Garry's Mod

Garry's Mod

Newtonian Physgun
23 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 11 Eki @ 16:11
Güncelleyen: Bonyoze

- don't draw world beam if EF_NODRAW is set

Güncelleme: 3 Tem @ 19:51
Güncelleyen: Bonyoze

- raise max range to trace limit

Güncelleme: 20 May @ 22:34
Güncelleyen: Bonyoze

- fix for a certain addon detouring util.TraceLine[github.com]

Güncelleme: 9 Nis @ 14:29
Güncelleyen: Bonyoze

- fix for when trace result entity is null

Güncelleme: 5 Nis @ 9:11
Güncelleyen: Bonyoze

- allow holding onto certain npcs that exist with physics after death
- follow the grabbed bone for players and certain npcs

Güncelleme: 5 Nis @ 5:49
Güncelleyen: Bonyoze

- fixed being unable to grab npcs that lack a physobj
- fixed physgun beam position being incorrect clientside when grabbing certain npcs
- fixed a singleplayer issue where the physgun beam would randomly be grabbing the wrong entity clientside
- fixed being unable to grab parented entities

Güncelleme: 20 Şub @ 8:53
Güncelleyen: Bonyoze

do not run Player:GetCurrentCommand clientside

Güncelleme: 19 Şub @ 13:24
Güncelleyen: Bonyoze

revert remove glitchy clientside falling fix

Güncelleme: 18 Şub @ 20:59
Güncelleyen: Bonyoze

movement prediction for world (thanks wholecream), remove glitchy clientside falling fix

Güncelleme: 5 Oca @ 22:31
Güncelleyen: Bonyoze

check grabbed entity is alive, fix glitchy clientside falling