Space Engineers

Space Engineers

WeaponCore - 2.5
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Update: 4 nov 2024 om 15:58

More negative entity ID fixes for hud targeting/target cycling

Update: 28 okt 2024 om 12:20

Update: 21 okt 2024 om 12:59

Update: 21 okt 2024 om 10:39

Update: 20 okt 2024 om 15:47

Update: 20 okt 2024 om 13:04

Update: 20 okt 2024 om 12:49

Debugging breadcrumbs

Update: 20 okt 2024 om 10:49

Update: 15 okt 2024 om 9:11

- Updated default behavior for targeting biologicals (on if turret can target characters) and neutrals (off) to be consistent across survival and creative world. Only applies to newly placed turrets, will not impact existing BPs.

Update: 14 okt 2024 om 19:35

- Fixed BaseDamageCutoff not including scaling