TerraTech
Advanced AI
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更新:4月10日 @ 12時47分
更新者:Legionite

Reset the settings state of all settings in relation to "Don't auto-attack neutrals" to the default state "false" to insure the nuisance is no longer an issue.

Might remove the setting for it entirely

更新:4月9日 @ 0時36分
更新者:Legionite

Thanks to Mishka, a tiny but nasty bug where setting "Remove Far NPT Bases" to "Beyond 32 Tiles" immedeately crashed the game is now fixed

更新:3月26日 @ 21時06分
更新者:Legionite

Backend bugfixing updates(2)

Fixed the AI disarm toggle in settings and disabled disarming by default - it was causing too many issues

更新:3月12日 @ 23時04分
更新者:Legionite

Backend bugfixing updates

Fixed a critical bug where the AI would do absolutely nothing if it was set to run on the vanilla AI

Bug: Enemy base teams still do not properly siege

更新:2月26日 @ 16時23分
更新者:Legionite

Added ability to use AI Debug in campaign (and other modes including MP) if cheats are enabled.

Furthermore, a future update will hide enemies spawning in world tiles not governed by the player

Bug: Enemy base teams still do not properly siege

更新:2月25日 @ 21時54分
更新者:Legionite

Backend stability updates

更新:2月19日 @ 17時51分
更新者:Legionite

more backend updates

更新:2月19日 @ 0時10分
更新者:Legionite

Backend updates - some more protection against possible crash causes

更新:2月17日 @ 0時40分
更新者:Legionite

Made some hooks for Mod Missions

更新:2月15日 @ 2時02分
更新者:Legionite

Backend updates - New options
More attempts to fix team errors lmao