Noita
Component Explorer
Viser 11–20 av 60 bidrag
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Oppdatering: 14. okt. 2024 @ 10.55

Set _DEBUG_DONT_SAVE_MAGIC_NUMBERS="1" magic number

Oppdatering: 12. okt. 2024 @ 7.23

Add new enums (game effect and damage type)

Oppdatering: 4. okt. 2024 @ 16.52

Added CTRL+SHIFT+U keybind for logger window

Oppdatering: 2. okt. 2024 @ 10.52

Disable key repeat for window shortcuts

Oppdatering: 17. sep. 2024 @ 17.19

Add animations viewer. Many thanks to Lamia for the idea and initial code.

Oppdatering: 15. sep. 2024 @ 16.11

Added CTRL+SHIFT+I shortcut to toggle an entity window for the currently held item.
Added CE_WATCH_ENTITY global so other mod contexts can instruct CE to open an entity window.

Oppdatering: 10. sep. 2024 @ 11.05

Fix types::iaabb not working

Oppdatering: 8. sep. 2024 @ 7.06

Update memory addresses. Add world information scanner to menu when the mod is detected. Add mechanism for other mods to extend the CE menu.

Oppdatering: 7. aug. 2024 @ 12.31

Switch entity transform inputs to EntityApplyTransform.
Use new imgui.TextLinkOpenURL when available.
Fix NXML inaccuracy.

Oppdatering: 27. juli 2024 @ 11.14

Add more entities to the props spawn window.
Right clicking the spawn button now gives you options for putting the name/path/id of the item into your clipboard.
Remove the 'run while game paused' option from repeat scripts.