TerraTech
Advanced AI
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更新:6月6日 @ 15時12分
更新者:Legionite

Fixed a rare crash caused by the backend not initialising the localisation module in the right order

更新:5月16日 @ 21時36分
更新者:Legionite

Upgraded RTS UI
added some scuffed Japanese translations to the AI menus

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

更新:5月7日 @ 22時00分
更新者:Legionite

Removed some causes of crashes caused by the spawning system
Networked some features that should be networked that weren't networked
Fixed crash caused by an edge-case with stationary AI
Fixed crashes caused due to unexpected read-only team alterations

Backend bugfixing update:
Fixed errored terrain generation issue

更新:5月6日 @ 13時36分
更新者:Legionite

Backend bugfixing update:
Fixed crash caused by backend update

更新:5月3日 @ 1時44分
更新者:Legionite

Backend bugfixing update:
Altered tile loading to work across clients(3)

更新:5月3日 @ 1時38分
更新者:Legionite

Backend bugfixing update:
Altered tile loading to work across clients(2)

更新:5月3日 @ 1時32分
更新者:Legionite

Backend bugfixing update:
Altered tile loading to work across clients

更新:4月30日 @ 17時20分
更新者:Legionite

Saving the world will now also save the range settings of the AI

You can now double-click on the range settings bars to type in the value you want

更新:4月28日 @ 17時10分
更新者:Legionite

Fixed issue with enemy base distance culling not working properly
Removed redundant, useless toggle for "Remove Far NPT Bases" in settings

更新:4月22日 @ 17時08分
更新者:Legionite

Backend bugfixing update:
Fixed tile loading to hopefully prevent objects from falling out of the world