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Pembaruan: 14 Okt 2024 @ 10:55am
berdasarkan dextercd

Set _DEBUG_DONT_SAVE_MAGIC_NUMBERS="1" magic number

Pembaruan: 12 Okt 2024 @ 7:23am
berdasarkan dextercd

Add new enums (game effect and damage type)

Pembaruan: 4 Okt 2024 @ 4:52pm
berdasarkan dextercd

Added CTRL+SHIFT+U keybind for logger window

Pembaruan: 2 Okt 2024 @ 10:52am
berdasarkan dextercd

Disable key repeat for window shortcuts

Pembaruan: 17 Sep 2024 @ 5:19pm
berdasarkan dextercd

Add animations viewer. Many thanks to Lamia for the idea and initial code.

Pembaruan: 15 Sep 2024 @ 4:11pm
berdasarkan dextercd

Added CTRL+SHIFT+I shortcut to toggle an entity window for the currently held item.
Added CE_WATCH_ENTITY global so other mod contexts can instruct CE to open an entity window.

Pembaruan: 10 Sep 2024 @ 11:05am
berdasarkan dextercd

Fix types::iaabb not working

Pembaruan: 8 Sep 2024 @ 7:06am
berdasarkan dextercd

Update memory addresses. Add world information scanner to menu when the mod is detected. Add mechanism for other mods to extend the CE menu.

Pembaruan: 7 Agu 2024 @ 12:31pm
berdasarkan dextercd

Switch entity transform inputs to EntityApplyTransform.
Use new imgui.TextLinkOpenURL when available.
Fix NXML inaccuracy.

Pembaruan: 27 Jul 2024 @ 11:14am
berdasarkan dextercd

Add more entities to the props spawn window.
Right clicking the spawn button now gives you options for putting the name/path/id of the item into your clipboard.
Remove the 'run while game paused' option from repeat scripts.