TerraTech

TerraTech

Advanced AI
Näytetään 21–30 / 176
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Päivitys: 10.4. klo 12.47
tekijältä Legionite

Reset the settings state of all settings in relation to "Don't auto-attack neutrals" to the default state "false" to insure the nuisance is no longer an issue.

Might remove the setting for it entirely

Päivitys: 9.4. klo 0.36
tekijältä Legionite

Thanks to Mishka, a tiny but nasty bug where setting "Remove Far NPT Bases" to "Beyond 32 Tiles" immedeately crashed the game is now fixed

Päivitys: 26.3. klo 21.06
tekijältä Legionite

Backend bugfixing updates(2)

Fixed the AI disarm toggle in settings and disabled disarming by default - it was causing too many issues

Päivitys: 12.3. klo 23.04
tekijältä Legionite

Backend bugfixing updates

Fixed a critical bug where the AI would do absolutely nothing if it was set to run on the vanilla AI

Bug: Enemy base teams still do not properly siege

Päivitys: 26.2. klo 16.23
tekijältä Legionite

Added ability to use AI Debug in campaign (and other modes including MP) if cheats are enabled.

Furthermore, a future update will hide enemies spawning in world tiles not governed by the player

Bug: Enemy base teams still do not properly siege

Päivitys: 25.2. klo 21.54
tekijältä Legionite

Backend stability updates

Päivitys: 19.2. klo 17.51
tekijältä Legionite

more backend updates

Päivitys: 19.2. klo 0.10
tekijältä Legionite

Backend updates - some more protection against possible crash causes

Päivitys: 17.2. klo 0.40
tekijältä Legionite

Made some hooks for Mod Missions

Päivitys: 15.2. klo 2.02
tekijältä Legionite

Backend updates - New options
More attempts to fix team errors lmao