Portal 2
1,334 个评价
After Hours 12 - Implications
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
90.415 MB
2018 年 8 月 15 日 下午 12:30
1 项改动说明 ( 查看 )

订阅以下载
After Hours 12 - Implications

在 Blondie 的 1 个合集中
Portal: After Hours (2018)
14 件物品
描述
Portal: After Hours Part 12 - Implications

The elevator ride was actually the very first thing that ever popped into my mind for this project. I saved it for last to ensure it was my best work. The story behind the grave is left ambigious on purpose, but one thing's for sure: It couldn't have been pleasant.

Music used: https://www.youtube.com/watch?v=CXQA9oJtK9c&index=3&list=PLwd7F1c1y1c8BSvzw2RVV6KZnaNyvLFEe
35 条留言
Ruri 8 月 26 日 上午 9:24 
解谜本身难度不高,但过于依赖滑行的不确定性,上一关卡也差不多,就硬玩方块弹跳不确定性去破窗
Bort 1 月 26 日 下午 10:39 
felt so good to crack the last puzzle in this one - and that closing sequence... amazing!
VeryThickBoy 2021 年 2 月 19 日 上午 10:16 
Orange cubes dont slide, i checked in the walkthrough that they did in the past, the map is broken now i think.
Melody 2020 年 11 月 18 日 上午 5:26 
Amazing visuals, but I'd like to explore them :/
Melody 2020 年 11 月 18 日 上午 5:22 
I have a flashlight and brightness turned up all the way and I still couldn't see for shit. Amazing puzzle idea, but if I can stand in the middle of a hall and not have enough room to stretch my legs, then you're doing something wrong
_galaxy 2019 年 7 月 1 日 下午 6:20 
Puzzle - clever idea, but execution was horrendous

BTS area - good! Just needed a bit of fog and lighting to up the atmosphere, but I liked the sync with the song, which is also a good selection. I just wish you hadn't used the gels as they didn't go well with the ambience.
baby 2019 年 6 月 2 日 下午 2:06 
I know this map is over a year old at this point but i've noticed that sometimes the cube doesn't trigger the activator field thing. It took me a while to find the solution but got frustrated when it took numerous times of doing the same thing for it to actually trigger.
valerka273 2019 年 5 月 1 日 上午 10:46 
There's a small problem in this map: in the very beginning when you're getting up there using red field if you set one portal on wall againist window (in upper room), then set up a portal down there (where you came out when jumping up) and jump inside, you'll fall out of window and keep respawining and dying becaue of falling out of window over and over again.
c4shurik 2018 年 11 月 27 日 上午 3:31 
It was crazy!
Blondie  [作者] 2018 年 11 月 24 日 下午 9:21 
@Person Meetup All Source games use the same system for textures, a VTF and a VMT file are both necessary to use a texture. You can find these in the respective "materials" directories for Portal, Portal 2, Team Fortress 2, etc. Just drag and drop from [portal/materials] to [portal2/materials] and restart Hammer, it should work :isitcoffee: