Stellaris

Stellaris

Stellaris StrikeCraft Overhaul
Viser 1-8 af 8 forekomster
Opdatering: 7. apr. 2018 kl. 14:07

Small bugfix for T3 fighters

Opdatering: 7. apr. 2018 kl. 6:44

Reduced Techcosts for a smoother , but also more viable approach for strikecraft to be used in earlygame stages.
Adjusted fighter behavior for a more balanced Gameplay experience.

Check changelog for more in - depth changes : https://github.com/HankMcKneeShank/Stellaris-Strikecraft-Overhaul/blob/master/Changelog.md

Opdatering: 2. apr. 2018 kl. 11:24

Renamed several files for compatibility reasons

Opdatering: 1. apr. 2018 kl. 18:31

Added Picture for the Thumbnail.. so ppl actually look at this mod C:

Opdatering: 1. apr. 2018 kl. 16:08

Big Update:

Fighters behave better now , more adjusted damage , and better overall performance
Carrier type builds now mostly win over other builds that arent kitted with PD / FLAK / Fighters (about 1:2 carrier:enemy)

For more detailed infos , check the Changelog in the github link!

https://github.com/HankMcKneeShank/Stellaris-Strikecraft-Overhaul/blob/master/Changelog.md

Opdatering: 31. mar. 2018 kl. 22:00

Another Balance change to bombers and fighters.. bare with me

Opdatering: 31. mar. 2018 kl. 19:26

Fixed Fighter Performance to match actual measurements (Error was due to hidden multiplicators)
Fixed Bomber acceleration

Opdatering: 31. mar. 2018 kl. 9:04

Initial Upload