Garry's Mod

Garry's Mod

DOOM 2016/Eternal Weapons REVAMPED
73 条留言
DogMatter04  [作者] 10 月 7 日 下午 9:40 
you just melee the enemy that is highlighted blue
juan el que juega gmod 10 月 7 日 下午 8:24 
oh there are glory kills? alr i will try deactivating it but even then, how would i perform them?
DogMatter04  [作者] 10 月 7 日 下午 6:58 
ah it's in the loot options tab
just disable glory kills
juan el que juega gmod 10 月 7 日 下午 5:46 
hello, so i had two questions, how can i desactivate that weird blue frozen state that is applying for many enemies when they get low on health?
that and, how do i reload most of the weapons when there's seemingly no ammo for them in the entities tab?

also sorry guys for ruinning the funny number of comments
yeezy. 9 月 28 日 上午 10:47 
w:steamhappy:
DogMatter04  [作者] 9 月 26 日 下午 10:20 
not at this moment
PostalDude 9 月 26 日 下午 8:48 
does it support C_hands?
OCulien33 9 月 23 日 下午 2:57 
never mind its working now...:steamthumbsup:
OCulien33 9 月 18 日 下午 7:31 
I'm having problems with the ice bomb


[DOOM 2016/Eternal Weapons REVAMPED] lua/effects/dredux_explosion_freeze.lua:122: bad argument #1 to 'SetMaterial' (IMaterial expected, got function)
1. SetMaterial - [C]:-1
2. unknown - lua/effects/dredux_explosion_freeze.lua:122


can you look into it please?
Gnilomord 9 月 17 日 上午 9:04 
I thought things would be really bad there, but everything turned out fine.
Gnilomord 9 月 17 日 上午 9:00 
Oh, then that's not a problem. Because this bug with c_hands has ALWAYS existed)
DogMatter04  [作者] 9 月 17 日 上午 8:59 
yeah
Gnilomord 9 月 17 日 上午 8:47 
I forgot to specify, from Doom Eternal?
Gnilomord 9 月 17 日 上午 8:46 
Let me guess, this is a plasma gun?))
DogMatter04  [作者] 9 月 17 日 上午 8:45 
So far, one weapon had broken animations when I replaced it with c_hands.
Gnilomord 9 月 17 日 上午 8:07 
What kind of bugs will there be with the patch for c_hands?
TheCatMask 9 月 12 日 上午 11:30 
I have a way to get the models and I can record the SFX for you if you're interested
DogMatter04  [作者] 9 月 12 日 上午 8:07 
@FryedCalamari hello! yes you can disable glory kills. go to the Loot Options in the utilities menu
DogMatter04  [作者] 9 月 12 日 上午 12:35 
Would need to replace the c_hands models manually
Kasen Ibaraki 9 月 11 日 上午 9:20 
Does this work well with Aidenzappering's C_hands patch?
DogMatter04  [作者] 9 月 11 日 上午 7:23 
and yeah I have the voice of a hamster.
DogMatter04  [作者] 9 月 11 日 上午 7:23 
It should be in the utilities menu. If not, I'll bring it back.
Joyeuse 9 月 11 日 上午 6:29 
it was *you* making this high-pitched sound play every few seconds!
FryedCalamari 9 月 11 日 上午 5:36 
so, is it possible to disable the stun or not?
Emerion 9 月 10 日 下午 5:44 
could you add the dark ages weapons pls
DogMatter04  [作者] 9 月 10 日 上午 6:00 
I think there is? I'll have to check it out
FryedCalamari 9 月 10 日 上午 5:45 
is there a way to turn off the glory kill function? it's cool but it does take me out of the rush of mowing down entire hordes of npc in one go haha
McTed 9 月 9 日 上午 1:08 
Ok thankyou
DogMatter04  [作者] 9 月 9 日 上午 12:14 
@McTed I think that's the sfx for the equipment launchers recharging
samuel from ropblocks 9 月 8 日 下午 11:44 
unsure whats causing this but for sometimes the plasma gun spits out this lua error when using the alt fire

[DOOM 2016/Eternal Weapons REVAMPED] lua/effects/dredux_muzzleflash_plasma_eternal_heatblast.lua:51: bad argument #1 to 'SetPos' (Vector expected, got nil)
1. SetPos - [C]:-1
2. unknown - lua/effects/dredux_muzzleflash_plasma_eternal_heatblast.lua:51
McTed 9 月 8 日 下午 3:09 
Cool mod but why is there two annoying high pitch sounds when you respawn
Mushypepito123 9 月 5 日 下午 9:06 
I have to friend you to do so, hold on.
DogMatter04  [作者] 9 月 5 日 下午 8:08 
You can DM me for it
Mushypepito123 9 月 5 日 下午 7:02 
If you say so, where should I send it?
DogMatter04  [作者] 9 月 5 日 下午 6:43 
As for TDA, maybe once the assets are available
DogMatter04  [作者] 9 月 5 日 下午 6:42 
Ohh I could take a look at that.
Mushypepito123 9 月 5 日 下午 4:49 
BTW, I have the non-revamped versions with C_Hands on made by other authors before it was taken down, but it is pretty buggy considering that Doomguy's hands are still visible but colored black, appearing in various moments. If you wanna fix it, I'll lend it to you.
TheCatMask 9 月 5 日 下午 4:13 
really awesome stuff, any chances we'll be seeing the TDA weapons soon?
DogMatter04  [作者] 9 月 4 日 下午 7:09 
I’ll see what’s the problem
bonuzdukkz 9 月 4 日 下午 5:53 
The 2016 super shotgun"s thirdperson texture models are broken can this be fixed pls?
D.Garry 9 月 2 日 下午 11:29 
c_hands?
Gnilomord 9 月 2 日 下午 10:59 
This is, of course, not very good, but not critical. But as an additional option it would be good)
DogMatter04  [作者] 9 月 2 日 下午 5:34 
it’ll probably not work on c_hands. Also lemme take a look at that
Terror-Billy 9 月 2 日 下午 2:15 
Hello can you fix the Chaingun with the Energy Shield mod and it's causing LUA errors [DOOM 2016/Eternal Weapons REVAMPED] lua/includes/modules/draw.lua:69: attempt to perform arithmetic on local 'w' (a nil value)
1. SimpleText - lua/includes/modules/draw.lua:69
2. DrawText - lua/includes/modules/draw.lua:153
3. unknown - lua/weapons/weapon_dredux_de_chaingun.lua:916
Gnilomord 9 月 2 日 上午 10:44 
will it work with the addon on c_hands?
DogMatter04  [作者] 9 月 2 日 上午 5:00 
aight got rid of em. also you can adjust the height of the meathook jump in the settings
samuel from ropblocks 9 月 2 日 上午 4:34 
also the super shotgun spills out this error too alongside the buffs making you fly across the map when jumping which is pretty funny lol

[DOOM 2016/Eternal Weapons REVAMPED] lua/weapons/weapon_dredux_de_supershotgun.lua:503: attempt to index a nil value
1. ProcessMeathook - lua/weapons/weapon_dredux_de_supershotgun.lua:503
2. OnThink - lua/weapons/weapon_dredux_de_supershotgun.lua:149
3. unknown - lua/weapons/weapon_dredux_base2.lua:142
DogMatter04  [作者] 9 月 2 日 上午 2:48 
...oh that's some old artifact of mine. Imma remove it
samuel from ropblocks 9 月 2 日 上午 2:41 
im not sure if this has been reported already but when loading up a map it causes this lua error to happen twice for some strange reason

[DOOM 2016/Eternal Weapons REVAMPED] Couldn't include file 'hili_gk_animlib.lua' - File not found or is empty (@lua/autorun/dredux_weapons_autorun.lua (line 9))
1. unknown - lua/autorun/dredux_weapons_autorun.lua:9
DogMatter04  [作者] 9 月 1 日 下午 10:38 
probably not