Garry's Mod

Garry's Mod

DOOM 2016/Eternal Weapons REVAMPED
Menampilkan1-10 dari 10 kiriman
Pembaruan: 19 Sep @ 9:55pm
berdasarkan DogMatter04

  • fixed freeze material bug

Pembaruan: 6 Sep @ 11:44pm
berdasarkan DogMatter04

  • fixed bugs related to invalid entities and missing functions
  • armor should only be dropped by sentient entities on fire, such as Players, NPCs, and Nextbots

Pembaruan: 5 Sep @ 10:17am
berdasarkan DogMatter04

  • adjusted Eternal SSG screenshake and added an option to enable/disable it

Pembaruan: 5 Sep @ 2:48am
berdasarkan DogMatter04

  • fixed missing DOOM 2016 Super Shotgun texture

Pembaruan: 2 Sep @ 9:34pm
berdasarkan DogMatter04

  • fixed chaingun draw issue

Pembaruan: 2 Sep @ 5:00am
berdasarkan DogMatter04

  • fixed issues with the super shotgun
  • removed unused lua file when loading maps
  • fixed additional muzzle bugs

Pembaruan: 31 Agu @ 11:32pm
berdasarkan DogMatter04

  • patched issues revolving improper melee deployment
  • added punch cancelling; you can now punch to cancel the weapon animation

Pembaruan: 31 Agu @ 7:28pm
berdasarkan DogMatter04

  • provided a meathook jump height slider
  • fixed issue with missing viewmodel string
  • re-added double jump when using weapon mods

Pembaruan: 29 Agu @ 7:39am
berdasarkan DogMatter04

Pembaruan: 28 Agu @ 9:29pm
berdasarkan DogMatter04