Stellaris

Stellaris

Stellaris StrikeCraft Overhaul
Zobrazuje se 1–8 z 8 položek
Aktualizace: 7. dub. 2018 v 14.07

Small bugfix for T3 fighters

Aktualizace: 7. dub. 2018 v 6.44

Reduced Techcosts for a smoother , but also more viable approach for strikecraft to be used in earlygame stages.
Adjusted fighter behavior for a more balanced Gameplay experience.

Check changelog for more in - depth changes : https://github.com/HankMcKneeShank/Stellaris-Strikecraft-Overhaul/blob/master/Changelog.md

Aktualizace: 2. dub. 2018 v 11.24

Renamed several files for compatibility reasons

Aktualizace: 1. dub. 2018 v 18.31

Added Picture for the Thumbnail.. so ppl actually look at this mod C:

Aktualizace: 1. dub. 2018 v 16.08

Big Update:

Fighters behave better now , more adjusted damage , and better overall performance
Carrier type builds now mostly win over other builds that arent kitted with PD / FLAK / Fighters (about 1:2 carrier:enemy)

For more detailed infos , check the Changelog in the github link!

https://github.com/HankMcKneeShank/Stellaris-Strikecraft-Overhaul/blob/master/Changelog.md

Aktualizace: 31. bře. 2018 v 22.00

Another Balance change to bombers and fighters.. bare with me

Aktualizace: 31. bře. 2018 v 19.26

Fixed Fighter Performance to match actual measurements (Error was due to hidden multiplicators)
Fixed Bomber acceleration

Aktualizace: 31. bře. 2018 v 9.04

Initial Upload