Noita
Component Explorer
Viser 11-20 af 60 forekomster
< 1  2  3  4  5  6 >
Opdatering: 14. okt. 2024 kl. 10:55

Set _DEBUG_DONT_SAVE_MAGIC_NUMBERS="1" magic number

Opdatering: 12. okt. 2024 kl. 7:23

Add new enums (game effect and damage type)

Opdatering: 4. okt. 2024 kl. 16:52

Added CTRL+SHIFT+U keybind for logger window

Opdatering: 2. okt. 2024 kl. 10:52

Disable key repeat for window shortcuts

Opdatering: 17. sep. 2024 kl. 17:19

Add animations viewer. Many thanks to Lamia for the idea and initial code.

Opdatering: 15. sep. 2024 kl. 16:11

Added CTRL+SHIFT+I shortcut to toggle an entity window for the currently held item.
Added CE_WATCH_ENTITY global so other mod contexts can instruct CE to open an entity window.

Opdatering: 10. sep. 2024 kl. 11:05

Fix types::iaabb not working

Opdatering: 8. sep. 2024 kl. 7:06

Update memory addresses. Add world information scanner to menu when the mod is detected. Add mechanism for other mods to extend the CE menu.

Opdatering: 7. aug. 2024 kl. 12:31

Switch entity transform inputs to EntityApplyTransform.
Use new imgui.TextLinkOpenURL when available.
Fix NXML inaccuracy.

Opdatering: 27. juli 2024 kl. 11:14

Add more entities to the props spawn window.
Right clicking the spawn button now gives you options for putting the name/path/id of the item into your clipboard.
Remove the 'run while game paused' option from repeat scripts.