Portal 2
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The HARDEST chamber [CO-OP]
创建者: Semre
Share,subscribe and enjoy.Good luck...
The HARDEST chamber [SOLO]
创建者: Semre
You must use F6 (quicksave) and F7 (quickload).Share,subscribe and enjoy.Good luck. And it's "THE HARDEST"...
No money for chambers 2
创建者: DaMaGepy
An insanely large medium-hard difficulty outdoor map with new testing elements, exploration, secrets, optional sidequest and a lot of hidden achievements! If you like my maps and want to support me paying my bills or just want to encourage me making more m...
10 Reasons for Reassembly - HUB
创建者: Yesber
Part: Zero Main chambers: 1 Difficulty: This isn't even a test Theme: Destruction Estimated time: # A hub map where it's possible to jump around and choose maps. Choosing maps are non-functional and non-fixable, I've added a voting page instead and you can...
(Out Of Suspentin) Part:8 The Hundreds
创建者: LØℛⅅ 𝓧
Well you made it....
(Out Of Suspention) Part:1 Standard Testing
创建者: LØℛⅅ 𝓧
This is a remake of my orignal seires Out Of Suspention! But in hammer. I also didnt use the portal 2 editor at all for sculpt or map design! So let me know what you think! And remember, Think smarter not harder -Test subject 09...
(Out Of Suspention) Part:2 The Pit
创建者: LØℛⅅ 𝓧
This is part 2 of out of suspention. This is really short but took a long time to make. But we are no where close to finshed...
(Out Of Suspention) Part:3 Orange And Blue
创建者: LØℛⅅ 𝓧
This is part 3 of my seires! Hope you enjoy these parts!!!...
(Out Of Suspention) Part:4 Funnel
创建者: LØℛⅅ 𝓧
After falling down that old test chambers shaft you ent up in a hallway with a door. What a sight! A good test gone to waste!...
(Out Of Suspention) Part:5 Fling
创建者: LØℛⅅ 𝓧
After finding the new test track you find a test area with a new element. Arial Faith Plates! The throw you hard. So make sure you wear your helmets!...
(Out Of Suspention) Part:7 Back On Track
创建者: LØℛⅅ 𝓧
After you get out of that flooded elevator you find the newer tests. With a element you havent seen before. But a test is a test, And who knows. Maybe you might see the light of day....
(Out Of Suspention) Part:6 Remains
创建者: LØℛⅅ 𝓧
After getting through that last test you feel the end looming over. You can smell the fresh air or grass. But it could also be the moss. In aperture science one thing gose by and it is that everything is to be expected. But no cake....
(Out Of Suspention) Part:9 The End
创建者: LØℛⅅ 𝓧
Its over, Its done. Youve escaped the facility after all this time. You can feel the air. Thank you for testing....
10 Reasons for Reassembly - Part 1
创建者: Yesber
Part: One Main chambers: 3 Difficulty: Medium/Hard Theme: Destruction Estimated time: 60 minutes First part of this coop-mappack, throwing you right into brainwrinklering puzzles! #TWP...
10 Reasons for Reassembly - Part 2
创建者: Yesber
Part: Two Main chambers: 3 Difficulty: Medium/Hard Theme: Destruction Estimated time: 60 minutes Part Two of this coop experience and you'll be introduced to two new mechanics you haven't seen before! #TWP...
10 Reasons for Reassembly - Part 3
创建者: Yesber
Part: Three Main chambers: 3 Difficulty: Medium/Hard Theme: Destruction Estimated time: 80 minutes Be sure to rest your brain sometime before this, so you don't end up in a collaborative chock! #TWP...
10 Reasons for Reassembly - Part 4
创建者: Yesber
Part: Four Main chambers: 2 Difficulty: Medium/Hard Theme: Behind the scenes Estimated time: 30 minutes This is where it ends! (And you leave me a comment) Be sure to try out my other map-pack aswell if you enjoyed, http://psteamcommunity.yuanyoumao.com/sharedfiles/fi...
12 Angry Tests: Part 2
创建者: CaretCaret
I have now released a new level called 9 Lives, try it out! Part 2: Lasers Are a Girl’s Best Friend About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I hav...
12 Angry Tests: Part 1
创建者: CaretCaret
I have now released a new level called 9 Lives, try it out! Part 1: Once Upon a Time… About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to kee...
12 Angry Tests: Part 3
创建者: CaretCaret
I have now released a new level called 9 Lives, try it out! Part 3: Don’t Eat the Paint About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to k...
12 Angry Tests: Part 4
创建者: CaretCaret
I have now released a new level called 9 Lives, try it out! Part 4: A Bridge Too Far About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep...
12 Angry Tests: Part 5
创建者: CaretCaret
I have now released a new level called 9 Lives, try it out! Part 5: You Put the Fun in Funnel About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have trie...
12 Angry Tests: Part 6
创建者: CaretCaret
I have now released a new level called 9 Lives, try it out! Part 6: A House Divided About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to keep ...
12 Angry Tests: Part 7
创建者: CaretCaret
I have now released a new level called 9 Lives, try it out! Part 7: Revenge of the Turret About the map pack: This map pack consists of six maps with two puzzles per map and one intro map. Every map has a different theme and puzzle element. I have tried to...
13 Reimagined
创建者: AjiZu
This is a map made for the "Thinking With Portals Portal Reimagined" contest. I nearly didn't finish it! real quick credits to the assets i used in this map HEP Launcher Catcher Remake v7 by asd417 Clean Observation Window Frame by Konclan P2 Style Portal ...
14
创建者: asd417
14 Entry for TWP's Portal Reimagined Contest New puzzle designed around portal's chamber 14 layout. Goal of this redesign is giving the layout an interesting puzzle while also maintaining the iconic atmosphere of portal 1. Difficulty: 3/5 HD Indicator Ligh...
1971
创建者: The Rabbit
Designed to highlight the acrobatics nature of mobility gels, 1971 is an old-Aperture science sphere featuring long-distance flings, steep drops, and puzzles centered around repulsion and propulsion gels. All comments and criticism are appreciated....
A Journey To Brazil
创建者: Montydog9
Take a journey to Brazil... but will you make it out alive. This map was made for the Portal Reimagined Mapping competition, everything was made from scratch :). Credits: Valla-Chan - custom p1 door model, improved metal wall texture asd417 - custom HEP la...
A La Tag [Part 1]
创建者: Motanum
Part 1 of A la Tag! Expirience Tag: the power of paint in the world of aperture science! This Map-Pack is NOT part of the DLC storyline and does NOT include Cave's lines. NEWS! It will be a mod now! http://www.moddb.com/mods/aperture-tag-the-paint-gun-init...
A La Tag [Part 2]
创建者: Motanum
Part 2 of A la Tag! Expirience Tag: the power of paint in the world of aperture science! This Map-Pack is NOT part of the DLC storyline and does NOT include Cave's lines. NEWS! It will be a mod now! http://www.moddb.com/mods/aperture-tag-the-paint-gun-init...
A Little Higher: And Over
创建者: Reepblue
Map 3 of 5 of A Little Higher Reworked, and uploaded to the Workshop. For the full experience, download the full collection!...
A Little Higher: Bounce Baby, Bounce
创建者: Reepblue
Map 2 of 5 of A Little Higher Reworked, and uploaded to the Workshop. For the full experience, download the full collection!...
A Little Higher: Off The Walls
创建者: Reepblue
Map 5 of 5 of A Little Higher Reworked, and uploaded to the Workshop. For the full experience, download the full collection!...
A Little Higher: Oh No, Classical Music...
创建者: Reepblue
Map 4 of 5 of A Little Higher Reworked, and uploaded to the Workshop. For the full experience, download the full collection!...
A Mapper's Workshop
创建者: Ezekel
This is what it looks like when I'm making portal levels...
a peaceful dream
创建者: Lee Something
THIS MAP HAS NOTHING TO DO WITH PORTAL 2 Inspired by maps made by KazerLight...
A Little Higher: The Very Basics
创建者: Reepblue
Map 1 of 5 of A Little Higher Reworked, and uploaded to the Workshop. For the full experience, download the full collection!...
A Quiet Place
创建者: chromadisc
You've been testing for a long time. Certainly longer than my frail old mind can remember. Why don't you take a break, just this one time? Come along with me, to my quiet place. #SceneBetterDays Credit to Valla-chan for the thick cable bundle model....
A Safe Landing
创建者: portal bump
In some other timeline, someone built the floor here to be more durable. ... Eh? Something else changed? Probably not too important. Entry to the 9th Thinking With Portals mapping competition - DIVERSION ---------------------------------- Playtested By: Ro...
A Step Back
创建者: DaMaGepy
"Your unacceptably creative performance in the last test suggests I need to limit your options. You will now be supplied with the singular-portal device. Note these tests will not nessacarily be easier than the two-portal tests. However, they are much more...
aaAAAAAAA
创建者: Baguettery
AAAAAAA comp submission made in 2 hours update: changed thumbnail...
Above Aperture - Part 1
创建者: La Petite Magicienne
STORY : --------------- You start in a test hall of an unknow sector of Aperture Center. Find what is going on here ! PART 1 : ---------------- This part contains 3 open sky testing chambers. You will have to use lightbridge, faith plates, lasers and your ...
Above Aperture - Part 2
创建者: La Petite Magicienne
STORY : ------------- You continue your journey in that unknow sector of Aperture Center. PART 2 : -------------- This part contains a half open sky testing chambers. You will have to use lightbridge and your mind to solve this puzzles. BONUS : -----------...
Above Aperture - Part 3
创建者: La Petite Magicienne
STORY : ------------- You continue your journey in the Aperture Center. Try to escape that place ! PART 3 : -------------- This part contains two open sky testing chambers and a short escape area. You will have to use laser lightbridge and your mind to sol...
Above Aperture - Part 4
创建者: La Petite Magicienne
STORY : --------------- You continue your journey through the destroyed and deserted Aperture Center, on the surface. PART 4 : ---------------- This part contains 3 open sky testing chambers. You will mainly have to use pneumatic diversity vent. Two direct...
Addition
创建者: BEN 77
Difficulty --- medium / hard ...
After Hours 1 - Residency
创建者: Blondie
Portal: After Hours Part 1 - Residency There were three things I hoped to accomplish with this intro: 1. Overwrite previous knowledge about the orange and red fizzler textures for the purposes of After Hours 2. Establish a sense of scale and flesh out the ...
Aerodynamics
创建者: BEN 77
Underground difficulty 3-5/10 My solution http://youtu.be/Mw_Ke2vaj2A Playthrough by Spicy Dragon http://www.youtube.com/watch?v=Bl58XRKBnyw ...
After Hours 10 - Tower
创建者: Blondie
Portal: After Hours Part 10 - Tower I apologize if the energy ball is missing any textures, I tried many things but couldn't get it to work. If you'd like, you can try installing the BEE2 mod to fix it: https://github.com/BEEmod/BEE2.4/wiki/How-to-Install-...
After Hours 11 - Access
创建者: Blondie
Portal: After Hours Part 11 - Access For an unknown reason, this level has been known to be inaccessible to some (ironic, I know). If you're having trouble loading up this map, please download the file from this Dropbox link and place it into C:\Program Fi...
After Hours 12 - Implications
创建者: Blondie
Portal: After Hours Part 12 - Implications The elevator ride was actually the very first thing that ever popped into my mind for this project. I saved it for last to ensure it was my best work. The story behind the grave is left ambigious on purpose, but o...
After Hours 13 - Mars
创建者: Blondie
Portal: After Hours Part 13 - Mars Uncle Dane is literally a very good sentry man Music used: https://www.youtube.com/watch?v=vmDDOFXSgAs&list=PLwd7F1c1y1c8BSvzw2RVV6KZnaNyvLFEe&index=4...
After Hours 14 - Time
创建者: Blondie
Portal: After Hours Part 14 - Time This is it, the final challenge of Episode 1. I didn't hold back on this one. Figuring it out is one thing, but executing it is another. You'll need to harness all of your Portal skills to activate that lift. It's just a ...
After Hours 2 - Distance
创建者: Blondie
Portal: After Hours Part 2 - Distance...
After Hours 3 - Runt
创建者: Blondie
Portal: After Hours Part 3 - Runt This little guy will mostly likely be completely replaced with something more interesting upon full release. It acts as a bridge between Distance and Spike, and reviews the physics capabilities of the Portal Gun, but other...
After Hours 4 - Spike
创建者: Blondie
Portal: After Hours Part 4 - Spike I apologize if the energy ball is missing any textures, I tried many things but couldn't get it to work. If you'd like, you can try installing the BEE2 mod to fix it: https://github.com/BEEmod/BEE2.4/wiki/How-to-Install-B...
After Hours 5 - Moon
创建者: Blondie
Portal: After Hours Part 5 - Moon...
After Hours 6 - Reset
创建者: Blondie
Portal: After Hours Part 6 - Reset The timed challenge is actually more logically demanding than mechanically, as completing it correctly gives you a full 2 seconds extra. It's all about planning out the best route, executing it becomes easy once you've fi...
After Hours 7 - Lift
创建者: Blondie
Portal: After Hours Part 7 - Lift I apologize if the energy ball is missing any textures, I tried many things but couldn't get it to work. If you'd like, you can try installing the BEE2 mod to fix it: https://github.com/BEEmod/BEE2.4/wiki/How-to-Install-BE...
After Hours 8 - Swirl
创建者: Blondie
Portal: After Hours Part 8 - Swirl...
After Hours 9 - Expectations
创建者: Blondie
Portal: After Hours Part 9 - Expectations...
Agelity
创建者: Pinhead
This is my entry and the winner of the 2017 Thinking with Portals Comeback Mapping Competition. https://forums.thinking.withportals.com/newspost-t10767.html It is a Wheatley styled test focusing around Hard Light Bridges, Gel and Momentum. Enjoy!...
Air Temple Introductions! (level 0)
创建者: Theezakje
This is an introduction to a new style I'd like to try out. Just run under the door and you'll finish the level. Tell me in the comments what you think! Credits: Glass textures - mmatses Stone/temple textures - Skypy Skybox - komaokc...
Air Temple Lasers for cubes (Level 1)
创建者: Theezakje
Our adventure continues as we dive into Misterlambda's puzzle! What will this bring us? If you are stuck somehow: The laser catcher respawns the cube! Credits: Glass textures - mmatses Stone/temple textures - Skypy Skybox - komaokc All the other textures (...
Alftand
创建者: Viflame
GEARS... GEARS ARE NICE My entry for Map Labs Jam "Scene better days" #SceneBetterDays Custom assets by: Valla-chan Me (I made gears) MyCbEH (Pipes models)...
Amoebiasis
创建者: Rector
Amoebiasis is a parasitic disease caused by the Entamoeba histolytica parasite. An estimated of 50 million cases occur worldwide each year and as many as 100,000 of them will die. It primarily infects the intestinal wall, but in rare cases, it can infect v...
An Above Average Entrance Corridor
创建者: Soulmoose
In celebration of the #SceneBetterDays mapping jam, we should look back to its inspirations: the urban legend of the Ultimate Entrance Corridor competition. While this in no way existed, its myth has had great impact on the Portal 2 community, ranging from...
Another 60 dollars [Part 1] - Remastered
创建者: KyloX
Welcome to Aperture Science Enrichment Center and... thank you for participating in a cause of science and your beloved 60 dollars. But maybe you will be interested in another 60 dollars? The puzzle is mid difficulty, but it more depends on a person (some ...
Another 60 dollars [Part 2]
创建者: KyloX
And the story continues for our hobo / astronaut / fired employee to get those 60 dollars or more... This is my second part of my series and it took quite a while to make it due of sertain misfortunes ( mostly compiling), but I had it done. The map has som...
Another 60 dollars [Part 3]
创建者: KyloX
The third part of our hobos/fired employees quest to gain those additional dosh so he could probably buy a new tattered hat... or whatever these people buy... But maybe you will be interested in additional 60 dollars, maybe you will be able to buy 2 tatter...
Antilles
创建者: Rector
Antilles ("an-till-lees") is a Wheatley-themed easy-medium difficulty bridge, laser and funnel puzzle. Optional quest: Break Wheatley's monitor. --------------- DETAILS State: Stable ✓ Version: 1.4 Theme: Wheatley Difficulty: Easy-Medium (4/10) Focus: Ligh...
Aorta
创建者: Idolon
Aorta is a short experimental puzzle about exploring somewhere foreign....
Aperture Ship
创建者: Alivebyte!
Aperture Ship is spaceship that was launched by Aperture Science in 2022. It was starting ground for low gravity testing initiative, but the initiative was about to start once ship would leave solar and many other systems until future generations would rec...
Aperture Tag - Laser Chaining
创建者: Motanum
Solve a Portal Puzzle using a Paint Gun with both gels, blue and orange! A revisit of one of Portal 2 maps that was intended to be in my mod Aperture Tag. But it got scrapped for reasons which I will describe later on a video released soon. As this map got...
Aperture Tag - Trailer Map
创建者: Motanum
->Buy Aperture Tag NOW!<- ->Youtube trailer<- Play the map that was shown in the trailer for Aperture Tag! Aperture Tag: The Paint Gun Initiative is a mod for Portal 2. Inspired by Tag: The Power of Paint, Aperture Tag is just what it sounds like. A Paint ...
Aperture Tag - Tag Remake Map
创建者: Motanum
I remade a map from Tag: The Power of Paint's in Portal 2, to show the new paint gun and to hopefully generate some interest in my Portal 2 mod, Aperture Tag! This is a CONCEPT map. It doesn't reveal the level of polish of the final mod. Changes from the o...
Apple
创建者: Rector
"This isn't cool, I don't like apples, apples are evil. Evil apples! Evil apples are bad: Bad for the appetite, bad for food finger food bad!" I hate apples. Not all apples but evil apples like these: https://i.imgur.com/okvyfuP.gif <-- They're more like g...
Apricot
创建者: Buggy
Disclaimer: This isn't really a map but rather just a scene, there is no gameplay here. Hi there this is my entry to map labs "Scene better days" jam. My theme is basically "What if P-body were to become like wall-e and start a collection and arrange a sma...
Ascension
创建者: Nanoman2525
This map was created for the Thinking With Portals Tenth Mapping Competition. It is based on the 11th AND 12th test chambers in Portal, where you acquire the dual portal device and perform a series of flings. This time, however, the map is reimagined with ...
Assembling Room
创建者: Rand0mNumbers
Panels! Assemble! If you trip, let me know. ----------------------------------------------------------------------------------------------- This map was made using Hammer from the Portal 2 Authoring Tools. You can find the Authoring Tools under the tools t...
Assembling Science
创建者: bob
For The TWP mapping contest Please keep in mind that i was in a time crunch and visible nodraw was left behind, some doors dont have sound and the elevator at the end is a bit buggy. Also some things dont have sounds but i might fix them once the competiti...
Attendant
创建者: Stella
Concept. Difficulty: Easy...
AWESOME BIG ONE #001
创建者: OrelStealth
This is my first map in my awesome series. Creating of it take >2 hours. Its only seems that its easy Try it and awesome it!...
AWESOME BIG ONE #002
创建者: OrelStealth
This is the second map in awesome series. I made it for 4 hours or even more. Also try my other awesome series maps, just check my works. Try it and awesome it!...
AWESOME BIG ONE #003
创建者: OrelStealth
Third Awesome big map for Portal 2. Check it out. Try it and awesome it!...
B-Trip
创建者: 󠀡
Created in 2 days on a business trip. That's why the map is called like that. I was literally sitting in the hotel room and at the customer and mapped like hell to get my entry done. Make sure to check the other entries of the "Thinking With Portals' Disco...
Back for Good
创建者: Rector
"Want you back for good" Easy-medium difficulty funnel puzzle. You'll understand the title. Check out the spiritual successor of this puzzle, Paradigm! DETAILS State: Stable ✓ Version: 1.15 Difficulty: Easy-Medium (5/10) Focus: Light bridge and funnel Leve...
Batcature Laboratories Epilogue (PART 5)
创建者: Theezakje
Hey guys, this is a reupload of months earlier but with a bit more stuff. Sorry for ending it abruptly, I have many more other things that I have to spend time on right now. Thanks for supporting me all the way!...
Batcature Laboratories Part 1 - Custom testelements to test!
创建者: Theezakje
Welcome to the Batcature Laboratories Flagship #1! Please head towards the toilet area to get a portalgun and then proceed to the testingtrack. This map consists of 5/6 testchambers with custom buttons and elements. Play at your own risk. A nice review wri...
Batcature Laboratories Part 2 - An airborne adventure!
创建者: Theezakje
After you were rudely launched from the flagship you ended up on the outside testing track. Now you need to get through a series of tests to get back to the gigantic airship, but how? Made by DJbatcat. Thanks to TreasureGhost for his knowledge and second-o...
Batcature Laboratories Part 3 - What just happened?
创建者: Theezakje
When you woke up you were a new test subject that was going through some tests. Now you ended up in a totally different flagship and are going to participate in an experiment you know nothing about. It's not that you have a choice in a matter, it's this or...
Batcature Laboratories Part 4 - Between portals and space
创建者: Theezakje
LB reads descriptions! *Tension intensifies* Where am I? What happened? After that weird experiment you ended up somewhere between portal and time, but where is this? Solve the puzzles that you see before you and find out what the hell is going on! Tips: #...
Behind The Tests: Episode One
创建者: Asher.
Hammer half BTS half Tests map. Thats my third Hammer map, uploaded into Steam (first was throwed into garbage of history of Portal 2 Steam Workshop and probably she diserve it for ther horrorish-performance). So, i hope you enjoy this. Thanks for playing!...
Behind The Tests: Episode Two
创建者: Asher.
Soo, hello again! This thing take a lot more than first part so i hope you like it and enjoy it a lot more that first part do, and like i love to say: Thanks for Playing. Question/Answers: q: Part 3 comin' up? a: no, definitely Thats all! Thanks for playin...
Beyond Shattered Walls
创建者: portal bump
The map ending suddenly is due to the competition rules requiring for maps to end with a disconnect command. A nice, simple walk through some Overgrown BTS in the traditional Valve style....
Bioengineering
创建者: Ferni
My submission for the TWP mapping comp "Tell Me A Story". Basically a short walking sim made in 3 days with emphasis in environmental storytelling. Hope you like it!...
Black and White
创建者: evelyncarnate
A monochrome cell-shaded platforming challenge that I made in one evening. Enjoy!...
BLACKLIGHT
创建者: Baguettery
—————————————————————————————————————————— 𝗕𝗟𝗔𝗖𝗞𝗟𝗜𝗚𝗛𝗧 So many things that the eye cannot see... —————————————————————————————————————————— Submitted for the Map Labs + Thinking With Portals Chroma competition (#MapLabs14) Special thanks to: - Douglas Holmq...
Block Mover Test
创建者: Werbad
A small test map for a new concept I came up with. Instead of creating portals linking 2 points in the map your portalgun now has the power to shift blocks. The blue 'portal' will push blocks and the orange will pull them....
Borderworld
创建者: 󠀡
'Borderworld' is our entry to the #MapLabs14 contest 'Chroma'. Puzzle by SuperAiderton Hammerised by Lambda Core https://i12.servimg.com/u/f12/14/40/49/19/chroma10.png Solution video Credits: Crowbar Collective Black Mesa materials / models / .vmfs Jofish ...
Brain Donuts
创建者: Skyferret
Donuts are bad for you. This map is good for you. Actually, it's good for your brain. At least I think it is. But you might find it hard on your brain. Actually, yes, it's meant to mess with your head. Look around. Explore. Look behind you. Sometimes you r...
Broken Lights 2
创建者: Linkie
A sequil to a overgrown map I made a long time ago. #SceneBetterDays...
Broken World 1
创建者: narkfestmojo
Huge open chamber with bts fog and a custom designed elevator. All feedback appreciated #update v2 - fixed silly error in which info_player_start feet was placed slightly below elevator floor and caused player immobility in workshop version only #update v3...
Broken World 2
创建者: narkfestmojo
Another episode of Broken World, not sure how many I'll make but I couldn't resist reusing my lifts with a little spit and polish. Took a lot longer then expected to produce this and I don't really know why, anyway, have fun. All comments appreciated and p...
Buoyancy
创建者: Ferni
https://i.imgur.com/3xVLuLo.png Welcome to the Aperture Science Dynamic Buoyancy Enrichment Center! This is my bonus entry for the #MapLabs14 competition Chroma, in partnership with TWP! This underwater map is divided into three testing pools, featuring th...
Buttons and Doors
创建者: dn2rafael
This map have literally Buttons and Doors. ~This map does not have any connection to the Portal series~...
Can't Let Go
创建者: Rector
"Watch out for the triple shïts" Medium-hard difficulty laser-funnel puzzle. This probably has a million unintended solutions so please report your exploits here. Shouts out to RedSilencer for playtesting and helping me remove three of them! Walkthrough av...
Catalyst
创建者: Idolon
Catalyst is a short experimental puzzle about rearranging colors....
cATeRpiLLaR
创建者: josepezdj
Fling little puzzle made for the P2LC Steam group's July challenge "On your own". Medium difficulty. I hope players find it more funny than annoying... mostly recommended for "flingers" :p Thanks Grey for testing the PTI version. ...
Cave's Rehab #1 - Rock Bottom
创建者: Gabriel Bacon
Howdy-do valued test subject. Cave Johnson here. As you know we just finished our fifth quarterly evaluation for this quarter. I'm perusing your file, and, let's be honest, there's a lot wrong here. Bottom line - you're not performing. With all your youth ...
Cave's Rehab #2 - Feelin' Small
创建者: Gabriel Bacon
Cave Johnson here. I've got the results from your first step of rehabilitation. It says here you spent half the day meandering around the chamber like some kind of lost baby duck. Let me restate - you don't get paid by the hour, you get paid by the test. L...
Cave's Rehab #3 - Surrender
创建者: Gabriel Bacon
Happy new year, Cave here! I don't know about you, test subject, but I'm feeling like a new dime today. Literally. We just got our end of the year profit reports and let's just say that poppa Cave is gonna be sporting a zoot suit pretty soon here. Come to ...
Cave's Rehab #4 - Introspection
创建者: Gabriel Bacon
Cave here. We think we've found the problem with you - your medulla oblongata is nowhere to be found. Looks like our OR team got a little greedy when removing that faulty implant. You may have noticed a little shortness of breath lately - that's to be expe...
Cave's Rehab #5 - Nakedness
创建者: Gabriel Bacon
Cave here. Due to a little oopsie in the chem lab that somehow found its way into the laundry soap, you're gonna have to do this next test naked. I figured you'd be okay with that on account of you're always acting like a damn animal. But while you're down...
Cave's Rehab #6 - Rearrange
创建者: Gabriel Bacon
Yeah, this is Cave. Listen - I don't even want to know how you managed to sneak a didgeridoo down there with you in the last test, considering you didn't have any clothes on, but unfortunately I'll forever have the image of you playing it - naked - burned ...
Cave's Rehab #7 - Shortcomings
创建者: Gabriel Bacon
Cave here! Good news - we got some diagnostics results back and we think we've found out what's going on with you. It turns out your blood pH is totally alkaline. We put a sample of your blood under the microscope next to some baking soda and couldn't tell...
Chamber 16 Dodgin' Ball
创建者: Citg
For the the TWP "Portal Reimagined" competition! Made under the crunch of finals in only a few hours. Enjoy! Came 23/33 in the competition :]...
chickentest 1
创建者: ChickenMobile
My first Portal 2 map made in the Alien Swarm SDK. Before you tell me that it is terrible: this didn't take me very long to make and was more a fiddle than anything else. I tested it with a friend and he told me to post it on thinkingwithportals.com...
chickentest 2
创建者: ChickenMobile
My second coop map: half made in Alien Swarm SDK, other in P2AT. Have fun!...
chickentest 3
创建者: ChickenMobile
A coop map made for the 2011 summer mapping initiative. https://www.thinking.withportals.com/ Have fun people!...
Choices
创建者: Lee Something
THIS MAP HAS NOTHING TO DO WITH PORTAL 2...
Chords of Grain
创建者: mλtt71490
https://media.discordapp.net/attachments/487434167752196116/838094270711857172/information.png A Portal 2 tribute entry to the Map Labs "Chroma" competiton. Hope you enjoy! #MapLabs14 The map looks much nicer if you have a NVIDIA card or if you run Portal ...
Chromadimensional
创建者: Hazel Rose
NOTICE: i am aware of pretty much every single bug, softlock, etc. in the map. I am unable to fix these issues since i no longer have the original map file. ALSO, thank you to everyone standing up against the transphobia! The transphobic comments have been...
Citrus: Cut Content
创建者: leankee
Portal: Citrus Portal: Citrus is a modification for Portal 2, that we making right now. This map was cut from mod because we have changed the script and this map is doesn't fit no longer. ModDB page: https://www.moddb.com/mods/citrus Discord server: https://...
Co-op Sportsball
创建者: Rosenstern
#MapLabs14 - Co-op Sportsball ------------------------------------------- Description: In this simple co-op map you'll enter the Aperture Science Health & Recreation Center for a nice relaxing game of Sportsball with your testing partner. It's a simple gam...
Co-op Tandem: Tower
创建者: hutner
Easy/Medium difficulty 6th map of the Tandem collection. You do not have to die to solve the puzzle. Comment if any issues show up!...
Colours 01
创建者: Ian B.
You back-up models have been cordially invited to the Aperture Science Moon Base! The caretaker is a little on the loony side, but we're sure you'll get along swimingly! Good luck with those tests! For Info On Ian B.'s new project Just Click The Link: Feve...
Colours 02
创建者: Ian B.
Welcome to the Aperture Science Moon Base! You've been sent over via shuttle on special order! Do you co-op bots have what it takes to prove yourselves worthy of the chambers the crazy caretaker AI has been building for you? Find out within! Colours Part 2...
Colours 03
创建者: Ian B.
Welcome to the Aperture Science Moon Base! You've been sent over via shuttle on special order! Do you co-op bots have what it takes to prove yourselves worthy of the chambers the crazy caretaker AI has been building for you? Find out within! Colours Part 3...
Colours 04
创建者: Ian B.
Welcome to the Aperture Science Moon Base! You've been sent over via shuttle on special order! Do you co-op bots have what it takes to prove yourselves worthy of the chambers the crazy caretaker AI has been building for you? Find out within! Colours Part 4...
Colours 05
创建者: Ian B.
The Long-Awaited Final Map In The Colours Co-Op Series! What happens on the Moon stays on the Moon! For More Info on Ian B.'s next game project, a "Spiritual Sequel" to Colours, check out this link: Fever Dream - The Next Game...
Compliance Issues
创建者: hennyburgr
A remake of Portal 1's chamber 14, with some changes and improvements included. This was made for TWP's Portal Reimagined mapping competition. I probably won't score high because I only know how to use Beemod, but I did some interesting things with geometr...
Confirmation: Episode One
创建者: UMNSE
https://www.dropbox.com/s/7vyftlog7m0km2w/confirm_ribbon.png?raw=1 It's confirmed that you're near the surface, but can anything else be confirmed in the dark of night...? A special two-part collaboration between ALLOS and Ultiman9711 that showcases the be...
Confirmation: Episode Three
创建者: UMNSE
Welcome aboard Part Three of Confirmation! Please remain seated. https://www.dropbox.com/s/7vyftlog7m0km2w/confirm_ribbon.png?raw=1 Who needs Confirmation when you're testing underground? A special twothree-part collaboration between ALLOS and Ultiman9711 ...
Confirmation: Episode Two
创建者: UMNSE
https://www.dropbox.com/s/7vyftlog7m0km2w/confirm_ribbon.png?raw=1 The continuation of this two-part miniseries! A special two-part collaboration between ALLOS and Ultiman9711 that showcases the best of our aesthetic designs. Special Note This is part two....
Connection
创建者: BEN 77
easy / medium difficulty Solution test---> https://www.youtube.com/watch?v=GXz3KIaAp6k...
Constructing Science
创建者: Juko43
this map is an entry for the 10th Thinking With Portals mapping challange. the map features a chamber 16 with a new under construction theme, chamber 17 and a part of the escape with the BTS theme. only custom assets are like 4 fence models i ported from H...
Convergent Conversion
创建者: Rector
Deep beneath the facility of Aperture lies a sphere of three chambers utilizing all three mobility gels. Puzzles are ranged from easy-medium difficulty. --------------- More details: Current version: 1.0 Theme: Underground Difficulty: Easy-medium Estimated...
Conversion
创建者: BEN 77
medium difficulty ...
CRASH
创建者: Vuk_USTIPAK
You're so close to escaping, you can almost smell the outside... But what is this purple stuff on the walls?...
Crimson
创建者: Ferni
Powerful sunlight beams penetrate into the upper layer of the facility, but the Enrichment Center is as cold as it's ever been... My submission for TWP's Reimagined competition; an overgrown makeover of Portal's Test Chamber 17, now featuring anthocyanin-r...
Critical Oversight
创建者: B010n4dr4g0n
My entry for the Thinking With Portals Diversion mapping competition. !Spoilers for Chapter 9! What if Wheatley's one smart move turned out stupid? What if Wheatley's biggest Critical Oversight was his downfall? --Beta Testers-- https://psteamcommunity.yuanyoumao.com/...
Cry
创建者: Rector
"I know you hear me cry" Easy-medium difficulty funnel and conversion gel puzzle. Come exchange your unintended solutions with a Twix bar. The following participants have already earned themselves a Twix bar: • Polux • jgaultney • Free Beer • Jade BGE • Tr...
Cube and Funnel
创建者: Anachronistic ALLOS
Back to testing. My first original test chamber made in Hammer. Took long enough. Can you find the hidden Companion Cube? I make a lot of gimmicky maps, don't I? EDIT: Fixed emancipation grid flags. UPDATE: - Fixed toxic goo hitbox dissolving cubes sent th...
Cryptosporidiosis
创建者: Rector
Cryptosporidiosis is a parasitic disease caused by the Cryptosporidium parasite. Inside the body, the aggressive parasite colonize the lining of its host's intestines, resulting in diarrhea, vomiting and weight loss. Around 750,000 cases of Cryptosporidios...
Curious Chamber 1
创建者: Nobi-Knobi
Please subscribe to my Collection "Curious Chamber", so you can play through from the first map till the end ;) Link: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=71784144...
Curious Chamber 2
创建者: Nobi-Knobi
Please subscribe to my Collection "Curious Chamber", so you can play through from the first map till the end ;) Link: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=71784144...
Curious Chamber 3
创建者: Nobi-Knobi
Please subscribe to my Collection "Curious Chamber", so you can play through from the first map till the end ;) Link: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=71784144...
DaMaGepy #1: unusual tests
创建者: DaMaGepy
The map was made days after Portal 2 release in april 2011 (before the official SDK, using the Alien Swarm's map editor), and was one of the first custom maps available. Find out and learn "new" techniques! *** Want to play more Portal 2 custom map from me...
DaMaGepy #2: tests for fun
创建者: DaMaGepy
It's a LARGE single-player map with unique puzzles, made for ThinkingWithPortal's 2011 summer mapping contest. It is recommended that you play my map #1 first, because it teaches tricks that you will need in this map (funnel/bridge climbing). *** Want to p...
DaMaGepy #3: bot escape
创建者: DaMaGepy
You are a lost ANDROID who fallen and got trapped in an abandoned testing area. You must fix and solve puzzles and find your way back to the surface... *** Want to play more Portal 2 custom map from me? Click HERE to visit my workshop! *** If you like my m...
DaMaGepy #4: cube training
创建者: DaMaGepy
A large medium-difficulty map to teach some cube trick. 9 testchamber plus an optional hidden test with some bts exploration. Since its a training map, there are hint buttons at the entrance of each room in case you need help. Don't spoil your fun, only us...
Damnation
创建者: Rector
Damnation is an overgrown-reconstructing map featuring three chambers of easy-medium difficulty. Chambers are arranged in increasing difficulty, with the easiest at the front. A beautiful scene awaits you after completing these three chambers. A walkthroug...
Dawn
创建者: Rector
Forward unto. Easy-medium difficulty funnel puzzle. Also try RedSilencer's advanced version of this map: Dusk . And my own advanced version of this map: Twilight. DETAILS State: Stable ✓ Version: 1.0 Difficulty: Easy-Medium (3/10) Focus: Funnel Level name:...
Dawn
创建者: pythonzen
Faith plates, bridges and more....
Decay - Part 1
创建者: Banjaxe
Part 2: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=68641366 Part 3: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=68651787 Or get the collection above. Challenge: Complete the last chamber using only 3 cubes. Major Spoilers Below! If you...
Decay - Part 3
创建者: Banjaxe
Don't Start Here! Play Parts 1 and 2 first: Part 1: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=68627704 Part 2: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=68641366 Or get the collection above. Major Spoilers Below! If you get stuck Qu...
Deconnection
创建者: Xzero400
This is my map for mod "Portal:Relocation" The mod events happen in the Xen dimension. The mod Discord server: https://discord.gg/TdhDkmMYZN...
Decay - Part 2
创建者: Banjaxe
Don't Start Here! Play Part 1 first. Part 1: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=68627704 Part 3: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=68651787 Or get the collection above. Major Spoilers Below! If you get stuck QubaHQ ha...
DeJa Vu - Map 00
创建者: Audiotrash
The first map (introduction) to my WIP Mod "DeJa Vu"...
Deflection
创建者: Stella
Puzzles with Deflection Cube....
DeJa Vu - Map 01
创建者: Audiotrash
Second map in my WIP Mod....
DeJa Vu - Map 02
创建者: Audiotrash
Third map of my WIP Mod....
DeJa Vu - Map 03
创建者: Audiotrash
The Device has been modified....
DeJa Vu - Map 04
创建者: Audiotrash
The 5th map from my WIP Mod....
DeJa Vu - Map 05
创建者: Audiotrash
The 6th map is up for testing!...
DeJa Vu - Map 06
创建者: Audiotrash
This test has been replaced by a live fire android course....
DeJa Vu - Map 07
创建者: Audiotrash
Take care of your faithfull companion cube....
DeJa Vu - Map 08
创建者: Audiotrash
The testing is nearing it's conclusion....
Designed for Danger Part 2
创建者: Puddy
Part 2 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 1
创建者: Puddy
Part 1 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 3
创建者: Puddy
Part 3 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 4
创建者: Puddy
Part 4 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 5
创建者: Puddy
Part 5 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 6
创建者: Puddy
Part 6 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 8
创建者: Puddy
Part 8 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Designed for Danger Part 7
创建者: Puddy
Part 7 / 8 To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. The collection can be found here: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=104612418 More information can be found at www.desig...
Despair
创建者: Xzero400
This is map for competition "Diversion" from Thinking With Portals. I dont think the map will take any place, lol. A Portal 2 Story Line has been changed???...
DGU-Dont Give Up - The Tower
创建者: Saturas
Find they way up Difficult: Easy...
Dilapidation: Part 0
创建者: LoneWolf2056
Medium/ Hard Difficulty Where it all begins, you wake up in the dilapidated facility and must find a way to escape. Laser, and single portal tests Playthrough by Dexter Knight ...
Dilapidation: Part 1
创建者: LoneWolf2056
Medium/Hard Difficulty Lasers and emancipation grills. Test in the ruins of Aperture Laboratories. Playthrough by Dexter Knight ...
Dilapidation: Part 3
创建者: LoneWolf2056
Medium/Hard Difficulty Continue testing in the ruins of Aperture Laboratories Playthrough by Dexter Knight ...
Dilapidation: Part 2
创建者: LoneWolf2056
Medium Difficulty Continue your journey through the ruins of Aperture Laboratories. Playthrough by Dexter Knight ...
Dilapidation: Part 4
创建者: LoneWolf2056
Very Hard Difficulty The malfunctioning lift is taking you deep into the dark ruins of Aperture Laboratories... Playthrough by Selyp ...
Dilapidation: Part 5
创建者: LoneWolf2056
Medium Difficulty Continue testing in the depths of Aperture Laboratories, Catapults and Light bridge puzzles. Thanks to Mevious and Josepezdj for beta testing....
Dimensional Rotation
创建者: Valla-Challa
A small chamber used to show off the rotating portal device. To rotate your portal, right click and hold, then rotate by pressing A and D. Once you are done rotating it, release A, D and right click. Crashing will most likely happen, I can't fix it. If you...
Dilapidation: Part 6
创建者: LoneWolf2056
Medium/Hard Difficulty Can you and your companion cube finally escape the facility together? Thanks to Mevious and Lpfreaky90 for testing Hope you have enjoyed the series! Solution Video Continues in the Reconstruction Series...
Distant Ruins
创建者: Rector
Distant Ruins is a two chamber map of easy-medium difficulty in a Reconstructing and Spacey-clean theme respectively. I made the first chamber, Sdather made the second. A walkthrough is available for anyone having trouble completing the level. It is the in...
Doble
创建者: Permatemp
I was talking to this funnel the other day, and out of nowhere he starts pushing me around! And when I start complaining, he says, and I quote so write this down, "That sucks"! Ahahahaha.... Oh, yeah, and this light bridge was all like "ZZZZSSSSSSHHHRRRAAA...
DooM E1M1 Coop / Deathmatch
创建者: carl.kenner
While conducting research into teleportation and parallel universes, Aperture accidentally open a gateway to UAC's Phobos research base, on the Martian moon, which is connected to hell itself. Atlas and P-Body can go co-op against hell's army of zombie tur...
Divergence [Updated]
创建者: MisterLambda
Large update, read the change notes if you want to know what was changed. Difficulty: Like taking candy from a baby. This map was made for the Thinking With Portals 2017 Winter competition. The theme for this competition is "Your map must start off at some...
DooM E1M1 with Turrets v2
创建者: carl.kenner
DooM E1M1: Hangar, with actual DooM level and textures. Difficulty: Ultra Violence. Now optionally supports Razer Hydra and SIXENSE DLC. This is no test chamber. You're on Phobos, and must fight your way past hell's army of turrets, armed only with a porta...
DooM E1M2 with Turrets and Puzzles v3
创建者: carl.kenner
DooM 1 E1M2: Nuclear Plant, with actual DooM level and textures. New: CHOOSE YOUR DIFFICULTY (Can I Play Daddy-Nightmare) Optionally supports Razer Hydra and SIXENSE DLC*. This is level 2. Level 1: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=7364...
Double or Nothing
创建者: Idolon
A short coop map for the Thinking With Portals "2017 Comeback Tour Mapping Competition." Designed in a day and mapped in three. Thanks to vanSulli for testing and Omnicoder for his signmaker application. #mappingcontest2017...
Drawn Over | Portal Reimagined Competition
创建者: Hazel Rose
for Thinking With Portals' 10th mapping competition! i didnt think id get this out here, since my schedule was messed up by work and such lol. if there are any issues, let me know! #portalreimagined #thinkingwithportals...
dRivE
创建者: josepezdj
Little puzzle for the P2LC group's biweekly challenge "Circular" Please report any bug or shortcuts before the deadline (2014-10-12). Thanks. ChangeLog ---------------- v1.0 - Release v1.1 - Cut some unintended moves (thanks Requiemsoul) v1.2 - Removed a h...
Echoes
创建者: pythonzen
Underground themed map with solid fields and faith plates. The faith plate model was originally made by Marlovious from TWP, then modified slightly...
Enigma Protocol | Chapter 1
创建者: Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack. Chamber 02 inspired by Stratos' Prolongued Exposure...
EIDOLON : Funk_Detail DEMO
创建者: Dot Operator
You can download the full mod: http://www.moddb.com/mods/portal-2-eidolon The music is too big for the workshop. Solve a short redirection test somewhere above the clouds. WARNING: Very rarely, this map will have broken materials on load. I have been unabl...
Enigma Protocol | Chapter 2
创建者: Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack....
Enigma Protocol | Chapter 3
创建者: Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack. Chamber 09 inspired by Ben77's Reflection...
Enigma Protocol | Chapter 4
创建者: Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack....
Enigma Protocol | Chapter 5
创建者: Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack....
Enigma Protocol | Chapter 6
创建者: Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack. Chamber 16 inspired by AmnDragon's Cubi....
Enigma Protocol | Chapter 7
创建者: Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack....
Enigma Protocol | Chapter 8
创建者: Night Melon
Set shortly after the events of the Cooperative Testing Initiative, a test subject wakes to GLaDOS' newest testing track. Make your way through 22 brand new test chambers in this map pack....
Escalation
创建者: Recursive
This test is for the winter 2019 thinking with portals contest! I did not make this test in Bee mod or Hammer. I used the puzzle maker. It is focused more on platforming and towering, though it has puzzle elements. I took the "Towering" idea in two differe...
Escape
创建者: Stay Fly
You can. DISCLAIMER : This map has no connection with the Portal universe....
Exhaust Station
创建者: srs bsnss
It's been a loooong time... === Armed with a portal gun, you must make your way through the backstage areas of Aperture Science, making the most of both your puzzle-solving ability, and the environment. === Solution Video === My (second-place!) entry for t...
Figment #1
创建者: KyloX
Booting: Figment #1 --- This is an exploration map, with minor puzzles and mind bending exercises. White and black - those are the only textures that are used on this map to make up the geometry, the impossibilities and mind breaking adventure. Inspiration...
Everest
创建者: Rector
"Double dolphin hands!" Easy-medium difficulty funnel and laser puzzle. DETAILS State: Stable ✓ Version: 1.3 Difficulty: Easy-Medium (5/10) Focus: Laser and funnel Level name: Himalayan mountain "Mount Everest" Quote: "My Jeans" Brock's Dub...
Farlands
创建者: Person Meetup
In an attempt to escape from Wheatley, you happen to come across another vault door. Seems like it's the only way out... ----- Farlands' setting was inspired by the "farland" chunks in Minecraft, which were an extremely different landscape from those close...
Figment #2
创建者: KyloX
Loading Figment #2 (Safe Mode): 0...1...2...3...4...5...6...7... --- The second map of the Figment series, first being Figment #1. This map has more exploration and less puzzles, but don't let that fool you. See the patterns and decode the map. White and b...
First Steps
创建者: Mister Smirnov
So it begins... Even AI has to start somewhere... After the final check-ups, David was tasked with doing some final shutdowns and exit the system. However, he found himself unable to do that. Journey through the twisted world created by Aperture Science's ...
Flinging with Portals
创建者: Rector
Flinging with Portals is the third chamber of the set of 19 chambers from the Journey for the Cake series. It was made in 2012, so don't come complaining stuff like "OMG THE LIGHTS ARE SO BRIGHT" or "THE TEXTURES ARE MISALIGNED". I've decided to upload onl...
Flood Turf
创建者: Rector
Laser and light bridge puzzle. If this isn't Easy-Medium difficulty, I don't know what is. Okay fine, it is kinda hard. A walkthrough is available for anyone having trouble completing the level. It is the intended solution. Check out the slightly-easier Ha...
Fly Away
创建者: BEN 77
easy / medium difficulty ...
Fortean
创建者: evelyncarnate
A devious take on a familiar favourite which took 1st place in TWP's Portal Reimagined competition. Puzzle by Demon Arisen. Mapping by Jofish. Difficulty: Medium Asset credits: Portal 1 style door - Valla-Chan Extra/clean destruction models - Schoman, Nove...
Flying High
创建者: BEN 77
Map '' Sphere '' by Joker easy / medium...
Francks_ COOP Sessions # 6 - Going Down
创建者: Francks_
Teamwork to go down No deaths are necessary ...
Francks_ COOP Sessions #1 - The first one
创建者: Francks_
My first coop map No deaths are necessary Meu primeiro mapa coop. ...
Francks COOP Sessions #12 - Lonely Cooperation (Reworked)
创建者: Francks_
Teamwork separately and in the new reworked room No deaths are necessary Edit(11/11/20): fixed some problems with turret Edit 2(23/12/20): REWORKED: new stage for one of the players & a new room ...
Francks_ COOP Sessions #10 - The Pool & The Rooms
创建者: Francks_
Teamwork to go through the pool and the rooms No deaths are necessary ...
Francks_ COOP Sessions #11 - Windows
创建者: Francks_
Teamwork to escape No deaths are necessary Edit (06/11/21) : Skip removed...
Francks_ COOP Sessions #13 - Going Around
创建者: Francks_
Teamwork to go - literally - around the room No deaths are necessary ...
Francks_ COOP Sessions #14 - Confusion
创建者: Francks_
Teamwork for solve the confusing test chamber No deaths are necessary ...
Francks_ COOP Sessions #15 - Skirting Around
创建者: Francks_
Teamwork to escape No deaths are necessary ...
Francks_ COOP Sessions #2 - Going Up
创建者: Francks_
Teamwork to go up No deaths are necessary Edit(18/05/21): Unintended solution fixed ...
Francks_ COOP Sessions #3 - One 4 Each
创建者: Francks_
Teamwork to escape No deaths are necessary Edit(09/09/20): New stage added, rebuild some design and minor bugs fixed Edit 2(29/09/20): Fixed some issues at bottom part Edit 3(30/11/20): Fixed a softblock (again) at the bottom part ...
Francks_ COOP Sessions #8 - The Only Cube
创建者: Francks_
Teamwork to get the only cube No deaths are necessary ...
Francks_ COOP Sessions #7 - The Cubes
创建者: Francks_
Teamwork to get the cubes No deaths are necessary Edit(15/09/20): minor bugs fixed Edit 2(02/12/20): softblock fixed ...
Francks_ COOP Sessions #5 - The Pool & The Bridge
创建者: Francks_
Teamwork to cross the pool & the bridge No deaths are necessary ...
Francks_ COOP Sessions #4 - Going Forwards
创建者: Francks_
Teamwork to go forwards No deaths are necessary Edit(15/10/20) : Fixed some softlocks in parts 2 and 3 Edit 2(18/05/21) : Removed necessary death Edit 3(06/11/21) : Removed softblock in last room...
Francks_ COOP Sessions #9 - Who's Going Up?
创建者: Francks_
Teamwork to finish No deaths are necessary Edit (06/11/21) : Softblock removed...
Free from the depths
创建者: LabPlay
Thinking with portals "Picture Perfect" competition map. Made in 9 days. Overgrown theme. I'm proud of this little map. Let me know what you think! Special thanks to: VALLA-CHAN for rusty backpanels texture, to TeamSpen 210 for Squarebeam Corners/Variants ...
Funnel repulsion
创建者: Antek1234
Map for TWP competition "Chroma". Massive thanks to G0udTem who made thumbnail for me. #MapLabs14...
Gelocity
创建者: Radix
This coop map is rather a race track than a puzzle. Use your portal gun cleverly to trick your opponent and be the first to reach the finish line! You will probably need a few laps until you know all tricks - so give it a second try! Please note that this ...
Gelocity Stage 2
创建者: Radix
Like the first Gelocity, this coop map is a race track again: Use your portal gun cleverly to trick your opponent and be the first to reach the finish line! But this time it's a little more dynamic: You can use your ping tool to trigger traps which can sto...
Future-Starter
创建者: BoxFigs
Two moonlit overgrown test chambers created as an entry for the Thinking With Portals "Picture Perfect" mapping competition....
Gelocity Stage 3
创建者: Radix
Well, you might have played Gelocity 1 or 2. So you will know what this is about: This is NOT a puzzle, it's a race track covered with orange speed goo. You have to run, jump and portal your way through the course and - like in Gelocity Stage 2 - you can s...
Gelocity Time Trial - Track 1
创建者: Radix
A slightly modified single player version of Gelocity 1 race map. This time you don't have to compete against your friend but you have to fight against the clock. Use your skills to reach the finish line as fast as you can! You will probably need a few lap...
Gelocity Time Trial - Track 2
创建者: Radix
A Singleplayer version of Gelocity Stage 2 but with a couple of changes. This map is not a puzzle but a race track covered with orange speed gel. Like in the first Gelocity Time Trial your task is to reach the finish line in a limited time. You will probab...
Grand Courtyard Hotel
创建者: mλtt71490
A """point and click""" adventure style map for the Thinking with Portals competition "Tell Me a Story" This was made in less than a week in between studying/working on finals, so don't expect much, its very short and unpolished. CREDITS: Tomlija https://f...
Gelocity Time Trial - Track 3
创建者: Radix
Finally - a Singleplayer version of Gelocity Stage 3! This map is not a puzzle but a race track covered with orange speed gel. Like in Gelocity Time Trial - Track 1 and Track 2 your task is to reach the finish line in a limited time. You will probably need...
Grate Explorations
创建者: Shinval
Thank you for playing! This map is mostly about gratings and exploration. Slow down. Look around and you'll see the solutions. If anything is broken, please let me know, of course, so I can try to fix it. Warning: Don't put a funnel under a cube dropper, o...
Gravitational Defiance
创建者: Dreybolio
Traverse a broken down sector of Aperture, with test chambers containing a cancelled experiment: The Aperture Science Gravitational Defiance Emitters. ---- Gravity Emitters idea from Agent 730's "Levitation" ---- Made for Map Labs #14: Chroma #MapLabs14...
Gravity Laboratories PART 1: Introduction to Dynamic Gravity
创建者: Evitro
PART 2 RELEASED: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=256951995 Difficulty: Easy-Medium -GRAVITY LABORATORIES- This map will make you rethink everything you knew about portals. (That sounds like the beginning of a clique movie trailer, doe...
Gephyrophobia
创建者: Rector
"And I was like baby, baby, baby, ohhhhh. Scary, huh?" Gephyrophobia is the fear of bridges. You can just guess what's gonna be in this map. Three (poorly designed and poorly lit) destroyed chambers of easy difficulty. A final bridge lies ahead to reward y...
Greatest Day
创建者: Rector
"Today this could be the greatest day of our lives" Easy-medium difficulty funnel puzzle. I made this some time ago so I'm not sure if there are any unintended solutions. Do let me know if you find one! The sixth instalment of the "Take That" Saga, dedicat...
Gray Area
创建者: Orlando2303
My entry for Maplabs' Scene Better Days competition! If you like concrete you will probably like this map. NOTE: This map is a simple environmental scene, it has no gameplay. #SceneBetterDays...
Gravity?
创建者: Portal2Player
Just a normal puzzle. Nothing weird about it. This is just a small collection of puzzles using odd gravity. Have fun! By the way, I tried to make the world portals appear seamless, but hammer doesn't want to do that! :(...
Guide
创建者: Stay Fly
A short guide how to solve any problem. DISCLAIMER : This map has no connection with the Portal universe....
Halcyon
创建者: Rector
Easy difficulty funnel and laser puzzle. DETAILS State: Stable ✓ Version: 1.0 Difficulty: Easy-Medium (4/10) Focus: Funnel and laser Level name: UNSC Pillar of Autumn, a Halcyon-class cruiser from Halo: Combat Evolved...
Hallway
创建者: Sockman
An experimental map with more of a focus on exploration rather than puzzle solving....
Hardware
创建者: Lassi
Finding yourself in the industrial transition areas, its time to get some better Hardware. This map is an entry for TWP's 'Portal Reimagined' competition. Though unfortunately short due to the very tight deadline; I hope this map can serve as a look into w...
HCC Borealis Evasion 01
创建者: Chtack
First map of the collection ... V2a...
HCC Borealis Evasion 03
创建者: Chtack
Don't miss the Aperture adventure train :-) Good game V1...
HCC Borealis Evasion 02
创建者: Chtack
A fairly easy map. Don't ask me where Stargate SG1 is ! ;-) Good game. V2...
HCC Hammer Concept 01
创建者: Chtack
My first map with hammer Good luck All maps here in the HCC collection. Thank you for your feedback. V 3...
HCC Borealis Evasion 04
创建者: Chtack
A small map with energy balls, don't panic, you have time. Good game... V1.0...
HCC Hammer Concept 02
创建者: Chtack
Water and fire to the 2nd map... Do not burn you ! V 2...
HCC Hammer Concept 05
创建者: Chtack
A map with a reproduction of the turrets room No 19 from Portal 1 From easy to medium. V 1...
HCC Hammer Concept 03
创建者: Chtack
Small easy map... Travel in a container ! V 1...
HCC Hammer Concept 04
创建者: Chtack
A visit by the Amazon factory of the turrets ;-) Easy. V 2...
HCC Hammer Concept 07
创建者: Chtack
Here is a map of average difficulty with a "rocket turret". It's up to you to play with the angles of the portals and the rockette. Discover the small room of Rat Man. Good game to you. V 2...
HCC Hammer Concept 06
创建者: Chtack
Map easy enough, with little secret from NASA :-) Easy. V 2...
HCC Hammer Concept 08
创建者: Chtack
A map with the remains of room n° 8 of Portal 1... You're going to blow the ceiling ! V 1...
HCC Hammer Concept 09
创建者: Chtack
A suite of easy rooms, with a mix of "catapult_intro" and "ricochet". Beware of the fan! V2...
HCC Hammer Concept 10
创建者: Chtack
A beautiful walk in Aperture. Easy V1...
HCC Hammer Concept 11
创建者: Chtack
The turnstile of Aperture. Some will recognize part of room 5 of Portal 1 at the end. Good game. V2 ...
HCC Hammer Concept 12
创建者: Chtack
A map that confirms the proverb : "The higher you climb, the higher you fall" V3...
HCC Hammer Concept 13
创建者: Chtack
Another small map of medium difficulty... Think about the interaction between the cubes ;-) V1 ...
HCC Hammer Concept 15
创建者: Chtack
Another adventure in Aperture Labs, look good everywhere. V1...
HCC Hammer Concept 14
创建者: Chtack
Map with train test. I hope she will entertain you... (a little shorter for technical reasons) V 1.2...
HCC Hammer Concept 16
创建者: Chtack
A new adventure where you have to look everywhere. Good game. V2...
HCC Hammer Concept 17
创建者: Chtack
A long and beautiful adventure in the depths of Aperture, beware of neurotoxins ... Have fun. V1...
HCC Hammer Concept 18
创建者: Chtack
A beautiful adventure, on the remains of the room "sp_a3_speed_flings" V1...
High Charity
创建者: Rector
High Charity is a two chamber map of easy-medium difficulty in a Reconstructing theme. --------------- More details: Current version: 1.1 Theme: Reconstructing Difficulty: Easy-Medium Estimated playtime: 10 minutes --------------- Chamber (chapter) names: ...
HCC Hammer Concept 19
创建者: Chtack
A new ride inside Aperture ;-) V 2...
HCC Hammer Concept 20
创建者: Chtack
This last map of the collection is more of a test for me than for you, good game. New collection coming soon ... V2...
Hide
创建者: Idolon
A short experimental puzzle where you can hide but you can't run. The final installment of Enigma. It's been a fun journey! (There are a few issues with the Enigma running around much faster than it should, and I have no idea what cause them. If they start...
Higher Than Higher
创建者: Rector
"I know I can be higher, higher than higher" Medium difficulty funnel and laser puzzle. The tenth map of the "Take That" Saga, it encapsulates a proof of concept. Walkthrough available. Also included LB's playthrough and Nock's brilliant and hilarious walk...
Highway
创建者: BEN 77
easy / medium difficulty changes easy/medium difficulty Playthrough by Equinox > http://youtu.be/pfpHbaRIex8...
hoho story time
创建者: beepster
for TWP Tell Me A Story competition...
III
创建者: Rector
"Gonna live for these days" Easy-medium difficulty funnel puzzle. Inspired from Barrier by Mevious. III because this took me 3 whole days to make. Or maybe because it needed 3 revisions to make it right. You decide. Walkthrough available, courtesy of Old G...
HypoChromatik
创建者: josepezdj
v1.5 This is a map I've made for the 20th bi-weekly competition at the P2LC steam group. Rules are: make a map entirely white, portalable. Max no. of items 15, max light strips 20. Enjoy! And please post or record the possible unintended solutions you may ...
Incineration
创建者: Portal2Player
I was playing portal the other day and thought "What if I made a chamber with the incinerator?" So I did. Here it is. NOTE: The incinerators in chambers 2 and 3 activate or deactivate there targets for 5 seconds. Have fun! (Made with hammer)...
Infinity
创建者: Rector
"I imagined it would be bigger." (pause) Easy-medium difficulty conversion gel puzzle. Please report any unintended solutions/exploits. I told you LB would break this! DETAILS State: Stable ✓ Version: 1.7 Difficulty: Easy-Medium (4/10) Focus: Conversion ge...
Insanity
创建者: jb_official
Play as an Aperture Science Employee, who is slowly losing their mind, in this fun and mind boggling experience (includes 3 ending)...
Interaction With Crushers and Platforms
创建者: Catradora sustains me
Part 6 in the Interaction With series, featuring crushers, moving platforms, gels, and funnels. Have fun!...
Interaction With Faith Plates & Fizzlers
创建者: Catradora sustains me
A (hopefully) nice, two chamber map with a focus on none other than fizzlers and faith plates. For some unknown reason, the cube in the first chamber sometimes freezes mid-air....
Interaction With Everything Part 1
创建者: Catradora sustains me
I can't come up with any good names, so for some of the maps in this series will just be named "Everything"....
Interaction With Faith Plates and Funnels
创建者: Catradora sustains me
Part 5 in the Interaction With series. Featuring a major leap forward in the series' plotline of "Let's See What I Can Do With Hammer". Feel free to give me any suggestions and improvements! If you hit the cube and land on the platform in the goo, use the ...
Interaction With Funnels
创建者: Catradora sustains me
I'm back! Here's a (hopefully) fun little test that uses Excursion Funnels in the Wheatley style. Unfortunately, there seems to be a bug that breaks the game upon death, and I have no idea what's causing it. I hope you enjoy :)...
Interaction With Gels Part 4
创建者: Catradora sustains me
I know that it might get annoying seeing me make so many Old Aperture maps, but I love the style. Anyway, I hope you enjoy it :)...
Interaction With Gels Part 5
创建者: Catradora sustains me
This is going to be the last one I work on for a while. I hope you have fun with this :) (Funny story, I made the edges of the sphere manually before realising that there was a tool specifically designed for making circles)...
Interaction With Light Bridges and Lasers
创建者: Catradora sustains me
Part 3 in the Interaction With series, this time featuring Light Bridges and Lasers! Let me know of any improvements that can be made and I'll see what I can do. If you notice the fact that the starting elevator goes up and the end one goes down, that is b...
Interaction With Mobility Gels
创建者: Catradora sustains me
Part 4 in the Interaction With series. This one features the Repulsion and Propulsion Gels. Have fun! UPDATE 4/4/2020: The walkthrough is slightly outdated. The exit panels now require you to use a floor button to open....
Interaction With Mobility Gels Part 3
创建者: Catradora sustains me
IDK what to say here, other than the fact that it's a test with both Repulsion and Conversion gel....
Interaction With Mobility Gels Part 2
创建者: Catradora sustains me
The 8th map in the Interaction With series, featuring all three mobility gels and made in the style of Old Aperture....
Interaction With Momentum
创建者: Catradora sustains me
Two quick little tests based around momentum....
Interaction With Momentum Part 2
创建者: Catradora sustains me
Some simple momentum and fizzler stuff. IDK what else to put here lol...
Interaction With Panels
创建者: Catradora sustains me
I had the idea of using a panel to move a button, and this is the result. This is a SMALL test as I just wanted to see if I could make it work. That, and I have zero confidence in my "skills" as well as my lack of ability to think of good puzzles. UPDATE 3...
Interaction With Panels - Part 2
创建者: Catradora sustains me
The second map in the Interaction With... series. Let me know of your thoughts and any improvements I can make in the comments. :)...
Interlude
创建者: pythonzen
Part of an old map pack I did last year....
Into the Multiverse Part 1 REUPLOAD
创建者: Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1...
Intertwined Beams
创建者: Λvery
Four years. Crazy to think that four years ago was the last time I would publish a hammer map made entirely by myself. Alas here we are. Welcome to Intertwined Beams! This is an entry for the Map Labs and Thinking With Portals contest CHROMA, where we had ...
Into the Multiverse Part 2 REUPLOAD
创建者: Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1...
Into the Multiverse Part 4 REUPLOAD
创建者: Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1...
Into the Multiverse Part 3 REUPLOAD
创建者: Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1...
Into the Multiverse Part 5 REUPLOAD
创建者: Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1...
Into the Multiverse Part 6 REUPLOAD
创建者: Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1...
Into the Multiverse Part 7 REUPLOAD
创建者: Misty Null
THIS IS NOT MINE. Since the mod was deleted, I have reuploaded it so people can still play it. If the original creator wants me to take this down, contact me immediately. ALL CREDIT GOES TO BLAPPATURE EXECUTIVE NO. 1 Please stop begging me to release part ...
IRIS
创建者: Enderek
This map WILL load twice. Don't worry this is normal, the system makes sure it has the custom sounds loaded properly. The Black Hole has became unstable, we must hurry... This map is also an entrance to TWP's Diversion competition Enjoy! Intended solution ...
Isotope
创建者: Mikeastro
This puzzle took us four months to create. It might take you just as long to solve it. Welcome, everyone, to this very special puzzle. It was created over a long period of time by both Leomievs and myself. Both of us had never collaborated on the creation ...
Jepp PTI-maps 04
创建者: Yesber
May the fizzler be with you! #TWP...
Jepp PTI-maps 02
创建者: Yesber
Straightforward flinging-puzzle with a twist! #TWP...
Jepp PTI-maps 01
创建者: Yesber
The first map in a series of four easy PTI puzzles...
Jepp PTI-maps 03
创建者: Yesber
Cube-based testing is still an important tool for sience..! #TWP...
Jump
创建者: Lee Something
Press attack while in mid-air to double jump THIS MAP HAS NOTHING TO DO WITH PORTAL 2...
just_a_stroll.bsp
创建者: totes amaze balls
Not a puzzle, it is indeed, just a stoll. Won third place by a hair in the Thinking With Portals "Picture Perfect" competition. custom sign in the thumbnail by Orlando2303 ...
laila tov
创建者: josepezdj
laila tov / goodnight / buenas noches Map made for the P2LC Steam group's challenge "Fourth Symmetry" Medium difficulty logic chamber divided in 4 separate areas where the player should use the given elements combined to reach the exit. SORRY in advance fo...
Laser Emancipation
创建者: Stratos
Testing focus: Lasers Difficulty: Easy-medium / medium Expected play time: Several minutes Version: 1.1 A map I made quite a while ago, unless you think Juli 2011 is recent. ^^ This map features thermal discouragement beams, redirection cubes and fizzler a...
Laser Construction
创建者: Person Meetup
Just because it's under construction, doesn't mean we can't make science! (This map was created for the ThinkingWithPortals.com #mappingcontest2017)...
Laser Emancipation: Advanced Version
创建者: Stratos
Testing focus: Lasers Difficulty: Medium-hard / hard Expected play time: Half an hour or longer Version: 1.1 The advanced counterpart of Laser Emancipation. I highly reccomend playing that one first, it's in the collection up top. This map also features th...
Laser with two levels
创建者: BezaoBuilder
A two-part map involving a lasers and vertical ascenscion. My entry for Thinking with portals 2019 mapping competition. Made the basics using the Puzzlemaker and added more details in Hammer This was placed 10th place in the competition (last place) The en...
Lasergun part 0
创建者: karl-police2025[GER]
Test it now the cool Lasergun....
Left 2 Test
创建者: Clearly Mad
Enjoy and please rate fairly. This is my first map, back when I had just begun to understand how Hammer works. I am unable to update it, because it's very clumsily made, so since I can't change it, it shall stand as a reminder to which I can look back at w...
Left 2 Test 3: Part 1
创建者: Clearly Mad
My Magnum Opus. Please enjoy and rate fairly. Part 2 Beta version has been released to the public. Difficulty: Easy / Medium If you disliked, or hated the map, please state the reason why in the comments. Constructive criticism is appreciated. If you canno...
Left 2 Test 2
创建者: Clearly Mad
Please enjoy and rate fairly. Difficulty: Hard Lenght: 15-30 minutes If you disliked, or hated the map, please state the reason why in the comments. Constructive critism is appreciated. If you cannot solve the tests, please watch one of the three videos. E...
Left 2 Test 3: Part 2
创建者: Clearly Mad
PLEASE READ: There are two different endings*. To get the true ending, throw the disc through the window and ignore GLaDOS. This is an unfinished project. Please play Part 1 before Part 2. If you make a playthrough, leave a link to it in the comments and I...
Left after the shift
创建者: Viflame
Oh, no! Someone fell asleep Voice of administration core by ERFromYouTube Cables models by Valla-chan Also, do you belive in ghosts? Map for ThinkingWithPortals Competition <<Tell me a story>>...
Lemonade
创建者: pootfactory
This is my entry for the 4th Thinking With Portals Mapping Competition. If you like Lemons, you'll probably like this map ;) Please report any bugs or glitches in the comments down bellow. (Feedback is also appreciated) Thank you to the TWP community and e...
Let Me Go
创建者: Rector
"Fly high and let me go" Easy-medium difficulty momentum puzzle. Walkthrough available. DETAILS State: Stable ✓ Version: 1.3 Difficulty: Easy-Medium (5/10) Focus: Momentum and light bridge Level name: Gary Barlow's song "Let Me Go" Quote: Lyrics of Gary Ba...
Liminal Office
创建者: LabPlay
This map is kinda just a jam of ideas. I didn't have a clear goal in this comp tbh... At the end of making it I kinda had to rush and didn't have time to give it more details sadly :( #SceneBetterDays ...
LONE COMPANION #1
创建者: suetca
This is the first half of LONE COMPANION entry for #MapLabs14 Second half can be found HERE For provided help in testing, big thanks to: Salamancer matt71490 ArctixSnowPup ...
LONE COMPANION #2
创建者: suetca
This is the second half of LONE COMPANION entry for #MapLabs14 First half can be found HERE For provided help in testing, big thanks to: Salamancer matt71490 ArctixSnowPup ...
Lore of Aperture - Part 1
创建者: Dom44
This is a first of four maps. Made by EljanoCZE....
Lore of Aperture - Part 2
创建者: Dom44
This is a second of four maps. Made by Dom44. You probably figured out but DON'T start with this map, start with Lore of Aperture - Part 1....
Lore of Aperture - Part 3
创建者: Dom44
This is a third of four maps. Made by EljanoCZE. You probably figured out but DON'T start with this map, start with Lore of Aperture - Part 1....
Lore of Aperture - Part 4
创建者: Dom44
This is a fourth and last map. Made by Dom44. You probably figured out but DON'T start with this map, start with Lore of Aperture - Part 1....
Lost in Aperture | Part 1 | The Rise
创建者: Tukaan
You wake up in a completly destroyed room, you don't know where you are, but all of this seems familiar....
Lost in Aperture | Part 2
创建者: Tukaan
You have the feeling you're getting closer to the surface. Plants are already coming through and the chambers are getting more and more broken too....
Lucid Dream
创建者: Slyceth
*** SEIZURE WARNING *** Welcome to your worst nightmare... AND YOU ARE NEVER WAKING UP Feel free to leave feedback on this map concept, I appreciate anything! Copyrighted music....
LUNAR 13
创建者: Duzo
CATCHER LAUNCHER INSTANCES BY asd417#9974 This is my submission for the Portal: Reimagined contest!...
Magnet Madness
创建者: Theezakje
Batcature is back! Avec Kwinten I have made an intro map for a new batcature series, you wake up at the Batcature Alpha Flagship as a brand new test subject. Only this time things seem to be off......
Magnetic Demo 1: Magnetic Panel
创建者: Loo-Kin
A series of Portal 2 maps with the working name "Magnetic" is tied to solving puzzles using new test elements based on magnetism and gravity. The magnetic panel attracts all the physical objects nearby. May turn on or off....
MANDELA EFFECT
创建者: Buggy
Dunno, not really proud of this map because the lighting just kinda feels boring, but thats just how it is when you've got about 4 evenings to work on a compettion map. Might update the ending elevator to fit the setting more if I'll find more time tomorro...
Make Something
创建者: Lee Something
THIS MAP HAS NOTHING TO DO WITH PORTAL 2 Inspired by maps made by KazerLight Please tell me if there are any problem with this map as this is my first time using custom content in Portal 2...
Map that I spent 3 hours making
创建者: Panca
It's exactly what it sounds like. Today I realized that there's a mapping competition ending tomorrow hosted by thinking.withportals.com, so I decided to spend my evening wisely, and this is my submission to that. As the title suggests it took 180 minutes ...
Maperture Laboratories
创建者: MrGermandeutsch
Map made for the #14th MapLabs Competition - CHROMA This is my first time participating in a maplabs competition, and it's already a trainwreck of a map. Estimated Playtime: 2-5 Minutes Quality: very rough Mental health: reduced to atoms Credits: Elevator ...
Maps for story [1]
**************** We moved with ModDB to Steam Workshop!!! Office page of modification: http://www.moddb.com/mods/portal-2-maps-for-story...
Maps for story [2]
Part 2 is available!...
Masterpiece
创建者: Stay Fly
You don't understand, this is a real art. DISCLAIMER : This map has no connection with the Portal universe....
MAUSOLEUM
创建者: Alrighty Kale.
My entry for the Map Labs hosted #SceneBetterDays jam!...
Medivoh Alpha
创建者: Ezekel
alpha/tutorial build of Medivoh...
matrix map contest edition
创建者: Baguettery
a definitely serious map for the TWP "Picture Perfect" contest. ho yes...
Meridian
创建者: Rector
Easy-medium difficulty laser-light bridge puzzle. Yes I'm back. DETAILS State: Stable ✓ Version: 1.0 Difficulty: Easy-Medium (5/10) Focus: Laser and light bridge Level name: Moon/gas giant "Meridian", seen in Halo 5 ______________ The "Planetary" Trilogy |...
Midnight : Part 1 - King
创建者: Rector
http://i61.tinypic.com/rml40l.png "Wake up to find yourself trapped in Aperture. Find the exit and escape." King is the first level of Midnight. It serves as an introductory level. SECTIONS Your crosshair disappears when the section title shows up. If by a...
Midnight : Part 2 - Transit
创建者: Rector
http://i58.tinypic.com/141i0zc.png "Beautiful scars on critical veins." Transit is the second level of Midnight. It contains one easy-medium difficulty reconstructing test chamber. SECTIONS Your crosshair disappears when the section title shows up. If by a...
Midnight : Part 3 - Turf
创建者: Rector
"Know your turf. Stop GLaDOS." Turf is the third level of Midnight. It contains one medium difficulty clean test chamber. SECTIONS Your crosshair disappears when the section title shows up. If by any chance your crosshair disappears before, during or after...
Mind the Gap
创建者: SkillfulDomat
Been a while since I published a map, I'm currently working on a map, but when this competition popped up, I saw a perfect opportunity to take a short break and work on this. Assets: New foliage: Valla Custom Backpanels: Valla Hi Res Framework Texture: Val...
Minecraft in Portal 2 (Part 1: Escape)
创建者: Timoteeei
Beware of creeper!.... SSSSsssss....BOOOM! ================================== WARNING! THE VIDEO IS WALKTHROUGH! ================================== Hint: You can use an axe like in the original Minecraft game ;) Tags: minecraft creeper awsome hammer outdoo...
Minecraft in Portal 2 (Part 2: The Mine)
创建者: Timoteeei
Ah! Skeleton! ================================== for download press the subscribe button --^ ================================== + Craft system (Yeah, yeah, i know the workbech is kinda wierd and bit buggy but it is works) //////////////////////////////////...
Minecraft in Portal 2 (Part 3: The Nether)
创建者: Timoteeei
Lava, Ghast and Zombie Pigman There are at least 7 secrets! Try to find them all! Including: Herobrine, Steve and Cake :3 Thanks every one for testing, especially to -pg- Jagster285 =) ====================================== FAQ ۝ How can I play/download/in...
Minecraft in Portal 2 (Part 4: The Village)
创建者: Timoteeei
Piggy, Villager and Cake :3 After the Nether you came to the strange Village. Where are the almost all villagers? What for this strange eye shaped things need? And why the hell this butcher needs your portalgun? Explore and have fun :3 There are 4 secret r...
Minecraft in Portal 2 (Part 5: The End)
创建者: Timoteeei
Dragon and endermans. DON'T STARE AT THEM! I warned you! There are some Secrets and different ways to kill the Dragon, try to find them all ;) Thanks every one for testing, especially to users of http://www.thinkingwithportals.com/ and early betatesters Ps...
Mistral
创建者: pythonzen
Second part of Interlude....
Monotone
创建者: Stormflare
A short experience-like map made for the #SceneBetterDays mapping 'competition' hosted by Map Labs. In order to get the creative juices flowing, I decided to try and only use one texture for the entire map, which was a gray texture that I created. Apart fr...
Montresor
创建者: SP2G50000
It's been a while since my last map. Time for a new one, this time in hammer. This an entry for Thinking With Portal's Portal Reimagined Contest. The theme of this contest is to redesign a Portal 1 map. I chose to redesign Chamber 14, both visually and puz...
Moonbase Luna-C 01: Intro to Lunar Gravity
创建者: Catsy
Somewhere in the Multiverse, in another Aperture not too different from ours, an intern working on the Conversion Gel project had a stroke of inspiration: if moon rock is such a great portal conductor, why not open a portal on the Moon and get it ourselves...
Moonbase Luna-C 03: One Small Step
创建者: Catsy
Hello, and again: welcome to the Aperture Science Volunteer Employee Gravity Liberation Testing Program. Congratulations on completing the absurdly easy mandatory acclimation tests--you will now begin proceeding through the standard testing track. By this ...
Moonbase Luna-C 05: Nature Abhors
创建者: Catsy
Welcome, , to the Aperture Science Volunteer Employee Gravity Liberation Testing Program. If you have just arrived at the Enrichment Center's Lunar Annex C from our offices on Earth, you may be experiencing disorientation, nausea, or resentment towards you...
Moonbase Luna-C 02: Featherfall
创建者: Catsy
Somewhere in the Multiverse, in another Aperture not too different from ours, an intern working on the Conversion Gel project had a stroke of inspiration: if moon rock is such a great portal conductor, why not open a portal on the Moon and get it ourselves...
Moonbase Luna-C 04: Newton's First Law
创建者: Catsy
Greetings, test subject, and welcome back to the Aperture Science Volunteer Employee Gravity Liberation Testing Program. If you are reading this, the Luna-C Enrichment Center assumes that you have successfully navigated the first three chambers of this pro...
Moving Button
创建者: Rand0mNumbers
Motion to the motionless If you get in the way, let me know. ----------------------------------------------------------------------------------------------- This map was made using Hammer from the Portal 2 Authoring Tools. You can find the Authoring Tools ...
Multi Portal Linkage
创建者: Stella
Concept Map....
Nebula
创建者: Francis
Once upon a time, in a timeline far far away, Aperture Science decided that it would be better to make test chambers in outer space, rather than inside the Multiverse. You're going to be testing in one of these chambers. Competition entry for the "Portal R...
Necrotizing Fasciitis
创建者: Rector
Necrotizing Fasciitis (also known as the "flesh-eating disease") is a rare bacterial disease that affects the skin and is caused by the bacteria Group A Streptococcus (or Streptococcus pyogenes) - the same bacteria that causes strep throats. It can also be...
Neurotoxic Disaster
创建者: Stefan H.
This map is a submission to the third Thinking With Portals Mapping Competition. The theme for this competition was to create a map, that takes place in the behind the scenes areas of Aperture. Start date was the 11. November 2018 and the deadline is 30. D...
No money for chambers 1
创建者: DaMaGepy
Want to know what happens when Aperture runs out of money and can't afford to build huge underground testchambers anymore? This map series takes place on a parallel earth, where they use abandoned mines digsites and outdoor areas for controlled testing... ...
Non-Euclidean Level Design
创建者: TonyRaccoon
This is the Non-Euclidean Portal 2 map featured in the video by tonymyre311. Now on the Workshop! Video can be seen here: http://www.youtube.com/watch?v=_xFbRecjKQA Thanks to TheMarcemGuy's video for inspiration: http://www.youtube.com/watch?v=DAkKKShGluE ...
Obelisk
创建者: Idolon
Obelisk is a short experimental puzzle about guiding a ball by rotating disks. Contains an easter egg....
Obstruction
创建者: Rector
Obstruction (formerly known as The Dave Days Test) is a two chamber map of easy-medium difficulty in a Spacey-clean theme. *Props to anyone who knows where the "Mmmm tea" is from in the credits --------------- More details: Current version: 1.0 Theme: Spac...
Odyssey Part 1
创建者: Skyferret
Start from the depths of abandoned industrial and work your way to a more clean style BTS. Bounce gel, portal flings and light bridges. You can also download the collection Update: Fixed unintended solution in last puzzle preventing the player from jumping...
Odyssey Part 3
创建者: Skyferret
Continue your ascent and work your way to the elevator. I'm afraid there will be no receptionist to hand you your $60 in the lobby. That's because everyone is gone. I don't know if it's got anything to do with neurotoxin, but don't fall into the bottomless...
One Door Opens (Abstract)
创建者: LiminalDoggo
One Door Opens is an abstract little mod. The first one that I have finished and published to the workshop! An important note is that this has NOTHING to do with portal other than sharing its engine branch. I do hope you have fun! =) Playtesters: LilBradly...
Odyssey Part 2
创建者: Skyferret
Continue ascending through BTS areas. Travel through the tubes. More light bridges. I included some mechanics in the end. Please play Part 1 first or download the collection...
One Jump and Another
创建者: Anachronistic ALLOS
Down here in the bowels of Aperture, it's always just one jump and another. Theme: Underground Difficulty: Easy Elements: Repulsion and Propulsion Gel My first underground map! Lotta work went into this. Feel free to drop reviews. Or anvils. Either way, I'...
One Track Mind
创建者: Pinhead
This is an overgrown\bts themed map exploring the concept of having access to only one portal. It's also my entry for the 17/18 TWP winter Mapping Competition. The theme was: "Your map must start somewhere in the campaign and feature the player taking an a...
Opposite Day
创建者: portal bump
Made for Thinking With Portal's Tenth* Mapping Competition - Portal Reimagined. ---------------------------- Welcome back to Test Chamber 17, not as you remember it though, your loving Companion Cube doesn't exact seem to be much of a Cube now... or a Comp...
Orbital resonance
创建者: Evanpie711
A space station in the depths of space, Returning to a familiar testing track. Orbital resonance is my and pikpiks carrot's competition map for the TWP portal re-imagined comp....
Out Of Order
创建者: jb_official
My entry to the Divergent competition, hosted by Thinking With Portals...
Outage
创建者: Orlando2303
A map made as a collaboration by Orlando2303 and B.A.S.E for the TWP Perfect Picture Competition Mapping & Asset Work - Orlando2303 Additional Mapping & Support - B.A.S.E Alarm Sound taken from Alien: Isolation and power outage sound from SOMA. all other s...
Out of Track
创建者: Smab642
Map for TWP Competition Diversion Credits: Valve for map "p_a2_laser_intro_d"...
outside
创建者: dn2rafael
~This map does not have any connection to the Portal series~...
Oxygen Station - Part I: The Adventure
创建者: josepezdj
Description This is the first part out of 2 of a mappack made in a personal style and with a subtle little story that I hope someone will appreciate. There is one common element through the pack, the bounce gel. I've intentionally splitted the mappack in t...
Paintgun Speedrun Challenge
创建者: Stefan H.
This map was originally made for the Imanex challenges, but are now open for everybody Paintgun from Aperture Tag Paintgun logic by LpFreak90...
Paint_Spots
创建者: pythonzen
There was a huge error with the workshop, so I had to re-upload it....
Paradine
创建者: Skyferret
Test subjects. You might have noticed we've been tinkering around with some science lately. We refer to it as Fixed Quantum Tunneling. Yes, things might get a bit strange, but don't worry, you'll still get your 60 bucks. The lab guys say it's perfectly saf...
Passage
创建者: Idolon
Passage is a short experimental puzzle about exploring an area with no beginning or end. Discovered by Colossal....
Penrose 01: Introductory Science
创建者: Stratos
Testing focus: Surface Division Fields Difficulty: Easy Expected play time: Not that long Version: 1.2 20.000+ Total Unique Subscribers on the map! Thank you to everyone who played it! :D This first map is extremely easy, it's really just an introduction t...
Peephole
创建者: jackieboy2
It's been an hour, and Wheatley's gone back to look for your body. Better time than any to see what else is new... -------------- My first Hammer map and entry to the TWP 'Diversion' Contest Big thanks to Lambda Core and Mystical 𐌡ce for dealing with my du...
Penrose 02: Room Dislocation Association
创建者: Stratos
Testing focus: Surface Division Fields Difficulty: Easy / easy-medium Expected play time: Not that long Version: 1.2 Please do not start playing here, play Penrose 01 first for a better understanding of the concept. This second map is not that difficult, b...
Penrose 03: Tidal Displacement
创建者: Stratos
Testing focus: Surface Division Fields Difficulty: Easy-medium Expected play time: Not that long Version: 1.0 To amplify your testing experience, do not start playing here, play Penrose 01 and 02 first for a better understanding of the concept. This third ...
Perception
创建者: Rector
When you see it, it's really easy. Even if you don't see it, it's still easy. Just not that easy. DETAILS State: Stable ✓ Version: 1.0 Difficulty: Easy (2/10) Focus: Portal preservation Level name: Puzzle related Also try RedSilencer's advanced version of ...
Perilous Journey
创建者: Rector
"Look out!" (gets shot by Sentinels) Medium difficulty laser and light bridge puzzle. DETAILS State: Stable ✓ Version: 1.1 Difficulty: Medium (6/10) Focus: Laser and bridge Level name: Halo: Combat Evolved soundtrack "Perilous Journey" Quote: Quote from Ha...
Percipience
创建者: Rector
The 'sequel' to Perception I guess. But it looks nothing like it and it's so much easier. Also try the sequel of this sequel: Perspicacity. DETAILS State: Stable ✓ Version: 1.0 Difficulty: Easy-Medium (4/10) Focus: Laser Level name: Synonym of "Perception"...
Perspicacity
创建者: Rector
The sequel of Percipience, which is the sequel of Perception. Easy-medium difficulty. DETAILS State: Stable ✓ Version: 1.0 Difficulty: Easy-Medium (4/10) Focus: Laser and funnel, out-of-the-box thinking Level name: Synonym of "Perception"...
Photonic
创建者: ▽ khr
An experiment in audiovisual aesthetic, Photonic offers a slightly unusual testing experience, with custom dynamic music by vanSulli. Textures made by Colossal, grab them for your own maps at http://myapertureinnovations.com/filedb/viewfile.php?id=25...
Pneumatic Diversity Tests - 2/3
创建者: Nobi-Knobi
The first tests are done, but can you solve various puzzles with different uses of the Pneumatic Diversity Vents?...
Player-tracking Laser
创建者: Rand0mNumbers
*sniff* Is that...bacon? Should you look directly into the laser, let me know. ----------------------------------------------------------------------------------------------- This map was made using Hammer from the Portal 2 Authoring Tools. You can find th...
Pneumatic Diversity Tests - 1/3
创建者: Nobi-Knobi
The factory produces again, the systems are back online and a new testing component wants to be tested. Now it's your turn to explore the just finished chambers....
Pneumatic Diversity Tests - 3/3
创建者: Nobi-Knobi
You are almost finished, but there is a last test for you to solve before she let's you go, or not? Epic Portal Song (Outro Song) "You Monster" by 2 Byte (Youtube: http://www.youtube.com/watch?v=HMziHuTVoNk )...
Portable discouragement beam
创建者: Spyri!
"Welcome test subject! You have been chosen to test the prototype of our new Aperture Science Thermal Discouragement beam! It has been scientifically proven that this new device will work 100% will not malfunction during the test. Please refrain from askin...
Pneumatic Diversity Vent and Laser Cutting In
创建者: Rand0mNumbers
Suck it in. Should a tile hit you on your way out, let me know. Release 1.1: Added cube autorespawn (no more pressing the button). Extended trigger distance for entry door ------------------------------------------------------------------------------------...
Portal 1 in the 50s | Cave Johnsons Testing | Part: 01
创建者: Reybunny
I ask myself: What would Portal 1 look like if it made from the famous Cave Johnson? Thats the answer! Not clean, grey and brown. In this map you can play the first 2 Chambers from Portal 1. It wont take you long to finish it. So be ready for the next Part...
Portal 1 in the 50s | Cave Johnsons Testing | Part: 02
创建者: Reybunny
I ask myself: What would Portal 1 look like if it made from the famous Cave Johnson? Space Rocks are expensive! Thats the answer! Not clean, grey and brown. In this map you can play the the third/four Chambers from Portal 1. This was really challenging to ...
Portal 1 in the 50s | Cave Johnsons Testing | Part: 03
创建者: Reybunny
I ask myself: What would Portal 1 look like if it made from the famous Cave Johnson? Space Rocks are expensive! Thats the answer! Not clean, grey and brown. In this map you can play the the 5th/6th Chambers from Portal 1. This was really challenging to cop...
Pneumatic Diversity Vent Intro
创建者: NanoBite
A modified version of the map from the Portal 2 trailer. Very easy to complete; if you fail you may need to get your single brain cell checked. To those wondering how I got the Pneumatic Diversity Vent working there is a tutorial available on the Valve dev...
Portal 1 in the 50s | Cave Johnsons Testing | Part: 04
创建者: Reybunny
I ask myself: What would Portal 1 look like if it made from the famous Cave Johnson? Space Rocks are expensive! Thats the answer! Not clean, grey and brown. In this map you can play the the 7th/8th Chambers from Portal 1. Oh boy. This map gave me headaches...
Portal 1 in the 50s | Cave Johnsons Testing | Part: 05
创建者: Reybunny
I ask myself: What would Portal 1 look like if it made from the famous Cave Johnson? Space Rocks are expensive! Thats the answer! Not clean, grey and brown. In this map you can play the the 9th/10th Chambers from Portal 1. I really like the jumping parts. ...
Portal 1 in the 50s | Cave Johnsons Testing | Part: 06
创建者: Reybunny
I ask myself: What would Portal 1 look like if it made from the famous Cave Johnson? Space Rocks are expensive! Thats the answer! Not clean, grey and brown. In this map you can play the the 11th/12th Chambers from Portal 1. Thats the Part where you get you...
Portal 1 in the 50s | Cave Johnsons Testing | Part: 08
创建者: Reybunny
I ask myself: What would Portal 1 look like if it made from the famous Cave Johnson? Space Rocks are expensive! Thats the answer! Not clean, grey and brown. In this map you can play the the 13th/14th Chambers from Portal 1. This feels odd. I cant really co...
Portal 1 in the 50s | Cave Johnsons Testing | Part: 09
创建者: Reybunny
ask myself: What would Portal 1 look like if it made from the famous Cave Johnson? Space Rocks are expensive! Thats the answer! Not clean, grey and brown. Lasers, Turrets and much cubes. You got everything in here! This feels odd. I cant really copy it one...
Portal 1 in the 50s | Cave Johnsons Testing | Part: 07
创建者: Reybunny
I ask myself: What would Portal 1 look like if it made from the famous Cave Johnson? Space Rocks are expensive! Thats the answer! Not clean, grey and brown. In this map you can play the the 13th/14th Chambers from Portal 1. This feels odd. I cant really co...
Portal Diversity - Part One
创建者: Mapboi Pete
8 Test chambers based around the unused portal 2 asset "pneumatic diversity vent" Any feedback is greatly appreciated, Enjoy! You can find the other parts in the collection above. ...
Portal Diversity - Part Three
创建者: Mapboi Pete
8 Test chambers based around the unused portal 2 asset "pneumatic diversity vent" Any feedback is greatly appreciated, Enjoy! You can find the other parts in the collection above....
Portal Diversity - Part Two
创建者: Mapboi Pete
8 Test chambers based around the unused portal 2 asset "pneumatic diversity vent" Any feedback is greatly appreciated, Enjoy! You can find the other parts in the collection above....
Portal Retold|Part One
创建者: Momo
First part of my first official hammer series. This is a rehash of the Portal 1 campaign inside of Portal 2, with new and extra puzzles. The amount of chambers have yet to be decided on, I do kind of like making stuff as I go along. Enjoy! Please note any ...
Portal Retold|Part Two
创建者: Momo
Second part of my first official hammer series. This is a rehash of the Portal 1 campaign inside of Portal 2, with new and extra puzzles. The amount of chambers have yet to be decided on, I do kind of like making stuff as I go along. Enjoy! Please note any...
Portals Through Time - Collision
创建者: Setin
================================== Portals Through Time (Part 3/3) - Collision ================================== Created by: Austin 'Setin' House Made in Hammer over the course of 10 weeks. Face new challenges and solve interesting puzzles with the additi...
Portals Through Time - Intro
创建者: Setin
=============================== Portals Through Time (Part 1/3) - Intro =============================== Created by: Austin 'Setin' House Made in Hammer over the course of 10 weeks. Face new challenges and solve interesting puzzles with the addition of Time...
Progress
创建者: Rector
"There's progress now where there once was none" Medium difficulty funnel-blue gel puzzle. The light strips will guide you home. The colors mean something. Unintended solutions maybe...? Another one made in 2015. DETAILS State: Wonky but relatively stable ...
Praemoneo
创建者: mλtt71490
A short map made for the TWP "Diversion" competition....
Portals Through Time - Red Sky
创建者: Setin
================================== Portals Through Time (Part 2/3) - Red Sky ================================== Created by: Austin 'Setin' House Made in Hammer over the course of 10 weeks. Face new challenges and solve interesting puzzles with the addition...
Pure Intellect⁴: A Seminar On Consolidation
创建者: UMNSE
https://www.dropbox.com/s/5zck7ahjejiop26/pi4_logo_small.png?raw=1 Information Welcome aboard Part 4 of Pure Intellect. The name of the game is connections. The manner in which you accomplish your connection is via a set of disused offices. Many interestin...
Pure Intellect⁵: Changing Of The Guard
创建者: UMNSE
https://www.dropbox.com/s/1x7q6jmuc888sdu/pi5_logo.png?raw=1 Information Welcome to Part 5 of Pure Intellect. This map comprises two test chambers. Depending on your skill level, these chambers are Easy to Medium difficulty. Keep your eyes peeled for a sur...
Pure Intellect³: A Class on Exploration
创建者: UMNSE
And we're out of beta we're releasing on time . . . CaveDOS has some testing to begin. And you are his subject. So, who's ready to lumber around the catwalks like an imbecile? Bug feedback, post here. I hid a secret office with a secret inside of it somewh...
Pure Intellect² (Revised Edition!)
创建者: UMNSE
Finally here! Happy Canada Day from Aperture North! As a surprise, we're giving you an updated version of Pure Intellect: Part 2, for your playing pleasure! Now, due to potentially apocalyptic circumstances , HDR compile kept on crashing, so if you are pic...
Pure Intellect Part 1: A Lesson in Classical Physics
创建者: UMNSE
Playthrough video generously provided by lordkelson1 on Youtube, with permission. It all started as an innocent test . . . Near the finale of the map, there are 2 intended solutions. Oh, and sorry about the lack of autosaves. You can't name logic_autos, so...
Push
创建者: Rector
Easy-medium difficulty funnel puzzle. I hate colds. Ugh. Also try quaternary's advanced/alternate version of this puzzle! DETAILS State: Stable ✓ Version: 1.0 Difficulty: Easy-Medium (4/10) Focus: Funnel Level name: Puzzle related...
Quality Control: Bridges
创建者: HugoBDesigner
Welcome back, employee, to Quality Control. Today's testing involves the Aperture Science Hard Light Bridge. Let's see how well the bridge goes... Oh, and you. Playthrough by LB: https://www.youtube.com/watch?v=1HsF-GILU18 • Playthrough by HugoBDesigner: h...
Quality Control: Platforms
创建者: HugoBDesigner
Welcome back to Aperture Science Quality Control. Today, you'll be testing our automated moving platforms. If it moves, good for science. If not, you may want a new diet. Playthrough by LB: https://www.youtube.com/watch?v=OWOk7cWpfes Playthrough by Nocksci...
Quality Control: Buttons
创建者: HugoBDesigner
Welcome to Aperture Science's Quality Control Testing Initiative. Today, you'll be testing our Heavy Duty Super-colliding Super-buttons. Who's ready to do some quality checking? Update 1: Added a pedestal button to the laser relay that temporarily turns it...
Pure Poison
创建者: juniverse00
My entry for the MapLabs Scene Better Days competition. MILD SPOILERS for Portal 2. NOTE: no gameplay, as this is a purely environmental map. #SceneBetterDays ...
Quantum State
创建者: Wii2
https://i.imgur.com/M1Mwb1n.png https://i.imgur.com/fm9sBLi.png Quantum State is a sequel in element only to EPR Paradox, utilising the Aperture Science Quantum Superposition Cubes. While playing EPR Paradox is not necessary, those who do/have played it wi...
Quantum Entanglement I
创建者: rendermouse
This is the introduction to the new Quantum Entanglement cubes. A love story of two companions, forever separated by destiny. Play the next episode! Quantum Entanglement II is now available to play! Subscribe here: http://psteamcommunity.yuanyoumao.com/sharedfiles/fil...
Quantum Entanglement II
创建者: rendermouse
This is the second installment in the Quantum Entanglement series. Will these two cubes remain forever separated by space and time? Find out in our next gripping episode! Be sure to start by playing Quantum Entanglement I: http://psteamcommunity.yuanyoumao.com/sharedf...
QUEST FOR A PUNCHLINE - Part 1
创建者: Sejievan
https://i.imgur.com/6Sr1LNt.png A four map series that takes place mainly in a short window of time right at the end of portal 2 main campaign, follow the adventures of an early P-body prototype dated back from the late brain mapping experiments and who's ...
QUEST FOR A PUNCHLINE - Part 4
创建者: Sejievan
https://i.imgur.com/RvmvJ9P.png A four map series that takes place mainly in a short window of time right at the end of portal 2 main campaign, follow the adventures of an early P-body prototype dated back from the late brain mapping experiments and who's ...
QUEST FOR A PUNCHLINE - Part 3
创建者: Sejievan
https://i.imgur.com/hUrnWJb.png A four map series that takes place mainly in a short window of time right at the end of portal 2 main campaign, follow the adventures of an early P-body prototype dated back from the late brain mapping experiments and who's ...
Quick Draw
创建者: Rector
A two chamber map involving a little quick reflexes and a little creativity to solve. This was made on October 2012, when my Hammer skills wasn't at its best, so the puzzles and the visuals aren't that great but still, I hope you'll enjoy it :) Chamber 1 d...
R-G-B (abstract)
创建者: LiminalDoggo
RGB is kinda like a direct sequel to one of my other maps, One Door Opens. Play that first if you want. This map has nothing to do with the Portal storyline or universe. It simply shares the same engine branch. If theres any issues with the custom textures...
Re-Invigorated
创建者: Konclan
A collab map for the Thinking With Portals 7th mapping competition "Tell Me a Story" If you get trapped just turn on sv_cheats, noclip, then use right click to jump even when in the air. (or you could use this to cheat I guess...) This is a slightly update...
re:Escape From Aperture Pt. 0: The Awakening
创建者: Anachronistic ALLOS
You were an Aperture Test Subject, but now you must escape from Aperture, as well... 0==========0 This map series is a remake of my very first map series overall, Escape From Aperture. (Someone else made a series with an identical title, but they mainly us...
re:Escape From Aperture Pt. 4: Goodbye, Sir
创建者: Anachronistic ALLOS
With your last external hope on stopping the facility from exploding gone, your only choice is to head back to the Central AI Chamber and try to hook GLaDOS back in... 0==========0 This map series is a remake of my very first map series overall, Escape Fro...
re:Escape From Aperture Pt. 1: Wheatley's Core
创建者: Anachronistic ALLOS
Wheatley was your ticket out of here, but it looks like he's turned on you...can you survive whatever he has in store? 0==========0 This map series is a remake of my very first map series overall, Escape From Aperture. (Someone else made a series with an i...
re:Escape From Aperture Pt. 2: Override Gamma
创建者: Anachronistic ALLOS
With GLaDOS booted out of the Central AI Chassis and being unable to get back in immediately, you must now find a way to fix all of this... 0==========0 This map series is a remake of my very first map series overall, Escape From Aperture. (Someone else ma...
re:Escape From Aperture Pt. 3: Explosion Imminent
创建者: Anachronistic ALLOS
Something's happened to GLaDOS because of that strange Override Gamma protocol..now you have to find both her and a way out of this place... 0==========0 This map series is a remake of my very first map series overall, Escape From Aperture. (Someone else m...
Reality Egg (Unfinished)
创建者: Nextej
The map overides hud visibility, number of rendered portals and time in several places which are needed for this map to be, all values are returned to default ones once player reaches the finish. The map may suffer from performance drop on less powerful co...
Reciprocity
创建者: Rector
Cube shuffling puzzle. Easy-medium difficulty. Decent and simple map for the P2LC 24th Bi-weekly competition....
Retrogression
创建者: Rector
Nifty funnel reversal puzzle. Fairly simple....
Salvation - Part 1
创建者: Fox
http://i.imgur.com/hxjbXIO.png Puzzle Difficulity - MEDIUM Map design - Redstoncraft Thank you for taking part in this Aperture Science Activity. All Salvation maps are here : Salvation Other Maps: Salvation - Part 1 Salvation - Part 2 Salvation - Part 3 S...
Rotating Sections
创建者: Rand0mNumbers
Spin it right 'round. If you get twisted into a knot, let me know. ----------------------------------------------------------------------------------------------- As the same questions keep coming, I'll answer them all here (probably should have done it af...
Rosea
创建者: Buggy
Welcome to our entry for the TWP x MapLabs competition 'Chroma'! We hope you enjoy. Credits: - AdaG/Adakam, for custom assets - Allison/Camben/Valla-Chan, for custom assets - Baguettery, for custom assets - MrRogers, for custom assets and help with overlay...
Romeo | Tango | Xray
创建者: 󠀡
Romeo | Tango | Xray was created over the course of 4 days and scored 3rd place in: https://i12.servimg.com/u/f12/14/40/49/19/twp_rt10.png Credits: TeamSpen210 Portal 1 gun model logic Grand Project Lady of the 80's Stiffy360 Palm tree pack ...
Salvation - Part 2
创建者: Fox
http://i.imgur.com/hxjbXIO.png Puzzle Difficulity - MEDIUM Map design - Redstoncraft Puzzle - Turret Turrets Thank you for taking part in this Aperture Science Activity. All Salvation maps are here : Salvation Other Maps: Salvation - Part 1 Salvation - Par...
Salvation - Part 3
创建者: Fox
http://i.imgur.com/hxjbXIO.png Puzzle Difficulity - MEDIUM Map design - Redstoncraft Special Thx goes to: Treasure Ghost - for Playtesting and giving me feedback. DaMaGepy - Helping me fix compile error. Thank you for taking part in this Aperture Science A...
Salvation - Part 6
创建者: Fox
http://i.imgur.com/hxjbXIO.png Puzzle Difficulity - MEDIUM Map design - Redstoncraft Thank you for taking part in this Aperture Science Activity. All Salvation maps are here : Salvation Other Maps: Salvation - Part 1 Salvation - Part 2 Salvation - Part 3 S...
Salvation - Part 7
创建者: Fox
http://i.imgur.com/hxjbXIO.png Puzzle Difficulity - MEDIUM Map design - Redstoncraft Puzzle - Turret Turrets Thank you for taking part in this Aperture Science Activity. All Salvation maps are here : ...
Salvation - Part 5
创建者: Fox
http://i.imgur.com/hxjbXIO.png Puzzle Difficulity - MEDIUM Map design - Redstoncraft Puzzle - Turret Turrets Thank you for taking part in this Aperture Science Activity. All Salvation maps are here : Salvation Other Maps: Salvation - Part 1 Salvation - Par...
Salvation - Part 4
创建者: Fox
http://i.imgur.com/hxjbXIO.png Puzzle Difficulity - MEDIUM Map design - Redstoncraft Thank you for taking part in this Aperture Science Activity. All Salvation maps are here : Salvation Other Maps: Salvation - Part 1 Salvation - Part 2 Salvation - Part 3 S...
Salvation - Part 8
创建者: Fox
http://i.imgur.com/hxjbXIO.png Puzzle Difficulity - EASY Map design - RedSkittleFox Puzzle - Turrets Turret Thank you for taking part in this Aperture Science Activity. All Salvation maps are here : Salvation Other Maps: Salvation - Part 1 Salvation - Part...
Seminary
创建者: Ciirulean
A set of moderately challenging puzzles following paint and momentum, featuring an original dynamically layered soundtrack and an old secret from 2013. Mapping by Cadence, with music and puzzles by Sullivan....
Sendificate part 1
创建者: HMW
A new invention, straight from the Science department of Aperture Science! This is the start of a series revolving around a new testing element called the "sendificator". The difficulty is medium/hard; no ninja-skills required. ==> Next part: "A Beam Too F...
Sandstone
创建者: Ferni
My entry for Map Labs' #SceneBetterDays jam! Tasked with exploring an archaeological dig site, a test subject finds themself up against an ancient tomb filled with deadly contraptions....
Sendificate part 2 -- A Beam Too Far
创建者: HMW
Moving things where you want them is not always straightforward... This is the second instalment in the Sendificate series. Like the first part, difficulty is medium/hard; no ninja-skills required. It is strongly recommended to play the Sendificate maps in...
Sendificate part 3 -- Airtime
创建者: HMW
Soaring through the air like an eagle, stuffed into a weighted storage cube. This is the third map of the Sendificate series. Like the first two, difficulty is medium/hard; no ninja-skills required. It is strongly recommended to play the Sendificate maps i...
Sendificate part 4 -- 302
创建者: HMW
Your sendification destination can be found >here< This is the fourth map in the Sendificate series. Like the first three, difficulty is medium/hard; no ninja-skills required. It is strongly recommended to play the Sendificate maps in order, since the late...
Sfairidio
创建者: portal bump
My entry for the Scene Better Days mapping jam! An overgrown remake of Chamber 6. #SceneBetterDays...
Shift: Beginnings
创建者: Jiro 二郎
Somewhere in the multiverse, two intertwined Aperture Science labs have invented a way to link universes together. With the 1.21-Gigawatt Aperture Science Multi-Dimensional Multi-Generator, the test subject now has the ability to solve tests that span acro...
Shift: Prelude
创建者: Jiro 二郎
Somewhere in the multiverse, two intertwined Aperture Science labs have invented a way to link universes together. With the 1.21-Gigawatt Aperture Science Multi-Dimensional Multi-Generator, the test subject now has the ability to solve tests that span acro...
Shift-Tab
创建者: Shane
This is my submission for the #mappingcontest2017. More info - A huge thanks to: -josepezdj for his yucky signage -Skotty for his sweet corner s...
Shuffle
创建者: Rector
"Everyday I'm shufflin'". Easy-medium difficulty funnel puzzle for the P2LC Double Transport competition. DETAILS State: Stable ✓ Version: 1.0 Difficulty: Easy-Medium (4/10) Focus: Funnel Level name: Puzzle related Quote: LMFAO's song "Party Rock Anthem" T...
Shockwave
创建者: Λvery
Heya! Welcome to Shockwave, a map for the Map Labs Jam Event thingy, basically we had to create maps that just focuses on the visuals, so THIS MAP HAS NO PUZZLES IN IT! Anyways, this map was made in 13 days. Started on August 9th, and finished on August 21...
Smooth Jazz Escape
创建者: SkillfulDomat
My entry to the TWP Diversion Competition. The goal was to take a map from the campaign and make it diverge from the original campaign backpanel recolors by War custom coffee mugs by Kazi Made in Hammer...
Solid_field
创建者: pythonzen
Introducing the solid field....
Solitary
创建者: Rector
Solitary is a medium difficulty one-chamber map in the Wheatley theme. A big thank you to Tmast98 for playtesting and detailing the map to make it even better! Walkthrough available. The solution does not involve any ninja moves and hard maneuvers. -------...
Southwold (Test Chamber 05 Remake)
创建者: mλtt71490
A map for the Portal 2 Competition "Portal Reimagined". A lot of the sounds that were supposed to be in this don't work, if you want to experience this map with the ***INTENDED*** ambience then play this in the background: https://freesound.org/people/Moul...
Spacebase Beta
创建者: KLJF22
After leaving Spacebase Alpha, you take a shuttle to Beta....
Spherical Testing - Part 2
创建者: Team Spherical
http://i.imgur.com/gy3eGrj.png The following files are REQUIRED to play Spherical Testing - Please download *download one of the following Download - Dropbox Download - tinyupload http://i.imgur.com/xgIoaFV.png Installation Instructions Click the Subscribe...
Spacebase Alpha
创建者: KLJF22
Make your way through three chambers, each with high or low gravity worked into the puzzles....
Splash Zone
创建者: Smab642
This is my entry for the 10th Thinking with Portals Mapping Competition: Reimagined This Chamber is based of the advanced chamber 13 in Portal RTX. -Update: Door will now open properly....
Sp_a2_intro Redux
创建者: Baguettery
Sp_a2_intro Redux - Also known as "An Unsafe Landing" An entry for Thinking With Portals' Diversion competition....
sp_a4_finale1 cool alternative version!
创建者: Evitro
heck yeah thanks allison...
Stasis - Episode 1
创建者: DR3y
Somewhere in the bowels of Aperture, lies hundreds of test subjects, waiting for their entire life to be awaken to do some science. The music use din this map was originally created by Russel Shaw. Update June 7, 2012 -Bug fixes....
Superposition
创建者: Bouribou
Short map created for the "portal reimagined" thinking with portals mapping contest, All assets are from portal 2 Thanks for playing !...
The Midas Exhibition
创建者: evelyncarnate
Welcome to the Exhibition Credits Concept and writing by Jofish and Demon Arisen . Puzzle design - Demon Arisen Mapping and asset creation - Jofish Custom assets Jofish Angstrom Midas statue Muesum plaque model and hologram material Crystal fizzler materia...
THE LONE FUTURE-STARTER [Map 7/7]
创建者: Sejievan
http://i.imgur.com/JLAqb8W.png Featuring New posters and signs (I'm sorry for the bad grammar >.<) Hint systems (to help you if you be stuck) https://i.imgur.com/DfJs9E5.png Final Message We're here, 5 years after the first map release the series is finall...
THE LONE FUTURE-STARTER [Map 6/7]
创建者: Sejievan
http://i.imgur.com/JLAqb8W.png Featuring New posters and signs (I'm sorry for the bad grammar >.<) Hint systems (to help you if you be stuck) https://i.imgur.com/DfJs9E5.png Now, a little backstory: Beyond sector 4, lies the answers you're looking for.. "W...
The Office Prank - Part 1: The Mannequins
创建者: Valla-Challa
A Portal 2 Horror Experience -----Please Record a Playthrough, I'd love to see reactions and feedback!----- You play as Haley Peterson, an intern of Aperture Science, simply going to work everyday, working an office job in the main lab area. But today some...
The Small Slow Test [Parody]
创建者: Timoteeei
Difficulty: Easy Average time: From a few sec up to two-three min :D (Think before acting) Does everyone knows those tiny maps 1x1x1 size, which was not a "Test" at all? I'm represent to YOU, my dear test subject, the new tiny map. One cube, one button whi...
The Perilous Pitfall
创建者: hennyburgr
This map was made for the fifth TWP mapping competition. The entire map was made using BEEMOD4.36.1; no Hammer was used in the creation of this map. This puzzle mainly consists of a light bridge, excursion funnel, some portal management, and a very deadly ...
The subject KILLER [part 1]: the awakening
创建者: Tygron
this was my first ever map series to publish This map explains the beginning of my first map series. Similar beginning to the game itself (Portal 2). Music from the easter egg is "party escort" from Portal Bugs: Pitch black in the observation room on the f...
Time Travel Concept Puzzles
创建者: conorati
A brief example of puzzles involving time travel. ~Difficulty: Easy ~Estimated Time: 5-10 Minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough is available on this page. ~~~~~~~~ Q: How long did the map take to make? A: Around 10-16 Days...
Time Limited Testchamber 04
创建者: anna
This is the fourth time limited testchamber and also the first one which is more than 10 seconds long :P THE PUZZLE There are three modes: Normal Mode: Complete the test within 2 minutes Progress Mode: Complete the test without a time limit Challenge Mode:...
Time Limited Testchamber 01
创建者: anna
This is a time limited chamber. It's very small and the puzzle is very easy, but you have to solve it in 12 seconds! Enjoy! http://i.imgur.com/dEgdKvj.png All time limited testchambers https://i.imgur.com/Bot7K2l.jpg https://i.imgur.com/VrH5Hvn.jpg https://...
Time Limited Testchamber 02
创建者: anna
This is the second time limited testchamber. This time it's got lasers and you have to slove it in 10 seconds! Have fun! http://i.imgur.com/dEgdKvj.png All time limited testchambers https://i.imgur.com/Bot7K2l.jpg https://i.imgur.com/VrH5Hvn.jpg https://i....
Time Limited Testchamber 03
创建者: anna
In this third time limited chamber you have to quickly interact with gels and get through the closing gate before it's too late! It's quite short, though... http://i.imgur.com/dEgdKvj.png All time limited testchambers https://i.imgur.com/Bot7K2l.jpg https://...
Timetravel concept
创建者: DaMaGepy
It's just a showcase map, NO real PUZZLES! I've tested a new concept, made a simple room to test it, and then detailed it. I also added an optional "objective" to find a way out to the surface (grab the portalgun and go). The outdoor scene is ment for a fe...
Transition 2
创建者: BEN 77
medium difficulty ...
Transitional Ascent
创建者: Jayed Skier
A somewhat lengthy map where things change as you rise to the top. Keep a keen eye for maybe a secret nook and cranny or two. For the #MapLabs14 competition, CHROMA. https://i.imgur.com/IVVQv5z.png And the winner of that competition! Thank you to all the j...
Trapped in a colorless mind
创建者: LabPlay
60 dollars! Who doesn't like money? You're one of few test subjects that were recruited by aperture laboratories for a new test. You don't know what this "test" it is, but you have a bad feeling about it. You are in a bad shape, you desperately need those ...
Trapped
创建者: Lee Something
This map has nothing to do with portal 2...
Transition
创建者: BEN 77
Difficulty --- not hard ...
Transformation
创建者: Alrighty Kale.
Entry for the #MapLabs14 Chroma competition Theme color used is pink __________ Extra credits: __________ Level Design, puzzle design and wall artwork - Ossy Flawol Logic work and sound design - Soulmoose...
Transition 3
创建者: BEN 77
Continued for map '' Transition 2 '' . My solution --- https://youtu.be/UTXDPjduJ-M...
Uprising
创建者: Rector
Uprising is a two chamber map of medium difficulty in a Spacey-clean theme. A walkthrough is available for anyone having trouble completing the level. It is the intended solution. --------------- More details: Current version: 1.1 Theme: Spacey-Clean (Cust...
Vaultway
创建者: beepster
This was for the TWP 2020 Picture Perfect competition...
Untitled Map 1
创建者: Wii2
https://i.imgur.com/WZat1Dh.png Please do excuse the mess. I haven't had time to clean up. Don't be fooled by its name, Untitled Map 1 is the culmination of over 60 straight hours of work. As of publishing, it's probably my favourite map I've made. Now, I'...
Verge
创建者: Rector
"Out on the verge" Easy-medium difficulty funnel-light bridge puzzle. Updated to fix wonky execution. Walkthrough available. DETAILS State: Stable ✓ Version: 1.1 Difficulty: Easy-Medium (5/10) Focus: Funnel, light bridge Level name: Owl City's song "Verge"...
Unseen Aperture :: What have you Seen?
创建者: Shinval
Unseen Aperture: Series 1 Episode 4 :: What have you Seen? This is Episode Four, the long awaited FINAL Episode in Series One under the "Unseen Aperture" umbrella. I hope you enjoy it and comments are always appreciated. *The idea for the Unseen Aperture s...
Unseen Aperture :: Substandard Parts
创建者: Shinval
Unseen Aperture: Series 1 Episode 2 :: Substandard Parts This is Episode Two in a series of short episodes under the "Unseen Aperture" umbrella. This map contains a medium difficulty test chamber. I hope you enjoy it and comments are always appreciated. *T...
Wheatley's Reprisal [Part 6]
创建者: Skyferret
Wheatley made some more tests. Funnels, a moat area, and very deadly. Well not quite but still a work in progress. Actually, just finish the test. Because once you're done, this IS the part where he tries to kill you. Just remember, there's a control room....
Wheatley's Reprisal [Part 4]
创建者: Skyferret
Control rooms control things. Unless they're on rails. Then there's not much control over them. Especially when they bash into walls. More of that blue stuff. And an escape lift. Please play Part 1 first. Or go to the Collection for all 6 maps. ...
Wheatley's Reprisal [Part 5]
创建者: Skyferret
If moving that last test chamber closer wasn't enough to almost bring the whole place down, I'm sure Wheatley will find a way to do more damage. Will he try to kill you, or maybe he would prefer of you just jump into that pit. Who knows, maybe there's some...
Wheatley's Unscientific Tests: Part 1
创建者: Loo-Kin
Rotor Sometimes a difficult problem can be much easier if you change the coordinate system The beginning of exciting adventures in the 'Wheatley Science' test facility! Only the best test subjects are able to pass a series of incredibly complex and well-de...
Wheatley's Unscientific Tests: Part 2
创建者: Loo-Kin
Crazy Cubes Sometimes for optimal results it is better not to touch laboratory equipment Adventures in the 'Wheatley Science' test facility are in full swing, but the test chambers are over. But it does not matter! After all, we can use the test chambers f...
Wheatley's Unscientific Tests: Part 3
创建者: Loo-Kin
Lucifer Always exercise caution when handling flammable materials. Welcome to Wheatley Science! Passions run high and the temperature in the reactor core is even higher! Therefore, some test chambers began to melt. Maybe we should call firefighters? No, be...
Where Is She? (Part 4) | Transfer
创建者: portal bump
The power to the Test Chambers are shutting down at the seams, is it even possible to continue on the intended path..or will you have to go through other testing tracks? #BEE #BEEMOD #BEE2 #BEEMOD2 #Portal1...
Without Portalgun: Volleygel (c5m3)
创建者: Loo-Kin
This is a new map which contain puzzles without Portalgun. They have become more difficult, smarter and harder. Puzzles are based on using the Repulsion Gel. And remember: you cant use Portalgun. You should push the buttons to open portals. So, good luck a...
Wobbly Floor and Remote Control Laser
创建者: Rand0mNumbers
Keep your footing and get revenge! Should the foliage provide a problem, let me know. ----------------------------------------------------------------------------------------------- This map was made using Hammer from the Portal 2 Authoring Tools. You can ...
Wolfenstein 3D E1M2 with Turrets
创建者: carl.kenner
Wolfenstein 3D, Episode 1: Escape From Wolfenstein, level 2 Difficulty: I Am Death Incarnate (Optionally supports Razer Hydra) This is no test chamber. You are trapped in castle Wolfenstein in WW2. Fight your way past Hitler's army of turrets to reach the ...
Wonderland
创建者: Rector
"Everybody's feeling wonderland" Easy-medium difficulty laser puzzle. Hype for 2017. The ninth map of the "Take That" Saga, this was really close to being named "Perspicuity" (the would be fourth part of the Perception series) because it won the random whe...
Wrecking Ball
创建者: Rector
This fizzler-network puzzle will wreck your brain like a wrecking ball. Medium difficulty. Name derived from Miley Cyrus' new song 'Wrecking Ball'. A walkthrough is displayed on this page to help you guys complete the map if you're stuck....
YELLOW GREEN
创建者: Alivebyte!
Entry for the #MapLabs14 CHROMA Competition. Map made by Alivebyte! and roman_memes Sound made by roman_memes. Soundtrack available on SoundCloud: https://soundcloud.com/roman_memes/sets/map-labs-14-chroma Video made by Alex Gold. ...
[TWP Tell me a story] Tiffany
创建者: Alrighty Kale.
The turret demands......
Without Portalgun: Turret Domino (c2m2)
创建者: Loo-Kin
This map includes some simple tests with turrets. One note: You haven't got portalgun. All portals can be opened when you push special buttons. But it doesn't mean that this map is boring and total platforming. This map was created to prove puzzles without...
Without Portalgun: Paint the conveyor (c6m3)
创建者: Loo-Kin
Perhaps, this is my last Without Portalgun map. I continue to develop idea of puzzles that must be solved without using the Portal Device. This map contains multiple gels, excursion funnel and a brand new testing element. It is conveyor....
Without Portalgun: Haunted Testchamber
创建者: Loo-Kin
IT'S BEEN A LONG TIME. The test chamber WPTI-067. Mysterious and eerie place, hidden in the depths of Aperture Science. It is known that during the passage of the testing track test subjects often die from the turrets, deadly lasers or fall in the toxic go...
Windows
创建者: Rand0mNumbers
I reject your reality and substitute my own. Should you get a BSOD, let me know. ----------------------------------------------------------------------------------------------- This map was made using Hammer from the Portal 2 Authoring Tools. You can find ...
Where Is She? (Part 5) | Transition
创建者: portal bump
This is short unlike the other maps, no backstory in this description. This is my first Portal 2 hammer map Part 6 is cancelled, this series will be replaced with another one. Thanks to Spygineer for helping....
Where Is She? (Part 3) Upgrade
创建者: portal bump
She's still missing. Has GLaDOS been deactivated...? The tests really don't look too good and aren't being repaired or stabilised. Why is everything broken? #BEE #BEEMOD #BEE2 #BEEMOD2 #BEEMOD2.4...
Where Is She? (Part 2) Lethality
创建者: portal bump
It's the second test since she went missing, and things are not looking good for the facility, and obvious damaging happening to the chambers ever since GLaDOS had stopped speaking. What happened? #BEEMOD #BEEMOD2 #TeamSpen210 #Portal1...
Where Is She? (Part 1) | Warning
创建者: portal bump
It was another waking hour of another day in Aperture Laboratories, being waken by the main central AI only a few days ago, GLaDOS insists that you would be finally recieving your own handheld Portal device soon... But once you stepped into the chamber, so...
Wheatley's Unscientific Tests: Part 6
创建者: Loo-Kin
My Last Testchamber Sometimes tests must come to an end. Welcome to the senior management office of Wheatley Science. Here you will not be served coffee, but you will be offered such services as: Explosions! Destructions! Crazy jumps! Crushers that shoot f...
Wheatley's Unscientific Tests: Part 5
创建者: Loo-Kin
Turret Graveyard There is always a calm before the storm ... Adventures in the Wheatley Science are close to their denouement. But before you see the final show prepared by Wheatley, you need to get on stage through the backstage, which includes: Signs wit...
Wheatley's Unscientific Tests: Part 4
创建者: Loo-Kin
Overheat Always know the fire evacuation plan. Welcome to Wheatley Science! Here they do not conduct tests, but they conduct a magnificent pyrotechnic show! However, something went wrong, and now the whole place was caught in fire. It looks like someone wi...
Wheatley's Reprisal [Part 3]
创建者: Skyferret
The factory. Not too sure what's being manufactured, but there's that blue stuff that was meant to be a food supplement. There's also mashy spiky plates. Please play Part 1 first. Or go to the Collection for all 6 maps. ...
Wheatley's Reprisal [Part 2]
创建者: Skyferret
Continue on. Why does Wheatley think little metal boxes with legs have any intelligence what so ever. They don't. Just don't fall as you work your way through. there's some deep pits. Quite bottomless. Please play Part 1 first. Or go to the Collection for ...
Wheatley's Reprisal [Part 1]
创建者: Skyferret
You start with of course Wheatley in control of the facility. It doesn't take long for that notion to get to his head. Or that little metal ball he calls a brain. He might try to kill you. You can also see the Collection here....
WELCOME TO THE FUTURE
创建者: skye whenever
MADE FOR THE TWP PORTAL REIMAGINED COMPETITION! This is definitely the best map I've ever made and I'm quite proud of it. This is supposed to be a recreation of test chamber 09 from the original Portal. Really easy, but I hope you have fun anyway! -Shady...
We Don't Go There Anymore
创建者: Andrew
My entry for the 10th Thinking with Portals Mapping Competition: Reimagined in the style of the Ravenholm from Half-Life 2. All credit goes to Valve. And me, obviously. The map was extremely rushed and is somewhat buggy. Also I'm not really a HL2 mapper an...
Water Temple Gel and cubes (Level 2)
创建者: Theezakje
Once more a temple level! This time we visit the water temple. All textures except for the water are 100% drawn and made by me, tell me what you think of them! Credits: Puzzle is made by Turrets turret Watertextures are taken from the texture pack 'waterso...
Wandering
创建者: Xzero400
#SceneBetterDays This is my new short and bad map. I make this map for Map Labs Jam, Scene Better Days....
Unseen Aperture :: Scratching the Surfaces.
创建者: Shinval
Unseen Aperture: Series 1 Episode 1 :: Scratching the Surfaces. This is the first of a series of short episodes under the "Unseen Aperture" umbrella. I hope you enjoy it and comments are always appreciated. *The idea for the Unseen Aperture series was to c...
Unseen Aperture :: Ooops...
创建者: Shinval
Unseen Aperture: Series 1 Episode 3 :: Ooops... This is Episode Three in a series of short episodes under the "Unseen Aperture" umbrella. I hope you enjoy it and comments are always appreciated. *The idea for the Unseen Aperture series was to create maps w...
Unseen Aperture :: An Interlude
创建者: Shinval
Unseen Aperture: Series 1 An Interlude :: The Laser Lab This is the Interlude in a series of short episodes under the "Unseen Aperture" umbrella. I hope you enjoy it and comments are always appreciated. *The idea for the Unseen Aperture series was to creat...
Underground. Part 2
创建者: BEN 77
Little difficult playthrough here http://youtu.be/SfpDNbuOh44 playthrough by patrickgh3 http://www.youtube.com/watch?v=QhUKJND3wBg...
uNd3CIDE
创建者: josepezdj
Puzzle for Grey's "Straight & Symmetrical" bi-weekly challenge at the P2LC's group. Apologies in advance for too much backtracking and repeating some routes... :) Thanks Requiemsoul, Prototype, Cyhborg for testing. Thanks p0rtalmaster for making a soundscr...
Umbra
创建者: Ferni
Long before the times of the Central Core, Aperture developed a security system to guard several sections of the Turret Manufacturing wing. As Chell ventures through dangerous corridors and gloomy control rooms, she attempts to sabotage the Central Core's ...
Underground
创建者: BEN 77
...
Twilight
创建者: Rector
Dawn Advanced. Easy-medium difficulty. This was originally going to be the puzzle for Midnight Part 4, but I came up with something better. DETAILS State: Stable ✓ Version: 1.1 Difficulty: Easy-Medium (4/10) Focus: Laser and funnel Level name: The opposite...
Transfer
创建者: Ciirulean
Your travels take you to a small destroyed chamber on the outskirts of the multiverse. An easy-medium difficulty puzzle with lasers and light bridges. By Caden, original puzzle by AD79; featuring custom layered music by vanSulli, viewable here for your aud...
Toxicity
创建者: Stay Fly
Take a walk. DISCLAIMER : This map has no connection with the Portal universe....
Tornate: Fly
创建者: Reepblue
Map 2 of 4 of Tornate...
Tornate: Forgotten
创建者: Reepblue
Map 4 of 4 of Tornate This map was a cut map from the original Tornate mappack. It was cut early on due to performance issues. It has now been better optimized and heavily reworked. !!About the platform!!: When I first made this map back in May of 2011, Th...
Tornate: Cluster
创建者: Reepblue
Map 3 of 4 of Tornate...
Tornate: Back Testing
创建者: Reepblue
Map 1 of 4 of Tornate...
Three Friendly Flings (Lost Testchamber - Underground)
创建者: Mister Smirnov
This map took a long time to make. Even though 2 month doesn't seem like that much, the ammount of actual time put into this map is spectacular. Anyway don't wonder around and go back to the waiting rooms. The lab boys tell me it might be lethal. https://i...
Thoughts - Portal detector demonstration
创建者: Viflame
Thoughts is a Portal 2 mod takes place after the events of Portal 2. In a room full of electronics that has been reconstructed after the Wheatley incident, some androids discover a strange "Atlas" model. One core recognizes his old unfinished experiment. H...
The Works Of A Madman
创建者: Cubie Judy
A mad scientist created this test. You may need to turn on a few options on your Portal Gun....
The Walking Turret Concept
创建者: Valla-Challa
I built 2 versions of the walking turret, and I'm not givin' em to ya. I'm going with YOUR turret, hehe. Anyways, this is a custom modeled and customly animated walking turret. The AI of it isn't perfect, as it won't avoid lasers or walls, but its the best...
Thirteen
创建者: Anquietas System
A reimagining of Test chamber 13 from Portal....
The subject KILLER [part 7]: division
创建者: Tygron
This might be the most complex map I ever made in a shorter than usual time (Began working on this in October 2018), but hopefully better than the previous one that I spent almost a year making that useless scene (At the beginning of TSK part 6) that I soo...
The subject KILLER [part 6]: the gap
创建者: Tygron
It has been almost a year since the release of part 5. The reason to why the making of the series is slow is mainly because I can only work on my maps on week-ends (Friday afternoon, Saturday & Sunday) due to school and I also do my personal life time. So ...
The subject KILLER [part 5]: needs power
创建者: Tygron
I know it was too long because of many things: got a new computer (had to install softwares), I go to high-school, played many different games with friends, got a 3D printer and I had to work with my family. I finally got the time & effort to get this map ...
The subject KILLER [part 3]: name of turrets
创建者: Tygron
this map is full of turrets. Special thanks to TreasureGhost and RedSkittleFox for helping me. Credits: Super Dirt for creating the Vacuum tubes objects animation Bugs: Not much to say. ...
The subject KILLER [part 4]: the source of fire
创建者: Tygron
I finally managed to publish part 4 of my series!! I know, it has been a bit more than a year but i finally did it. I know, it's a bit short and easy but you get for the very first time on the series the dual portal device & larger map next. music made by ...
The subject KILLER [part 2]: out & in
创建者: Tygron
this is the first map with new testing elements. Musics are from Portal "Self Esteem Fund" & Half-Life 2 "Song 13". Credits: Super Dirt for creating the vacuum tubes objects animation Bugs: being able to fire portals while the tube ride, the starfield sky ...
The smell of freedom and animal manure
创建者: Valla-Challa
Yeah theres like 500 things broken with this map..... enjoy Released unfinished for the Thinking With Portals "Diversion" Competition known bugs: none of the scenes play so u have to noclip out of the map to continue. cant update this cuz its a competition...
The Primeval Atom
创建者: MisterLambda
A brief yet lonesome pilgramage into the bowels of the earth, perhaps to a place no mortal man should attempt to tread... ------------------------------------------------------------------------------------------------------ MrRogers: Static prop scaling p...
The Paradine Parable
创建者: Skyferret
The lab boys have been at it again. I get the thing about teleportation, but zero point modulated quantum physics goes way over me. I call it science. Actually, I don't get this teleportation thing but I think it's cool. Industrial and some underground...
The Oscillation
创建者: Shinval
Thank you for playing! This map contains mostly patchwork Behind the Scenes puzzle rooms and I hope you enjoy it. These are not easy maps - see my profile for more information. If anything is broken, please let me know so I can try to fix it. Special thank...
The Order of Things 01 (Coop)
创建者: Invocare_Ignis
my first coop map. i hope it is challenging enough. if you have suggestions leave comments. Have Fun -InvocareIgnis...
The Office Prank - Part 3: Nightmare
创建者: Valla-Challa
A Portal 2 Horror Experience ----- Please Record a Playthrough, I'd love to see reactions and feedback! ----- ----- Trigger Warning: Contains Depressing Themes and Jumpscares ----- It is the day of The Prank. You play as Ted Ross, an employee of Aperture S...
The Office Prank - Part 2: Paranoia
创建者: Valla-Challa
A Portal 2 Horror Experience -----Please Record a Playthrough, I'd love to see reactions and feedback!----- To avoid possible errors, unsubscribe from Part 1 and restart your game before playing. Not doing so runs the risk of invisible objects and missing ...
The Office Prank - Halloween: Trick or Treat (Bonus Map)
创建者: Valla-Challa
A Portal 2 Halloween Experience! ----- Please Record a Playthrough, I'd love to see reactions and feedback! ----- ----- Content Warning: Contains scary imagery that may not be suitable to some ----- You play as an Employee of Aperture on the workday of Hal...
THE LONE FUTURE-STARTER [Map 5/7]
创建者: Sejievan
http://i.imgur.com/JLAqb8W.png Featuring New posters and signs (I'm sorry for the bad grammar >.<) Hint systems (to help you if you be stuck) One Achievement: Chalenge Accepted: Bring to my desk what is rightfully not mine. https://i.imgur.com/DfJs9E5.png ...
THE LONE FUTURE-STARTER [Map 4/7]
创建者: Sejievan
http://i.imgur.com/JLAqb8W.png Featuring New posters and signs (I'm sorry for the bad grammar >.<) Hint systems (to help you if you be stuck) https://i.imgur.com/DfJs9E5.png Now, a little backstory: You continue your journey to escape from the Aperture lab...
THE LONE FUTURE-STARTER [Map 2/7]
创建者: Sejievan
http://i.imgur.com/JLAqb8W.png Featuring New posters and signs (I'm sorry for the bad grammar >.<) Hint systems (to help you if you be stuck) https://i.imgur.com/DfJs9E5.png Now, a little backstory: After suffering a minor setback on your way to the surfac...
THE LONE FUTURE-STARTER [Map 1/7]
创建者: Sejievan
PLEASE READ BEFORE PLAYING This is the first map of a series that I plan to do, called "The Lone Future-Starter". is a short map but i hope you guys enjoy =). I tried to create some different puzzles, and also used a small concept of my previous map (Sp_Cu...
THE LONE FUTURE-STARTER [Map 3/7]
创建者: Sejievan
http://i.imgur.com/JLAqb8W.png Featuring New posters and signs (I'm sorry for the bad grammar >.<) Hint systems (to help you if you be stuck) https://i.imgur.com/DfJs9E5.png Now, a little backstory: Still with no choice except keep advancing thru the depth...
The Lie.
创建者: Kazi
Map for TWP Competition "Diversion". Credits: Original idea from SkillfulDomat#6403; P1 button and dropper by Erin-Rose#1839; P1 textures from BEEMOD 2.4...
The Flood
创建者: Rector
"We were holding back the flood" Easy-medium difficulty funnel and blue gel puzzle. I got tired of developing aesthetics for Midnight Part 4 and had an itch to design a puzzle, so this is what I whipped up. The eighth part of the ever-growing "Take That" S...
The Employee Part 3
创建者: Dr. Orange
After someone (you) accidently(?) detonated (uhm, no subtle meaning here, sorry) the reactor core, the Aperture Enrichment Center has started to crumble. You narrowly escaped the collapse by jumping into the transport tubes, but who knows where it will tak...
The Employee Part 2
创建者: Dr. Orange
After a catastrophal mishap in the reactor chamber, Aperture Science is all on fire. All communications are cut, and most of the personnel are dead. Could you make it to safety? PART 1 PART 3 There is a glitch with the fire that cuases all fires to be invi...
The Employee Part 1
创建者: Dr. Orange
You are one of the robotic personnel working at Aperture Science, and this day would be just another day with a routin generator check. Or will it..? I would like some feedback, so please comment on wich part you liked, or hated, the most. Also, some credi...
The Edge
创建者: Lassi
Welcome to the edge of Aperture. A few oddly placed tests were found here, with no seeming origin, so its presumed that it must have been a small test bed for modern Aperture architecture, and new elements. The chambers were never finished, so you'll have ...
The Duke
创建者: evelyncarnate
NOTE FOR STREAMERS/YOUTUBERS: The music in this map may cause you to get a copyright claim, so to be safe I would recommend turning your volume off while playing. I thought the music was in the public domain (and it might be, I'm not sure) but YouTube auto...
THE CORE: RELOADED 8 - Terminal Tangent
创建者: CosmicD
This map concludes the "THE CORE" series of test chambers. Try to challenge GLaDOS AND the Apperture Intelligence Enhancement Matrix in this final showdown. Complete with pneumatic vents and requires adrenaline. But will it ever end ?...
THE CORE: RELOADED 7 - Riconstruire La Scienza
创建者: CosmicD
GLaDOS likes experimenting with test subjects who test with the Aperture Portalble Intelligence Enhancement Matrix, even in a musical way. (New never before released BONUS map)...
THE CORE: RELOADED 6 - Excursion Incursion
创建者: CosmicD
GLaDOS has ran into an attention loop which constantly focuses on a deer and that's why you're in trouble :P...
THE CORE: RELOADED 5 - Euthanization Vault
创建者: CosmicD
GLaDOS has set up a test chamber just to check who would euthanize first, you or the intelligence enhancement matrix ?...
THE CORE: RELOADED 4 - Deadly Intermezzo
创建者: CosmicD
What else can you do with an intelligence enhancement matrix ? Find out here!...
THE CORE: RELOADED 3 - The Shrine
创建者: CosmicD
This is where you meet Her, (and no I don't mean GLaDOS)...
THE CORE: RELOADED 2 - A New Companion
创建者: CosmicD
This map is a refurbrished version of the second map of my mod released campaign of last year named THE CORE. The level design has been pimped by Darth Brush and I optimized it for the workshop. The rest is coming in 2013...
THE CORE: RELOADED 1 - Intro
创建者: CosmicD
The weirdest portal custom campaign intro you have ever seen yet :) Reloaded and also on the workshop!...
The Climb - Part 2
创建者: Stefan H.
This is my submission for the 5th Thinking with Portals "Towering" mapping competition. The theme for the competition was "Towering". This theme word was up to be interpreted by the competitor. Hopefully it is clear how I tackled this! We had 3 weeks to wo...
The Climb - Part 1
创建者: Stefan H.
This is my submission for the 5th Thinking with Portals "Towering" mapping competition. The theme for the competition was "Towering". This theme word was up to be interpreted by the competitor. Hopefully it is clear how I tackled this! We had 3 weeks to wo...
The 13th-and-a-half Floor
创建者: Rector
In another dimension between the 13th and 14th floor, the 13th-and-a-half (or 13.5) floor contains a medium difficulty fizzler-network puzzle. In order to escape from the dimension and return back to reality, you must solve the puzzle. --------------- More...
The 12 Days Of Aperture, day9
创建者: Ezekel
the '9th' day of the collab made by Sentient Clockwork To see the full Collection: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=361851745...
The 12 Days Of Aperture, day7
创建者: Ezekel
the '7th' day of the collab made by Inferno To see the full Collection: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=361851745...
The 12 Days Of Aperture, day5
创建者: Ezekel
the '5th' day of the collab made by Lopoi Yoshi, with some clean up by Ezekel and Linking Yellow To see the full Collection: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=361851745...
The 12 Days Of Aperture, day6
创建者: Ezekel
the '6th' day of the collab made by Meraknar To see the full Collection: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=361851745...
The 12 Days Of Aperture, day3
创建者: Ezekel
the '3rd' day of the collab made by Flutters, with detailing by Ezekel To see the full Collection: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=361851745...
The 12 Days Of Aperture, day10
创建者: Ezekel
the '10th' day of the collab made by Togedie, with some detailing by Ezekel To see the full Collection: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=361851745...
The 12 Days Of Aperture, day11
创建者: Ezekel
the '11th' day of the collab made by Ezekel To see the full Collection: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=361851745...
The 12 Days Of Aperture, Day 2
创建者: Linking-Yellow
The '2nd' day of the collab made by Arachnaphob To see the full Collection: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=361851745 ...
Testing is the future - Part 3
创建者: soptipp1
Part 3 of 3 DO NOT START WITH THIS MAP! 'Testing is the future' is a map pack where you explore a decayed Aperture Science and start testing as you go deeper into the facility. The pack includes three maps. Since the map pack has some story, I recommend yo...
Testing is the future - Part 2
创建者: soptipp1
Part 2 of 3 DO NOT START WITH THIS MAP! 'Testing is the future' is a map pack where you explore a decayed Aperture Science and start testing as you go deeper into the facility. The pack includes three maps. Since the map pack has some story, I recommend yo...
Testing is the future - Part 1
创建者: soptipp1
Part 1 of 3 'Testing is the future' is a map pack where you explore a decayed Aperture Science and start testing as you go deeper into the facility. The pack includes three maps starting with this one. Since the map pack has some story, I recommend you to ...
TEST - Gel converter
创建者: Mister Smirnov
This is a simple map that uses the gel converter. I would use it in some future maps....
Tell Me A Story: Renovations
创建者: thevalueof16902
My entry for thinking with portals tell me a story first time actually getting an entry done on time!...
Telephobia
创建者: InputOutput
Made For The TWP Diversion Competition. Tip: Find the Radio Playing Rasputin ;) While The Soft Buzz Pierces Your Ears, You Hear Noises......
Teaching how to test (Part 3)
创建者: Theezakje
Hello Test Subject #00001! Here some new easy puzzles for you! Today, Bendyteam DELTA and BETA have worked together to build a small testing track for you to enjoy. But be careful since a lot of people are watching you through the observation windows! 3 of...
Teaching how to test (Part 4 END)
创建者: Theezakje
Hello Test Subject #00001! So, you're being evaluated by our bosses and they didn't really like you... But then, before you are crushed between 2 rotating shredders you are saved by a mysterious guy who refuses to talk to you about anything. What now? ...
Teaching how to test (Part 2)
创建者: Theezakje
Welcome back test subject #0001! Today our bendyteam has set up a few more tests for you to try out. Bendy 1, 2 and 3 have created 3 easy rooms for you to try out the new portalgun. If anything goes wrong don't worry because we'll help you as quick as poss...
Teaching how to test (Part 1)
创建者: Theezakje
Hello test subject #00001! We, Bendyteam DELTA, have set up 2 test chambers for you to test. In order to become test subjects ourselves we need to study every movement and testelement interaction you make. So go ahead and show us how to properly test a tes...
Tartaros
创建者: Nyx
An impromptu detour turned horrifying discovery. #SceneBetterDays...
Suspension part2 --- A floor
创建者: Stella
difficulty: Medium(a bit action)...
Suspension
创建者: Stella
add a button to be temporarily suspension (affects a cube's movement) continue few seconds. 01.05.06 fixed incorrect texture of compressed smoke field 05.05.06 fixed a bug : still trigger a cube button when cube respawned...
T A L L
创建者: portal bump
haha vertical boy! 3rd fully completed hammer map by me and made in 3 weeks Map Created for the Thinking With Portals Mapping Competition #5 ...
Take That
创建者: Rector
"We will never be uncovered again" Hard difficulty laser and bridge puzzle. Title open to interpretation, but I know nock knows what it means :^) Walkthrough available. DETAILS State: Stable ✓ Version: 1.1 Difficulty: Hard (8/10) Focus: Light bridge Level ...
Suspended In Stasis - TWP: Portal Reimagined 09
创建者: mangoman
My submission for the TWP Portal Reimagined Competition. This is chamber 9 from Portal reimagined in a new style, hope you enjoy. Custom Assets Credits: - Panels: Janstar - Signage, Frames and Indicators: Oktocentillion - Droppers: Erin-Rose...
Surface Meltdown
创建者: Stefan H.
This map has been made purely as a styleguide for visuals and ambiance as part of Thinking with Portals' 5th mapping competition "Picture Perfect". Mapping: Tewan Additional Mapping: Mystical Ace Models: Tewan, INFRA, Camben Textures: Tewan, josepezdj, Cam...
Subversion
创建者: BurntPudding
Made for the "Portal Reimagined" competition from the Thinking With Portals community. A recreation of chambers 04 and 05 from Portal 1. Custom Assets: - BurntPudding - November Not exactly the greatest map in the world but I like it and that's what counts...
Submechanophobia
创建者: Ferni
Submechanophobia: The fear of partially or fully submerged man-made objects. This is my submission for the TWP mapping comp "Picture Perfect"....
Stasis - Episode 3
创建者: DR3y
WARNING: The comments may contain spoilers. Somewhere in the bowels of Aperture, lies hundreds of test subjects, waiting for their entire life to be awaken to do some science. Update June 7, 2012 -Fixed bugs....
Stasis - Episode 2
创建者: DR3y
Somewhere in the bowels of Aperture, lies hundreds of test subjects, waiting for their entire life to be awaken to do some science. Special thanks: Entrophoria (YouTube), the playtesters (Love you guys) and you :) MY BRAIN HURTS! How do I solve this? You c...
sp_a2_bridge_the_trench
Note: Gameinstructor hints are not required, but recommended. Make sure they're enabled with "gameinstructor_enable 1" before playing if you ever disabled them. March 1st, 2022: Judging is complete, and this map got 5th out of 18 entries, overall scoring h...
Repulse
创建者: Portal2Player
This is a fairly short map that introduces a new element called the "Repulser" Now before every single one of you goes down in the comments and says "HeY, ThIs Is JuSt ThAt OnE tHiNg FrOm BaTcAtUrE" Just stop. There are many differences. Got it? Good! Play...
Repository
创建者: Rector
Easy-medium difficulty funnel-light bridge puzzle DETAILS State: Stable ✓ Version: 1.0 Difficulty: Easy-Medium (4/10) Focus: Funnel and light bridge Level name: Halo Wars Skirmish map "Repository"...
Regulatory Compliance Issues
创建者: distantjetlines
Remake of Testchamber 14 for TWP's Portal Reimagined competition. Music and testchamber textures by me. BTS textures created by me based on on Nvidia Lightspeed Studio's textures. Also uses following custom content: Parallax Signage/Indicator Lights by Okt...
Rector's Thanksgiving 2013
创建者: Rector
Happy Thanksgiving 2013 (or whatever year you're playing this in)! This map contains one easy-medium difficulty chamber (with quite a finicky execution) and a surprise at the end. What will the surprise be? Is it a turkey? Companion cube? Cake? Turret? Co-...
QUEST FOR A PUNCHLINE - Part 2
创建者: Sejievan
https://i.imgur.com/nRM7z14.png A four map series that takes place mainly in a short window of time right at the end of portal 2 main campaign, follow the adventures of an early P-body prototype dated back from the late brain mapping experiments and who's ...
Prototype
创建者: Bear_In_A_Bowler_Hat
Asset credits: asd417, for the energy pellet launcher, catcher, and associated instances. Baguettery, for the combined bi-part door model. Fiffle__Sniffle, for the hazard stripes. Oktocentillion, for the indicator lights. Erin-Rose, for the squarebeam brus...
Propulsion
创建者: BEN 77
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Prolonged Exposure
创建者: Stratos
Testing focus: Lasers and Hazardous Liquids Difficulty: Easy-medium / medium Expected play time: Several minutes to, say, twenty? Version: 1.1 This map features Thermal Discouragement Beams, Toxic Goo and Fizzlers, with some Laser Redirection required. It ...
Something Different ... Non-Euclidean
创建者: SkyGlass
A little trippy, free-roam, light-weight classic Portal logic (casual players can enjoy the solvable logic while advanced players may enjoy the visual twists), relaxing White Developer's theme with a bit of unreal impossible geometry. Part 2 in the Dreamin...