Medieval Engineers

Medieval Engineers

ME_EnvironmentWaterMod
Ergebnisse 1–6 von 6
Update: 30. Mai 2016 um 11:09

- New bigger Mesh for the large Watermesh , optimized pixel density to look more like the small Watermeshes
- Changed Model Scaling from 0.04 to 0.002 so this Watermesh could be realy huge...
- pumped up vertex count from about 2000 up to ~42000 to recieve new pixel density
- nearly the same FPS with my 590GTX...this was such a nice GPU...

Update: 18. Mai 2016 um 10:22

- Fixed scaling of the big Watermesh to the old size

Bugs:
- no transparency

Update: 17. Mai 2016 um 13:59

- Fixed some issues with reflections on the Watermesh(es)
- I think scaling changed a bit


Known Bugs:

- No transparency currently

Update: 5. Jul. 2015 um 11:13

- Waterplane is now Creative only !
- Added some Blocks with Waterpipes (5)
- Removed the Well

Update: 28. Jun. 2015 um 7:52

- Changed Name of Water Environment Tab

Update: 27. Jun. 2015 um 14:43

- First Release