Space Engineers

Space Engineers

WeaponCore - 2.5
Näytetään 91–100 / 186
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Päivitys: 4.11.2024 klo 15.58

More negative entity ID fixes for hud targeting/target cycling

Päivitys: 28.10.2024 klo 12.20

Päivitys: 21.10.2024 klo 12.59

Päivitys: 21.10.2024 klo 10.39

Päivitys: 20.10.2024 klo 15.47

Päivitys: 20.10.2024 klo 13.04

Päivitys: 20.10.2024 klo 12.49

Debugging breadcrumbs

Päivitys: 20.10.2024 klo 10.49

Päivitys: 15.10.2024 klo 9.11

- Updated default behavior for targeting biologicals (on if turret can target characters) and neutrals (off) to be consistent across survival and creative world. Only applies to newly placed turrets, will not impact existing BPs.

Päivitys: 14.10.2024 klo 19.35

- Fixed BaseDamageCutoff not including scaling