TerraTech

TerraTech

Advanced AI
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更新于:4 月 10 日 下午 12:47
作者:Legionite

Reset the settings state of all settings in relation to "Don't auto-attack neutrals" to the default state "false" to insure the nuisance is no longer an issue.

Might remove the setting for it entirely

更新于:4 月 9 日 上午 12:36
作者:Legionite

Thanks to Mishka, a tiny but nasty bug where setting "Remove Far NPT Bases" to "Beyond 32 Tiles" immedeately crashed the game is now fixed

更新于:3 月 26 日 下午 9:06
作者:Legionite

Backend bugfixing updates(2)

Fixed the AI disarm toggle in settings and disabled disarming by default - it was causing too many issues

更新于:3 月 12 日 下午 11:04
作者:Legionite

Backend bugfixing updates

Fixed a critical bug where the AI would do absolutely nothing if it was set to run on the vanilla AI

Bug: Enemy base teams still do not properly siege

更新于:2 月 26 日 下午 4:23
作者:Legionite

Added ability to use AI Debug in campaign (and other modes including MP) if cheats are enabled.

Furthermore, a future update will hide enemies spawning in world tiles not governed by the player

Bug: Enemy base teams still do not properly siege

更新于:2 月 25 日 下午 9:54
作者:Legionite

Backend stability updates

更新于:2 月 19 日 下午 5:51
作者:Legionite

more backend updates

更新于:2 月 19 日 上午 12:10
作者:Legionite

Backend updates - some more protection against possible crash causes

更新于:2 月 17 日 上午 12:40
作者:Legionite

Made some hooks for Mod Missions

更新于:2 月 15 日 上午 2:02
作者:Legionite

Backend updates - New options
More attempts to fix team errors lmao