Garry's Mod

Garry's Mod

DOOM 2016/Eternal Weapons REVAMPED
Viser 1-10 af 10 forekomster
Opdatering: 19. sep. kl. 21:55

  • fixed freeze material bug

Opdatering: 6. sep. kl. 23:44

  • fixed bugs related to invalid entities and missing functions
  • armor should only be dropped by sentient entities on fire, such as Players, NPCs, and Nextbots

Opdatering: 5. sep. kl. 10:17

  • adjusted Eternal SSG screenshake and added an option to enable/disable it

Opdatering: 5. sep. kl. 2:48

  • fixed missing DOOM 2016 Super Shotgun texture

Opdatering: 2. sep. kl. 21:34

  • fixed chaingun draw issue

Opdatering: 2. sep. kl. 5:00

  • fixed issues with the super shotgun
  • removed unused lua file when loading maps
  • fixed additional muzzle bugs

Opdatering: 31. aug. kl. 23:32

  • patched issues revolving improper melee deployment
  • added punch cancelling; you can now punch to cancel the weapon animation

Opdatering: 31. aug. kl. 19:28

  • provided a meathook jump height slider
  • fixed issue with missing viewmodel string
  • re-added double jump when using weapon mods

Opdatering: 29. aug. kl. 7:39

Opdatering: 28. aug. kl. 21:29