Stellaris
Stellaris StrikeCraft Overhaul
Показані результати 1–8 із 8
Оновлено: 7 квіт. 2018 о 14:07

Small bugfix for T3 fighters

Оновлено: 7 квіт. 2018 о 6:44

Reduced Techcosts for a smoother , but also more viable approach for strikecraft to be used in earlygame stages.
Adjusted fighter behavior for a more balanced Gameplay experience.

Check changelog for more in - depth changes : https://github.com/HankMcKneeShank/Stellaris-Strikecraft-Overhaul/blob/master/Changelog.md

Оновлено: 2 квіт. 2018 о 11:24

Renamed several files for compatibility reasons

Оновлено: 1 квіт. 2018 о 18:31

Added Picture for the Thumbnail.. so ppl actually look at this mod C:

Оновлено: 1 квіт. 2018 о 16:08

Big Update:

Fighters behave better now , more adjusted damage , and better overall performance
Carrier type builds now mostly win over other builds that arent kitted with PD / FLAK / Fighters (about 1:2 carrier:enemy)

For more detailed infos , check the Changelog in the github link!

https://github.com/HankMcKneeShank/Stellaris-Strikecraft-Overhaul/blob/master/Changelog.md

Оновлено: 31 берез. 2018 о 22:00

Another Balance change to bombers and fighters.. bare with me

Оновлено: 31 берез. 2018 о 19:26

Fixed Fighter Performance to match actual measurements (Error was due to hidden multiplicators)
Fixed Bomber acceleration

Оновлено: 31 берез. 2018 о 9:04

Initial Upload