Stellaris
Stellaris StrikeCraft Overhaul
Affichage des entrées 1-8 sur 8
Mis à jour le : 7 avr. 2018 à 14h07

Small bugfix for T3 fighters

Mis à jour le : 7 avr. 2018 à 6h44

Reduced Techcosts for a smoother , but also more viable approach for strikecraft to be used in earlygame stages.
Adjusted fighter behavior for a more balanced Gameplay experience.

Check changelog for more in - depth changes : https://github.com/HankMcKneeShank/Stellaris-Strikecraft-Overhaul/blob/master/Changelog.md

Mis à jour le : 2 avr. 2018 à 11h24

Renamed several files for compatibility reasons

Mis à jour le : 1 avr. 2018 à 18h31

Added Picture for the Thumbnail.. so ppl actually look at this mod C:

Mis à jour le : 1 avr. 2018 à 16h08

Big Update:

Fighters behave better now , more adjusted damage , and better overall performance
Carrier type builds now mostly win over other builds that arent kitted with PD / FLAK / Fighters (about 1:2 carrier:enemy)

For more detailed infos , check the Changelog in the github link!

https://github.com/HankMcKneeShank/Stellaris-Strikecraft-Overhaul/blob/master/Changelog.md

Mis à jour le : 31 mars 2018 à 22h00

Another Balance change to bombers and fighters.. bare with me

Mis à jour le : 31 mars 2018 à 19h26

Fixed Fighter Performance to match actual measurements (Error was due to hidden multiplicators)
Fixed Bomber acceleration

Mis à jour le : 31 mars 2018 à 9h04

Initial Upload