Stellaris

Stellaris

Stellaris StrikeCraft Overhaul
Näytetään 1–8 / 8
Päivitys: 7.4.2018 klo 14.07

Small bugfix for T3 fighters

Päivitys: 7.4.2018 klo 6.44

Reduced Techcosts for a smoother , but also more viable approach for strikecraft to be used in earlygame stages.
Adjusted fighter behavior for a more balanced Gameplay experience.

Check changelog for more in - depth changes : https://github.com/HankMcKneeShank/Stellaris-Strikecraft-Overhaul/blob/master/Changelog.md

Päivitys: 2.4.2018 klo 11.24

Renamed several files for compatibility reasons

Päivitys: 1.4.2018 klo 18.31

Added Picture for the Thumbnail.. so ppl actually look at this mod C:

Päivitys: 1.4.2018 klo 16.08

Big Update:

Fighters behave better now , more adjusted damage , and better overall performance
Carrier type builds now mostly win over other builds that arent kitted with PD / FLAK / Fighters (about 1:2 carrier:enemy)

For more detailed infos , check the Changelog in the github link!

https://github.com/HankMcKneeShank/Stellaris-Strikecraft-Overhaul/blob/master/Changelog.md

Päivitys: 31.3.2018 klo 22.00

Another Balance change to bombers and fighters.. bare with me

Päivitys: 31.3.2018 klo 19.26

Fixed Fighter Performance to match actual measurements (Error was due to hidden multiplicators)
Fixed Bomber acceleration

Päivitys: 31.3.2018 klo 9.04

Initial Upload