Garry's Mod

Garry's Mod

Newtonian Physgun
Menampilkan1-10 dari 23 kiriman
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Pembaruan: 11 Okt @ 4:11pm
berdasarkan Bonyoze

- don't draw world beam if EF_NODRAW is set

Pembaruan: 3 Jul @ 7:51pm
berdasarkan Bonyoze

- raise max range to trace limit

Pembaruan: 20 Mei @ 10:34pm
berdasarkan Bonyoze

- fix for a certain addon detouring util.TraceLine[github.com]

Pembaruan: 9 Apr @ 2:29pm
berdasarkan Bonyoze

- fix for when trace result entity is null

Pembaruan: 5 Apr @ 9:11am
berdasarkan Bonyoze

- allow holding onto certain npcs that exist with physics after death
- follow the grabbed bone for players and certain npcs

Pembaruan: 5 Apr @ 5:49am
berdasarkan Bonyoze

- fixed being unable to grab npcs that lack a physobj
- fixed physgun beam position being incorrect clientside when grabbing certain npcs
- fixed a singleplayer issue where the physgun beam would randomly be grabbing the wrong entity clientside
- fixed being unable to grab parented entities

Pembaruan: 20 Feb @ 8:53am
berdasarkan Bonyoze

do not run Player:GetCurrentCommand clientside

Pembaruan: 19 Feb @ 1:24pm
berdasarkan Bonyoze

revert remove glitchy clientside falling fix

Pembaruan: 18 Feb @ 8:59pm
berdasarkan Bonyoze

movement prediction for world (thanks wholecream), remove glitchy clientside falling fix

Pembaruan: 5 Jan @ 10:31pm
berdasarkan Bonyoze

check grabbed entity is alive, fix glitchy clientside falling