Europa Universalis V

Europa Universalis V

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Taj's Europa Universalis 5
   
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描述
Load order: TBD
项目 (70)
(Mostly) Fix Trade Companies
创建者: Conner
Overview: EU5 trade companies were clearly not finished for release. Numerous issues with them make them essentially non-functional. This mod attempts to fix as many of these issues as possible while still keeping trade companies as Paradox 'intended'. Fea...
Advances Unlock Types in Names
In Europa Universalis V, there is currently no way to search which Advances unlock new content — typing “unlock” in the search bar won’t return any results. This mod solves that by adding the types of unlockable content (such as buildings, laws, or reforms...
Additional Advances
创建者: Gunteraz
(Compatible with 1.0.9.) Next mod update will be released after 1.0.10 goes live as it requires some changes from it. Adds extra country-specific advances focused on historical flavor. I like playing nations that feel distinct, so this mod adds new, themed...
Astrolabe - Better Road Builder Compatch
创建者: nqwery
Compatibility Patch for Better Road Builder and Astrolabe. Mod Order: Order Name 1 Better Road Builder 2 Astrolabe 3 Astrolabe - Better Road Builder Compatch ...
Astrolabe - Smart Map Navigator
创建者: FUN
This mod enhances the usability of the map, making it easier to see and navigate. Ironman compatible. Features Allows you to select countries instead of locations at medium zoom levels. Maintains the same map brightness even when zoomed far out. TIPS The m...
Battle Graphics
创建者: Ajey
Compatible with EUV v1.* ✅️Iron man ✅️Achievements 🛠️ Comp.Patches 🛠️ Submods ❓Compatibility List 📌 Old Versions 💡Changelog ☎️ Bug Report https://i.postimg.cc/WzYq6F3m/bg-discord-server.png https://i.postimg.cc/B6gKbwfL/banner-introduction.png Some of you ...
Better Diplomacy Tooltips
Changes diplomacy map mode tooltips to show the relationships between the SELECTED country and the country you hover over, instead of always showing the player's relationship to the hovered country. Also shows if the hovered country is independent or a sub...
Better Hospital (pop growth)
创建者: Mak84271
The Hospital building will give a minor but significant population growth bonus! - Expandable , level up your hospitals but mind the cost! - Scalable, Over the ages your maximum limit increases! - Balance, to balance the mod the cost has been increased !...
Better Road Builder
创建者: GDI_JeffL
Achievement compatible and save safe This mod changes the color and thickness of the roads and adds rivers in both the Roads and Road Builder map modes. It should now be much easier to see and plan road connections and bridges. If anyone is having trouble ...
building extension
创建者: MAGIC FISH
Currently,13 buildings have been added and will continue to be updated Whaling Port and pearl gatherer fixed, now can only be built in port. City Architecture Sequence City estate can be established in cities with farmland and forest terrain, and can produ...
Beyond the Cape - Navy
创建者: Stami
Uses only the navy features from Beyond the Cape Navy All ship types and stats have been reorganized and rebalanced. Transports have been renamed to Supply Ships, shifting their role toward logistics and naval support. Fire Ships have been added. They have...
Character Namelist Project
创建者: PcJaegr
Character Namelist Project Description Putting together a project here to expand the available names for characters, eventually aiming to expand most of the game's languages and dialects with historically authentic names and surnames. All names are pulled ...
Community Flavor Pack
创建者: El Tyranos
Community Flavor Pack aims to add a lot of historical garments for portraits. It gives the game more cultural variety when interacting with other countries. https://wiki.communityflavorpack.com/assets/images/workshop/PXiSGJa.png Official port from Crusade...
Community Mod Framework
创建者: Bahmut
Community Mod Framework The Community Mod Framework is a utility mod that aims to improve mod inter-operability while giving modders tools. This framework makes several changes to GUI files. While generally scripted for compatibility, it will collide with ...
Enhanced Papermap
创建者: nqwery
https://i.ibb.co/FR225v2/about.png My personal graphical paper map mod inspired by Imperator: Rome's. This mod features darker water, new terra incognita, clean borders, and Imperator's map font. Not Achievements compatible since the graphics file to adjus...
Dynamic Province Names Project - v0.1 "Rule, Britannia!"
创建者: Manecki
NOT IRONMAN COMPATIBLE - CHANGES CHECKSUM Overview: "Dynamic Province Names Project" aims to localize territories around the world for a country of your choosing. Current scope of the project is to cover 99% of the world localisation for major colonizers. ...
Estate Building Produce Things
创建者: Iserlohn‘s Marisa
! IMPORTANT: So far in EU5, estate buildings are managed by the estate, so you are not allowed to pick which PM you want. Comment if you think some buildings' "common AI choice" aren't great. I'll try change it (like making a building produce only one good...
Europa Expanded
创建者: Stiopa866
https://i.ibb.co/FR225v2/about.png Europa Expanded, the critically-acclaimed Europa Universalis IV Vanilla+ mod makes an ambitious return in Europa Universalis V! The goal of the mod is to deepen existing mechanics, add vast quantities of game flavor and t...
Expensive Education Options
创建者: Killerbeaz101
This mod adds a few more expensive education options to pick from, and it adjusts the existing educations as well. Current added educations: -Expensive Admin Focus: +1 Adm, +0.25 general -Expensive Diplo Focus: +1 Dip, +0.25 general -Expensive Mil Focus: +...
Extended Control - Forts & Bailiffs
创建者: Mistah_X
Do you want your authority to exist beyond your mere capital? Do you want to achieve this without feeling overpowered? Extended Control - Forts & Bailiffs modifies some key buildings to help you project your precious authority, while making sure you pay th...
Extra Topbar Info
创建者: bagel
If you are enjoying this mod consider to https://i.imgur.com/aWY4lUH.gif https://i.imgur.com/C6c3SFf.png Extra Topbar Info A Ul mod for EU5 Extra Topbar Info adds additional categories to the topbar making it easier to see more information about your natio...
Faster Marriage List
创建者: aki
Speeds up the noble marriage candidate list. Limits display to 500 candidates, shows only females under the game's MAX_PREGNANCY_AGE (infertility threshold) for male characters and males under 50 for female characters....
Formable Nations: Reworked
创建者: Noah
Version 2.0.1 MACAW IS NOW AVAILABLE WITH 133 AVAILABLE FORMABLE NATIONS Any requests will be provided on demand! http://i.imgur.com/fVVaDCS.gif List of Formable Countries: https://discord.com/channels/345306342300319747/1435551301772644382/143764019468487...
Glorp UI
创建者: glorp
Want to use the Beta Patch? Download the Beta Patch Version Here! https://i.ibb.co/TMrcJMrf/image.png Glorp UI improves the User Interface of Europa Universalis V. Its as shrimple as that. Have a suggestion? Recommend it down below! Customisable Customize ...
Government House (provides Local proximity source)
创建者: Lastory
Alpha version. For functional testing only. Added a new government building that provides Local proximity source. Available in integrated town / city. Local Proximity Source = * Decay Factor * Local Market Access Where <Max Distance>, <Decay Factor>, <Max ...
Great Power Rework
创建者: Mistah_X
I decided to make a mod that reworks the Great Power calculation entirely. My goal was to create a more dynamic, more balanced, and logical system that does not grant you great power status just because you have an "empire" title. Having just pure populati...
Historic Decentralization & Control
创建者: IronPrats
Historic Decentralization & Control Historic Decentralization & Control reworks the centralization-decentralization system to make decentralization a viable strategy for large realms with multiple power centers (Iberia, France, Poland-Lithuania, etc.). We ...
Historical RGOs - Global
创建者: Enrar
Originally a mod intended adjust resources in E̶a̶s̶t̶ ̶A̶s̶i̶a, A̶s̶i̶a, the world! to be somewhat historical, balanced, and flavorful to gameplay through one simple location file. In vanilla, Spain and France have more iron than all of China combined. Th...
Immersive Names
创建者: lunar
https://i.imgur.com/qf95i2v.png Immersive Names is an immersion mod that will change names of provinces and countries depending on their culture and timeperiod, which means... No more provinces in the Americas/Africa having European names before colonizati...
Immersive Works of Art
创建者: Scratchmen
https://i.ibb.co/7J7yxFBj/about.png The aim of this mod is to provide as many unique Works of Art (WoA) graphics for the game as possible, replacing the currently used generic images. As a first step, I want to assign unique graphics to WoA's that are alre...
Literacy Increases Base Research Speed
创建者: Lysyl Oxidase
Increases BASE research speed by 30% of the literacy. Example: 20% literacy -> 0.06 base research speed. This is intended to increase and compound technological differences and reward high literacy. The game seriously lacks BASE research speed modifiers an...
Marry a Local Noble
创建者: Kaiser
Adds the option to marry your dynasty's characters to a random local noble at a ducat cost. Useful when there's no suitors available and you really must marry but refuse to despoil your children with the touch of lowborn rabble. Should be compatible with a...
Mesoamerican Copper Tools
创建者: Negative Ramos
Adds a new production method of tools via the Copperworking advance for Mesoamericans (and all who have it). Also adds an additional Copper resource in Lamanai which replaces Wild Game to give a little more balance in the region for the Maya. Copper Tool M...
Metropolis&Megalopolis Mega-Compatch
创建者: ^Sturm
🔥 Metropolis&Megalopolis— Mega Compatch 🏛 What does this Compatch do? This mod makes every vanilla building mod, expansion, and building overhaul automatically compatible with Metropolis & Megalopolis — without editing or overwriting anything. No matter ho...
Metropolis&Megalopolis Upgrade – Enhanced City System-Buildings Expansion
创建者: ^Sturm
⭐ Metropolis&Megalopolis Upgrade – Enhanced City System-Buildings Expansion Megalopolis Upgrade – Enhanced City System expands the vanilla city progression by adding a new location rank between City and Megalopolis: Metropolis. This mod expands Europa Univ...
Metropolis&Megalopolis Upgrade-Extented Authority- Forts&Bailiffs Compatch
创建者: ^Sturm
This is a compatibility patch between: 🟩 Metropolis & Megalopolis – Enhanced City System 🟩 Extended Authority – Forts & Bailiffs Without this patch, defensive buildings (Castle / Stockade / Bastion / Cathedral) do not appear inside Metropolis or Megalopoli...
Metropolis&Megalopolis-More Methods of Control Compatch
创建者: ^Sturm
📌 Mod Description This mod provides a compatibility patch between: 1️⃣ Metropolis & Megalopolis 2️⃣ More Methods of Control ⬇️ 3️⃣ THIS Mod (Compatibility Patch) It synchronizes the building system of More Methods of Control with the expanded settlement ra...
Metropolis&Megalopolis-Idea Variation II Compatch
创建者: ^Sturm
This compatch restores full compatibility between: 1️⃣ Metropolis & Megalopolis 2️⃣ Idea Variation II 3️⃣ (this compatch – load last) Extended Authority – Forts & Bailiffs Compatch should be loaded after this compatch. 🔧 Load Order • Metropolis & Megalopol...
Metropolitan Estate Privileges
创建者: ^Sturm
ESTATE PRIVILEGES expands the power struggle between the four estates — Nobles, Clergy, Burghers and Peasants — by adding dozens of new privileges with meaningful gameplay impact. Every privilege comes with real trade-offs, creating deeper political decisi...
Metropolitan Government Policies
创建者: ^Sturm
📌 Metropolitan Government Policies/Reforms Metropolitan Government Reforms expands the depth of late-game government management by linking the strength of a nation’s bureaucracy to the development of its capital city. Instead of treating the capital as jus...
More Buildings
创建者: Hitagi
I struggled to find tin in the americas and made this mod! I will update this liberally losely trying to stick to base game "balance". Feel free to suggest building ideas, or complain about goods you are missing and feel like you should be able to produce....
More Methods of Control
创建者: Níl
This mod adds more ways to expand the control you have over your state. ############ Adds the buildings: -Grand Itinerant Court -Itinerant Court -Urban Court -Religious Court -Noble Court -Rural Court These are all incompatible with eachother and will bloc...
New World Improvement Project
创建者: NullPointer
New World Improvement Project offers a vanilla+ experience with many improvements to the New World, including: * hundreds of dynamic names and localizations for locations and colonies in the Americas, depending on language * Over 20 new colonial formables ...
Multiple Capital
创建者: hutatsuiwa1960
Drawing inspiration from the historically prevalent yet varied systems of secondary capitals, Secondary Capital building has been created. This allows players to establish multiple centers for spreading control. As a balancing measure, construction is curr...
Nice Wide Mapmode UI
创建者: DDRJake
Forces the Mapmode UI to be fat and always visible. No more popping up and down like a toaster when you hover over it with your mouse. Mods in EU5 are enabled on the main title screen. There is a tiny unclear button on the top right corner of the screen th...
No Warscore Impact from Tax Base
创建者: Rigzs
Removes the warscore impact from Tax Base and Ports....
Nobles Auto Marry
创建者: Fart Shartley
Want your noble dynasties to continue to grow and serve the realm throughout your campaign, but tired of playing matchmaker for the entire Kingdom? Until there is a dedicated automation option added for noble marriages, I made this mod as a work around. Ev...
North Eurasia Adjustments
创建者: Cryso
A mod that adjusts things in North Eurasia, mostly cultures and countries. Features: -Perm is reduced in size and is now a tribal country -Vyatka border and demographic adjustments -Vÿtlä Mari tribal country -Komi Zyriane SoPs, which are tributaries of Nov...
Peacetime Cabinet Actions
创建者: ZupperZane3
3 Peacetime Cabinet Actions, to add more options in a vanilla adjacent way, opinions on balance and additional actions welcome. Apparently In Multiple Localization Mods: Chinese: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3599710372 https://ste...
Polish Names FIX
创建者: Krasus
This mod removes prepositions from polish noble names that were grammatically incorrect. Jan z Krakowski is now Jan Krakowski. Also fixed some misspelled surnames, like Dębicski Lubelskiski, to the correct form Dębicki and Lubelski. Replaces strange soundi...
Pop Demands Rework (1.0.9)
创建者: LazyIcarus
Overview (save compatible) Currently demand is based off of location development and estates income to expense ratio. Estates income is shared across all pops of that class and this is problematic for large countries because the estate will always have inc...
Population Grow Cabinet Action
创建者: Chim_rus
⚕️ Population Grow Cabinet Action ❗❗❗ IMPORTANT WARNING ❗❗❗ This mod requires starting a new game to function correctly. This is not my preference, but due to how the research tree logic is processed by the game. Please start a NEW CAMPAIGN after enabling ...
Prosper or Perish (Population Growth & Food Rework)
创建者: Salty.[BOAY]
Big Patch!Pop Capacity / Vegetation Update and Balance Changes Update: 04 Dec Check FAQ (added github link) Thread to get the basics! Economy and Population Growth. This mod disentangles Population Growth from Prosperity, Development and other (imo) non se...
R.G.O. Level Retention for Mining Cities
创建者: Mokiia
📜 Description This mod prevents loss of the +100% Max R.G.O. Size bonus for a Rural Settlement when it is upgraded to a Town or City that has mining raw materials except stones and marbles. ⛏️ List of mining RGOs coal iron copper gold silver tin lead gems ...
R.G.O. Level Retention for Marbles and Salts
创建者: Mokiia
📜 Description This mod is an addon for R.G.O. Level Retention for Mining Cities, which also works when the location’s raw material is marble or salt. 📝 Changelogs 2.0.0: Compatibility update for main mod v2.0.0. 1.2.0: Compatibility update for main mod. 1....
Request Subject Maps
创建者: Yaru
https://i.imgur.com/3XKhofq.png Request Subject Maps Game Version – 1.0.* Mod Version – 1.0.1 Do you find this mod useful? Then consider to upvote it. Thank you! https://i.imgur.com/EU52JB1.gif Overview Tired of manually sending your diplomats to build spy...
[v1.0.10] Road Remove Terrain Proximity Debuffs
创建者: Paracalico
I'm so pissed by the trees and wetlands and I made this. Building roads will now remove (compensate) proximity debuffs from all types of rough terrain and vegetation . Proximity cost for crossing lakes are also halved for compensation. Other road bonuses s...
Roads Increase Market Access
创建者: Lysyl Oxidase
This mod makes roads improve market access by significantly more than in the base game to better reflect the reality of how a railroad is more than 25% better than having literally no road at all... For example, in the base game a gravel road makes it cost...
Sea Tiles Cost Less Market Access
创建者: Lysyl Oxidase
Sick of having 0% market access in your colony which is 5 sea tiles away from the market center? Sick of having to create a new market every 5 coastal tiles in those massive colonial locationss which are each the physical size of 5 european tiles? This may...
The Idea Variation 2
创建者: flogi
Main Features Customize your country to your liking again away from only some Advances or situations. Brings back the replayability different idea setups offered. - Reintroduced EU IVs Idea System to EU V - 4 categories of Ideagroups: Admin, Diplomatic, Ar...
Three-in-One Age Ability
创建者: Gwenolric
Feature: Affect only the Player Don't know what Ability to choose when entering a new Age? Look no further than this. Whether you click on Diplomacy, Military or Administrative, you gain the advances of the other. Yes, it is ugly to look at and I had to du...
Thick borders
创建者: In heaven
Simple mod that makes country borders black, increases thickness of some borders to make them more visible. Provincial borders are visible from further away and are less opaque. Ironman/achievements compatible...
Trade Goods Expanded 2.0
创建者: MefedronLover
https://i.imgur.com/F14PpEA.png Trade Goods Expanded is a mod that currently introduces new trade good graphics, enhancing the visual variety of the game’s trade system. In future updates, it will expand further with new trade goods, balance changes, and c...
Trade Treasury Profit GUI (1.0.0~1.0.7)
创建者: Lastory
Shows the actual gain or loss to the Treasury from trade under the current expense conditions. Note that this only includes the regular expenses from the three sliders: Court, Diplomacy, and Stability. Expenditure in other areas will only result in a great...
Tribal Buildings
创建者: Níl
Adds much needed tribal buildings to the game, since surprisingly Tribal societies did contribute to regional economies. ########### Those Buildings are: -Tribal Farming Village -Tribal Market Village -Tribal War Camp -Tribal Hunting Camp Support me at my ...
Unlimited Integration
创建者: Knight
Tired of waiting ten years to core one province? Well I am. This changes how fast the cabinent advisors will integrate provinces, hopefully turning your three hour slog into a quick ten minutes. *Bumps up integration speed by 10x*...
Xorme - AI
创建者: xorme
Mod: Xorme - AI Discord Link Patreon Link Website My Mods Use this mod with the newest game version or (beta) version that exists. Non-beta verison is here: Xorme - AI - Legacy Clear and resub the mod if you used it before the split. Xorme - AI The mod is ...
Way of the Dodo - Exploration Event Mod
创建者: Uber
https://i.ibb.co/Hf0tprkL/WOTD-steam-header.png Way of the Dodo Originally drafted years ago for Europa Universalis IV by the brilliant mind of Weyland, this project finally makes its debut in Europa Universalis V. Way of the Dodo draws inspiration from th...
[1.0.8] Burk's MEGA Cheat Menu
创建者: burk
If you enjoy the menu, please consider donating! https://miro.medium.com/1*wRNdjlkkJ-_l83D7-x-BxA.png Development & Update Schedule Monthly Major Updates: Significant feature additions and overhauls at the start of each month. Frequent Expansions: Numerous...