TerraTech
Advanced AI
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Обновление: 10 апр в 12:47
автор: Legionite

Reset the settings state of all settings in relation to "Don't auto-attack neutrals" to the default state "false" to insure the nuisance is no longer an issue.

Might remove the setting for it entirely

Обновление: 9 апр в 0:36
автор: Legionite

Thanks to Mishka, a tiny but nasty bug where setting "Remove Far NPT Bases" to "Beyond 32 Tiles" immedeately crashed the game is now fixed

Обновление: 26 мар в 21:06
автор: Legionite

Backend bugfixing updates(2)

Fixed the AI disarm toggle in settings and disabled disarming by default - it was causing too many issues

Обновление: 12 мар в 23:04
автор: Legionite

Backend bugfixing updates

Fixed a critical bug where the AI would do absolutely nothing if it was set to run on the vanilla AI

Bug: Enemy base teams still do not properly siege

Обновление: 26 фев в 16:23
автор: Legionite

Added ability to use AI Debug in campaign (and other modes including MP) if cheats are enabled.

Furthermore, a future update will hide enemies spawning in world tiles not governed by the player

Bug: Enemy base teams still do not properly siege

Обновление: 25 фев в 21:54
автор: Legionite

Backend stability updates

Обновление: 19 фев в 17:51
автор: Legionite

more backend updates

Обновление: 19 фев в 0:10
автор: Legionite

Backend updates - some more protection against possible crash causes

Обновление: 17 фев в 0:40
автор: Legionite

Made some hooks for Mod Missions

Обновление: 15 фев в 2:02
автор: Legionite

Backend updates - New options
More attempts to fix team errors lmao