Garry's Mod

Garry's Mod

Physics Crash Guard
Näytetään 1–10 / 11
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Päivitys: 3.8. klo 5.58

Refresh the code

Päivitys: 22.6. klo 4.17

Repair the addon

+ Divide initial `g_flHangDetection` by 1000 as was intended
+ Move physcrashguard_hangdetection-ConVar and physcrashguard.IsThereHang() to server-side

Päivitys: 6.6. klo 4.57

Medium update

+ Refactor
+ Further optimization
+ Fixed checks in the physics iterator
+ Feature: Freeze dupes on paste

Päivitys: 16.11.2024 klo 5.32

Quick clarification

Päivitys: 16.11.2024 klo 5.19

Major Update
  • Improved detection and resolving logic
  • Better way of handling ragdolls
  • Gradual unfreezing
  • Added option for deleting problematic object
  • Added settings to the Spawn Menu

Päivitys: 11.7.2024 klo 3.12

Minor change

Päivitys: 11.7.2024 klo 3.06

Adjusted iterator: excluded doors (and gates), vehicles, npcs, and brush entities.

Päivitys: 29.1.2024 klo 5.09

Misclicked. Ignore this update.

Päivitys: 29.1.2024 klo 5.08

Fix #1. Exclude players and world [github.com]

Päivitys: 27.1.2024 klo 23.04

0-timer -> GM:Tick [github.com]