Garry's Mod

Garry's Mod

DOOM 2016/Eternal Weapons REVAMPED
Showing 1-10 of 10 entries
Update: Sep 19 @ 9:55pm

  • fixed freeze material bug

Update: Sep 6 @ 11:44pm

  • fixed bugs related to invalid entities and missing functions
  • armor should only be dropped by sentient entities on fire, such as Players, NPCs, and Nextbots

Update: Sep 5 @ 10:17am

  • adjusted Eternal SSG screenshake and added an option to enable/disable it

Update: Sep 5 @ 2:48am

  • fixed missing DOOM 2016 Super Shotgun texture

Update: Sep 2 @ 9:34pm

  • fixed chaingun draw issue

Update: Sep 2 @ 5:00am

  • fixed issues with the super shotgun
  • removed unused lua file when loading maps
  • fixed additional muzzle bugs

Update: Aug 31 @ 11:32pm

  • patched issues revolving improper melee deployment
  • added punch cancelling; you can now punch to cancel the weapon animation

Update: Aug 31 @ 7:28pm

  • provided a meathook jump height slider
  • fixed issue with missing viewmodel string
  • re-added double jump when using weapon mods

Update: Aug 29 @ 7:39am

Update: Aug 28 @ 9:29pm