Space Engineers

Space Engineers

WeaponCore - 2.5
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Update: 21 okt 2024 om 10:39

Update: 20 okt 2024 om 15:47

Update: 20 okt 2024 om 13:04

Update: 20 okt 2024 om 12:49

Debugging breadcrumbs

Update: 20 okt 2024 om 10:49

Update: 15 okt 2024 om 9:11

- Updated default behavior for targeting biologicals (on if turret can target characters) and neutrals (off) to be consistent across survival and creative world. Only applies to newly placed turrets, will not impact existing BPs.

Update: 14 okt 2024 om 19:35

- Fixed BaseDamageCutoff not including scaling

Update: 14 okt 2024 om 13:23

Helps if I actually include all the files to update

Update: 14 okt 2024 om 10:27

- Reworked hud info display to show size (diameter) of enemies instead of a block count based figure
- Reworked hud info to show speed, range, and name when minimized instead of threat, range, and name
- Added v205 (Contact) weapons to vanilla replacer

Update: 11 okt 2024 om 13:18

- Fixed bug with weapons targeting characters through voxel
- Added PB API method for waterlilly. Returns sorted threats with the entity ID as the key.