Noita
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Update: Oct 14, 2024 @ 10:55am

Set _DEBUG_DONT_SAVE_MAGIC_NUMBERS="1" magic number

Update: Oct 12, 2024 @ 7:23am

Add new enums (game effect and damage type)

Update: Oct 4, 2024 @ 4:52pm

Added CTRL+SHIFT+U keybind for logger window

Update: Oct 2, 2024 @ 10:52am

Disable key repeat for window shortcuts

Update: Sep 17, 2024 @ 5:19pm

Add animations viewer. Many thanks to Lamia for the idea and initial code.

Update: Sep 15, 2024 @ 4:11pm

Added CTRL+SHIFT+I shortcut to toggle an entity window for the currently held item.
Added CE_WATCH_ENTITY global so other mod contexts can instruct CE to open an entity window.

Update: Sep 10, 2024 @ 11:05am

Fix types::iaabb not working

Update: Sep 8, 2024 @ 7:06am

Update memory addresses. Add world information scanner to menu when the mod is detected. Add mechanism for other mods to extend the CE menu.

Update: Aug 7, 2024 @ 12:31pm

Switch entity transform inputs to EntityApplyTransform.
Use new imgui.TextLinkOpenURL when available.
Fix NXML inaccuracy.

Update: Jul 27, 2024 @ 11:14am

Add more entities to the props spawn window.
Right clicking the spawn button now gives you options for putting the name/path/id of the item into your clipboard.
Remove the 'run while game paused' option from repeat scripts.