Portal 2
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Teaching how to test (Part 2)
   
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2015 年 12 月 30 日 上午 6:57
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Teaching how to test (Part 2)

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Teaching how to test
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Welcome back test subject #0001!

Today our bendyteam has set up a few more tests for you to try out. Bendy 1, 2 and 3 have created 3 easy rooms for you to try out the new portalgun. If anything goes wrong don't worry because we'll help you as quick as possib
17 条留言
lfairban 2019 年 8 月 17 日 下午 12:09 
Nice set of chambers, especially the battle "above the clouds". I usually don't like multi-part puzzles, but this was OK since they are all short and not too hard.
Theezakje  [作者] 2018 年 5 月 25 日 下午 2:13 
Luckily it only gets better after these old maps
Petutski 2018 年 5 月 22 日 下午 5:03 
Nice challenging map. I would like to see more consistency in labeling. Either label everything or nothing. This half and half situation is frustrating. Thanks for your great work otherwise!
Theezakje  [作者] 2016 年 8 月 5 日 上午 3:59 
@kdkruiff I had these maps hidden for a while because I was embarassed of how bad they were, considering this is my third hammer map. I know that they are bad but for a friend of mine I put them public once more. I apologize for the stuff you had to go through, please forgive me :c

And please head to the batcature series which is much better than THTT <3
kdkruiff 2016 年 8 月 5 日 上午 3:53 
I have a small remark on the first chamber. There was one pillar thingy you can activate with a laser without an X sign. And then the laser wall that only shows that you need to activate 2 things instead of also the third one. I don't know how much time I wasted just trying to figure out how the laserwall opened... (and first completing the other chambers ofcourse) Also, it's not really clear that you are done in the third room. I also spend some time looking for some kind of exit.
Rector 2016 年 3 月 20 日 上午 7:00 
Super hard puzzles with hidden connections will be the death of me. Luckily I was able to break the second puzzle or I would've just raged quit. I was there for 30 minutes >_<

Playthrough video
Theezakje  [作者] 2016 年 3 月 5 日 下午 11:14 
@p0rtalmaster a
This map is indeed not as good as my most recent work;)
The Sojourner 2016 年 3 月 5 日 下午 9:19 
Nice idea, getting all the observants to talk to their test subjects (so much for minimal communication I guess...). However the map itself seems a bit shabby.
Theezakje  [作者] 2016 年 3 月 4 日 下午 11:32 
@LB it doesn't even work most of the time. Deathwish had his sv_cheats on so the command 'sv_allow_mobile_portals 1' simply worked and allowed the portals to be placed. Just like in the neurotoxin room :)
LB 2016 年 3 月 4 日 下午 5:43 
WHOA, that moving/rotating portal blew my mind. How did you get that working so seamlessly when the game's engine can't even handle it properly?