Stellaris

Stellaris

Stellaris StrikeCraft Overhaul
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Pembaruan: 7 Apr 2018 @ 2:07pm

Small bugfix for T3 fighters

Pembaruan: 7 Apr 2018 @ 6:44am

Reduced Techcosts for a smoother , but also more viable approach for strikecraft to be used in earlygame stages.
Adjusted fighter behavior for a more balanced Gameplay experience.

Check changelog for more in - depth changes : https://github.com/HankMcKneeShank/Stellaris-Strikecraft-Overhaul/blob/master/Changelog.md

Pembaruan: 2 Apr 2018 @ 11:24am

Renamed several files for compatibility reasons

Pembaruan: 1 Apr 2018 @ 6:31pm

Added Picture for the Thumbnail.. so ppl actually look at this mod C:

Pembaruan: 1 Apr 2018 @ 4:08pm

Big Update:

Fighters behave better now , more adjusted damage , and better overall performance
Carrier type builds now mostly win over other builds that arent kitted with PD / FLAK / Fighters (about 1:2 carrier:enemy)

For more detailed infos , check the Changelog in the github link!

https://github.com/HankMcKneeShank/Stellaris-Strikecraft-Overhaul/blob/master/Changelog.md

Pembaruan: 31 Mar 2018 @ 10:00pm

Another Balance change to bombers and fighters.. bare with me

Pembaruan: 31 Mar 2018 @ 7:26pm

Fixed Fighter Performance to match actual measurements (Error was due to hidden multiplicators)
Fixed Bomber acceleration

Pembaruan: 31 Mar 2018 @ 9:04am

Initial Upload