Garry's Mod

Garry's Mod

Physics Crash Guard
11 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 3 Ağu @ 5:58

Refresh the code

Güncelleme: 22 Haz @ 4:17

Repair the addon

+ Divide initial `g_flHangDetection` by 1000 as was intended
+ Move physcrashguard_hangdetection-ConVar and physcrashguard.IsThereHang() to server-side

Güncelleme: 6 Haz @ 4:57

Medium update

+ Refactor
+ Further optimization
+ Fixed checks in the physics iterator
+ Feature: Freeze dupes on paste

Güncelleme: 16 Kas 2024 @ 5:32

Quick clarification

Güncelleme: 16 Kas 2024 @ 5:19

Major Update
  • Improved detection and resolving logic
  • Better way of handling ragdolls
  • Gradual unfreezing
  • Added option for deleting problematic object
  • Added settings to the Spawn Menu

Güncelleme: 11 Tem 2024 @ 3:12

Minor change

Güncelleme: 11 Tem 2024 @ 3:06

Adjusted iterator: excluded doors (and gates), vehicles, npcs, and brush entities.

Güncelleme: 29 Oca 2024 @ 5:09

Misclicked. Ignore this update.

Güncelleme: 29 Oca 2024 @ 5:08

Fix #1. Exclude players and world [github.com]

Güncelleme: 27 Oca 2024 @ 23:04

0-timer -> GM:Tick [github.com]