Medieval Engineers

Medieval Engineers

ME_EnvironmentWaterMod
Hiển thị 1-6 trong 6 mục
Cập nhật: 30 Thg05, 2016 @ 11:09am

- New bigger Mesh for the large Watermesh , optimized pixel density to look more like the small Watermeshes
- Changed Model Scaling from 0.04 to 0.002 so this Watermesh could be realy huge...
- pumped up vertex count from about 2000 up to ~42000 to recieve new pixel density
- nearly the same FPS with my 590GTX...this was such a nice GPU...

Cập nhật: 18 Thg05, 2016 @ 10:22am

- Fixed scaling of the big Watermesh to the old size

Bugs:
- no transparency

Cập nhật: 17 Thg05, 2016 @ 1:59pm

- Fixed some issues with reflections on the Watermesh(es)
- I think scaling changed a bit


Known Bugs:

- No transparency currently

Cập nhật: 5 Thg07, 2015 @ 11:13am

Cập nhật: 28 Thg06, 2015 @ 7:52am

- Changed Name of Water Environment Tab

Cập nhật: 27 Thg06, 2015 @ 2:43pm

- First Release