DayZ
TerjeRadiation
Hiển thị 1-10 trong 26 mục
< 1  2  3 >
Cập nhật: 19 Thg09 @ 1:30pm

- Reworked TerjeRadTentStatic (now inherits from HouseNoDestruct to match user expectations and avoid conflicts with some mods)
- Added `Radiation.ActionDecontaminatePlayers` setting, which adds the ability to wash (decontaminate) other players using canister.
- Fixed geometry of the TerjeRadTent model (some players build it at the entrance of his bases as a transparent impenetrable shield, now its geometry matches the visual model)
- Improved setting `Radiation.RadioactiveRainPower` to affects falling snow in the same ways as a rain on snow maps

Cập nhật: 27 Thg08 @ 4:24pm

- Fixed bug with canister slot conflict with other mods.
- Supported GameOverrides.xml feature from the core mod previous update.

Cập nhật: 12 Thg07 @ 11:21am

- Fixed a bug with calculation of radiation accumulation from clothes on the player.
- Improved compatibility with `A6 Secure Containers` mod (containers no longer accumulate radiation)
- Improved compatibility with `DogTags` mod (tokens no longer accumulate radiation).

Cập nhật: 8 Thg05 @ 12:16pm

Cập nhật: 7 Thg05 @ 1:34pm

Cập nhật: 25 Thg02 @ 3:18pm

Cập nhật: 30 Thg01 @ 9:40am

Cập nhật: 18 Thg01 @ 8:27pm

Cập nhật: 10 Thg01 @ 2:17pm

Cập nhật: 10 Thg01 @ 1:48pm