TerraTech
Advanced AI
176 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 10 Nis @ 12:47
Güncelleyen: Legionite

Reset the settings state of all settings in relation to "Don't auto-attack neutrals" to the default state "false" to insure the nuisance is no longer an issue.

Might remove the setting for it entirely

Güncelleme: 9 Nis @ 0:36
Güncelleyen: Legionite

Thanks to Mishka, a tiny but nasty bug where setting "Remove Far NPT Bases" to "Beyond 32 Tiles" immedeately crashed the game is now fixed

Güncelleme: 26 Mar @ 21:06
Güncelleyen: Legionite

Backend bugfixing updates(2)

Fixed the AI disarm toggle in settings and disabled disarming by default - it was causing too many issues

Güncelleme: 12 Mar @ 23:04
Güncelleyen: Legionite

Backend bugfixing updates

Fixed a critical bug where the AI would do absolutely nothing if it was set to run on the vanilla AI

Bug: Enemy base teams still do not properly siege

Güncelleme: 26 Şub @ 16:23
Güncelleyen: Legionite

Added ability to use AI Debug in campaign (and other modes including MP) if cheats are enabled.

Furthermore, a future update will hide enemies spawning in world tiles not governed by the player

Bug: Enemy base teams still do not properly siege

Güncelleme: 25 Şub @ 21:54
Güncelleyen: Legionite

Backend stability updates

Güncelleme: 19 Şub @ 17:51
Güncelleyen: Legionite

more backend updates

Güncelleme: 19 Şub @ 0:10
Güncelleyen: Legionite

Backend updates - some more protection against possible crash causes

Güncelleme: 17 Şub @ 0:40
Güncelleyen: Legionite

Made some hooks for Mod Missions

Güncelleme: 15 Şub @ 2:02
Güncelleyen: Legionite

Backend updates - New options
More attempts to fix team errors lmao