TerraTech
Advanced AI
Показване на 21 — 30 от 176 постъпления
< 1  2  3  4  5 ... 18 >
Обновление: 10 апр. в 12:47

Reset the settings state of all settings in relation to "Don't auto-attack neutrals" to the default state "false" to insure the nuisance is no longer an issue.

Might remove the setting for it entirely

Обновление: 9 апр. в 0:36

Thanks to Mishka, a tiny but nasty bug where setting "Remove Far NPT Bases" to "Beyond 32 Tiles" immedeately crashed the game is now fixed

Обновление: 26 март в 21:06

Backend bugfixing updates(2)

Fixed the AI disarm toggle in settings and disabled disarming by default - it was causing too many issues

Обновление: 12 март в 23:04

Backend bugfixing updates

Fixed a critical bug where the AI would do absolutely nothing if it was set to run on the vanilla AI

Bug: Enemy base teams still do not properly siege

Обновление: 26 февр. в 16:23

Added ability to use AI Debug in campaign (and other modes including MP) if cheats are enabled.

Furthermore, a future update will hide enemies spawning in world tiles not governed by the player

Bug: Enemy base teams still do not properly siege

Обновление: 25 февр. в 21:54

Backend stability updates

Обновление: 19 февр. в 17:51

more backend updates

Обновление: 19 февр. в 0:10

Backend updates - some more protection against possible crash causes

Обновление: 17 февр. в 0:40

Made some hooks for Mod Missions

Обновление: 15 февр. в 2:02

Backend updates - New options
More attempts to fix team errors lmao