Garry's Mod
DOOM 2016/Eternal Weapons REVAMPED
Se afișează 1-10 din 10 intrări
Actualizare: 19 sept. @ 21:55

  • fixed freeze material bug

Actualizare: 6 sept. @ 23:44

  • fixed bugs related to invalid entities and missing functions
  • armor should only be dropped by sentient entities on fire, such as Players, NPCs, and Nextbots

Actualizare: 5 sept. @ 10:17

  • adjusted Eternal SSG screenshake and added an option to enable/disable it

Actualizare: 5 sept. @ 2:48

  • fixed missing DOOM 2016 Super Shotgun texture

Actualizare: 2 sept. @ 21:34

  • fixed chaingun draw issue

Actualizare: 2 sept. @ 5:00

  • fixed issues with the super shotgun
  • removed unused lua file when loading maps
  • fixed additional muzzle bugs

Actualizare: 31 aug. @ 23:32

  • patched issues revolving improper melee deployment
  • added punch cancelling; you can now punch to cancel the weapon animation

Actualizare: 31 aug. @ 19:28

  • provided a meathook jump height slider
  • fixed issue with missing viewmodel string
  • re-added double jump when using weapon mods

Actualizare: 29 aug. @ 7:39

Actualizare: 28 aug. @ 21:29