Noita

Noita

Component Explorer
Zobrazuje se 11–20 z 60 položek
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Aktualizace: 14. říj. 2024 v 10.55
provedl dextercd

Set _DEBUG_DONT_SAVE_MAGIC_NUMBERS="1" magic number

Aktualizace: 12. říj. 2024 v 7.23
provedl dextercd

Add new enums (game effect and damage type)

Aktualizace: 4. říj. 2024 v 16.52
provedl dextercd

Added CTRL+SHIFT+U keybind for logger window

Aktualizace: 2. říj. 2024 v 10.52
provedl dextercd

Disable key repeat for window shortcuts

Aktualizace: 17. zář. 2024 v 17.19
provedl dextercd

Add animations viewer. Many thanks to Lamia for the idea and initial code.

Aktualizace: 15. zář. 2024 v 16.11
provedl dextercd

Added CTRL+SHIFT+I shortcut to toggle an entity window for the currently held item.
Added CE_WATCH_ENTITY global so other mod contexts can instruct CE to open an entity window.

Aktualizace: 10. zář. 2024 v 11.05
provedl dextercd

Fix types::iaabb not working

Aktualizace: 8. zář. 2024 v 7.06
provedl dextercd

Update memory addresses. Add world information scanner to menu when the mod is detected. Add mechanism for other mods to extend the CE menu.

Aktualizace: 7. srp. 2024 v 12.31
provedl dextercd

Switch entity transform inputs to EntityApplyTransform.
Use new imgui.TextLinkOpenURL when available.
Fix NXML inaccuracy.

Aktualizace: 27. čvc. 2024 v 11.14
provedl dextercd

Add more entities to the props spawn window.
Right clicking the spawn button now gives you options for putting the name/path/id of the item into your clipboard.
Remove the 'run while game paused' option from repeat scripts.