropped by sentient entities on fire, such as Players, NPCs, and Nextbots

Update: 5. Sep. um 10:17

  • adjusted Eternal SSG screenshake and added an option to enable/disable it

Update: 5. Sep. um 2:48

  • fixed missing DOOM 2016 Super Shotgun texture

Update: 2. Sep. um 21:34

  • fixed chaingun draw issue

Update: 2. Sep. um 5:00

  • fixed issues with the super shotgun
  • removed unused lua file when loading maps
  • fixed additional muzzle bugs

Update: 31. Aug. um 23:32

  • patched issues revolving improper melee deployment
  • added punch cancelling; you can now punch to cancel the weapon animation

Update: 31. Aug. um 19:28

  • provided a meathook jump height slider
  • fixed issue with missing viewmodel string
  • re-added double jump when using weapon mods

Update: 29. Aug. um 7:39

Update: 28. Aug. um 21:29