Garry's Mod

Garry's Mod

[PM] Proceratosaurus JWE
Menampilkan1-10 dari 16 kiriman
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Pembaruan: 9 Sep @ 3:31pm
berdasarkan Echo

-Small changes to footsteps

Pembaruan: 30 Jul @ 5:23pm
berdasarkan Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Pembaruan: 1 Jul @ 5:56am
berdasarkan Echo

-Changed footstep volumes

Pembaruan: 26 Jun @ 8:33am
berdasarkan Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Pembaruan: 24 Jun @ 12:01pm
berdasarkan Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Pembaruan: 19 Jun @ 4:58am
berdasarkan Echo

-New material based footstep system
-Lua code cleanup

Pembaruan: 4 Apr @ 12:07pm
berdasarkan Echo

-Added $rimlight for better lighting

Pembaruan: 24 Mar @ 4:08pm
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-Improvements to C_arms

Pembaruan: 9 Des 2024 @ 7:38am
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-Reduced phongexponent

Pembaruan: 4 Jul 2024 @ 7:14am
berdasarkan Echo

-Material improvements