Garry's Mod

Garry's Mod

[PM] Proceratosaurus JWE
16 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 9 Eyl @ 15:31
Güncelleyen: Echo

-Small changes to footsteps

Güncelleme: 30 Tem @ 17:23
Güncelleyen: Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Güncelleme: 1 Tem @ 5:56
Güncelleyen: Echo

-Changed footstep volumes

Güncelleme: 26 Haz @ 8:33
Güncelleyen: Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Güncelleme: 24 Haz @ 12:01
Güncelleyen: Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Güncelleme: 19 Haz @ 4:58
Güncelleyen: Echo

-New material based footstep system
-Lua code cleanup

Güncelleme: 4 Nis @ 12:07
Güncelleyen: Echo

-Added $rimlight for better lighting

Güncelleme: 24 Mar @ 16:08
Güncelleyen: Echo

-Improvements to C_arms

Güncelleme: 9 Ara 2024 @ 7:38
Güncelleyen: Echo

-Reduced phongexponent

Güncelleme: 4 Tem 2024 @ 7:14
Güncelleyen: Echo

-Material improvements