TerraTech

TerraTech

Advanced AI
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Pembaruan: 10 Apr @ 12:47pm
berdasarkan Legionite

Reset the settings state of all settings in relation to "Don't auto-attack neutrals" to the default state "false" to insure the nuisance is no longer an issue.

Might remove the setting for it entirely

Pembaruan: 9 Apr @ 12:36am
berdasarkan Legionite

Thanks to Mishka, a tiny but nasty bug where setting "Remove Far NPT Bases" to "Beyond 32 Tiles" immedeately crashed the game is now fixed

Pembaruan: 26 Mar @ 9:06pm
berdasarkan Legionite

Backend bugfixing updates(2)

Fixed the AI disarm toggle in settings and disabled disarming by default - it was causing too many issues

Pembaruan: 12 Mar @ 11:04pm
berdasarkan Legionite

Backend bugfixing updates

Fixed a critical bug where the AI would do absolutely nothing if it was set to run on the vanilla AI

Bug: Enemy base teams still do not properly siege

Pembaruan: 26 Feb @ 4:23pm
berdasarkan Legionite

Added ability to use AI Debug in campaign (and other modes including MP) if cheats are enabled.

Furthermore, a future update will hide enemies spawning in world tiles not governed by the player

Bug: Enemy base teams still do not properly siege

Pembaruan: 25 Feb @ 9:54pm
berdasarkan Legionite

Backend stability updates

Pembaruan: 19 Feb @ 5:51pm
berdasarkan Legionite

more backend updates

Pembaruan: 19 Feb @ 12:10am
berdasarkan Legionite

Backend updates - some more protection against possible crash causes

Pembaruan: 17 Feb @ 12:40am
berdasarkan Legionite

Made some hooks for Mod Missions

Pembaruan: 15 Feb @ 2:02am
berdasarkan Legionite

Backend updates - New options
More attempts to fix team errors lmao