Space Engineers

Space Engineers

WeaponCore - 2.5
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Pembaruan: 11 Sep 2024 @ 11:17am

-Hotfix for null storage on placement of a wep

Pembaruan: 11 Sep 2024 @ 10:21am

- Projected and built blocks will no longer be built in a loaded/charged state. Does not apply to instant projector, creative mode, or survival with creative mode tools on.

Pembaruan: 11 Sep 2024 @ 6:22am

Pembaruan: 10 Sep 2024 @ 5:41pm

- Speculative fix for odd interactions with Seamless based on join events (added PlayerConnected event)
- Reworked terminal info display to be more player-friendly and contextually hide/show relevant information

Pembaruan: 9 Sep 2024 @ 2:50pm

Changed how player joins are accounted for as a speculative fix for some oddities with seamless transitions

Pembaruan: 27 Agu 2024 @ 8:24am

- Fixed corner case exception with packet pool cleanup
- Fixed application of force to only occur once per projectile impact, not per block hit
- Added penetration mechanic- see latest coreparts

Pembaruan: 24 Agu 2024 @ 12:08pm

- Fixed NRE with smarts using painter if the firing grid jumps out of sync of the target

Pembaruan: 22 Agu 2024 @ 2:29pm

Pembaruan: 18 Agu 2024 @ 12:49pm

Pembaruan: 17 Agu 2024 @ 10:06am

- Sync fix for Objective Mode in MP
- Removed excessive debug log messages about aiming/gravity