Space Engineers

Space Engineers

WeaponCore - 2.5
186 sonuçtan 91 ile 100 arası gösteriliyor
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Güncelleme: 4 Kas 2024 @ 15:58

More negative entity ID fixes for hud targeting/target cycling

Güncelleme: 28 Eki 2024 @ 12:20

Güncelleme: 21 Eki 2024 @ 12:59

Güncelleme: 21 Eki 2024 @ 10:39

Güncelleme: 20 Eki 2024 @ 15:47

Güncelleme: 20 Eki 2024 @ 13:04

Güncelleme: 20 Eki 2024 @ 12:49

Debugging breadcrumbs

Güncelleme: 20 Eki 2024 @ 10:49

Güncelleme: 15 Eki 2024 @ 9:11

- Updated default behavior for targeting biologicals (on if turret can target characters) and neutrals (off) to be consistent across survival and creative world. Only applies to newly placed turrets, will not impact existing BPs.

Güncelleme: 14 Eki 2024 @ 19:35

- Fixed BaseDamageCutoff not including scaling