Noita
Component Explorer
60 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 14 Eki 2024 @ 10:55
Güncelleyen: dextercd

Set _DEBUG_DONT_SAVE_MAGIC_NUMBERS="1" magic number

Güncelleme: 12 Eki 2024 @ 7:23
Güncelleyen: dextercd

Add new enums (game effect and damage type)

Güncelleme: 4 Eki 2024 @ 16:52
Güncelleyen: dextercd

Added CTRL+SHIFT+U keybind for logger window

Güncelleme: 2 Eki 2024 @ 10:52
Güncelleyen: dextercd

Disable key repeat for window shortcuts

Güncelleme: 17 Eyl 2024 @ 17:19
Güncelleyen: dextercd

Add animations viewer. Many thanks to Lamia for the idea and initial code.

Güncelleme: 15 Eyl 2024 @ 16:11
Güncelleyen: dextercd

Added CTRL+SHIFT+I shortcut to toggle an entity window for the currently held item.
Added CE_WATCH_ENTITY global so other mod contexts can instruct CE to open an entity window.

Güncelleme: 10 Eyl 2024 @ 11:05
Güncelleyen: dextercd

Fix types::iaabb not working

Güncelleme: 8 Eyl 2024 @ 7:06
Güncelleyen: dextercd

Update memory addresses. Add world information scanner to menu when the mod is detected. Add mechanism for other mods to extend the CE menu.

Güncelleme: 7 Ağu 2024 @ 12:31
Güncelleyen: dextercd

Switch entity transform inputs to EntityApplyTransform.
Use new imgui.TextLinkOpenURL when available.
Fix NXML inaccuracy.

Güncelleme: 27 Tem 2024 @ 11:14
Güncelleyen: dextercd

Add more entities to the props spawn window.
Right clicking the spawn button now gives you options for putting the name/path/id of the item into your clipboard.
Remove the 'run while game paused' option from repeat scripts.