Space Engineers

Space Engineers

WeaponCore - 2.5
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Pembaruan: 4 Nov 2024 @ 3:58pm

More negative entity ID fixes for hud targeting/target cycling

Pembaruan: 28 Okt 2024 @ 12:20pm

Pembaruan: 21 Okt 2024 @ 12:59pm

Pembaruan: 21 Okt 2024 @ 10:39am

Pembaruan: 20 Okt 2024 @ 3:47pm

Pembaruan: 20 Okt 2024 @ 1:04pm

Pembaruan: 20 Okt 2024 @ 12:49pm

Debugging breadcrumbs

Pembaruan: 20 Okt 2024 @ 10:49am

Pembaruan: 15 Okt 2024 @ 9:11am

- Updated default behavior for targeting biologicals (on if turret can target characters) and neutrals (off) to be consistent across survival and creative world. Only applies to newly placed turrets, will not impact existing BPs.

Pembaruan: 14 Okt 2024 @ 7:35pm

- Fixed BaseDamageCutoff not including scaling