DayZ
TerjeRadiation
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Update: Sep 19 @ 1:30pm

- Reworked TerjeRadTentStatic (now inherits from HouseNoDestruct to match user expectations and avoid conflicts with some mods)
- Added `Radiation.ActionDecontaminatePlayers` setting, which adds the ability to wash (decontaminate) other players using canister.
- Fixed geometry of the TerjeRadTent model (some players build it at the entrance of his bases as a transparent impenetrable shield, now its geometry matches the visual model)
- Improved setting `Radiation.RadioactiveRainPower` to affects falling snow in the same ways as a rain on snow maps

Update: Aug 27 @ 4:24pm

- Fixed bug with canister slot conflict with other mods.
- Supported GameOverrides.xml feature from the core mod previous update.

Update: Jul 12 @ 11:21am

- Fixed a bug with calculation of radiation accumulation from clothes on the player.
- Improved compatibility with `A6 Secure Containers` mod (containers no longer accumulate radiation)
- Improved compatibility with `DogTags` mod (tokens no longer accumulate radiation).

Update: May 8 @ 12:16pm

Update: May 7 @ 1:34pm

Update: Feb 25 @ 3:18pm

Update: Jan 30 @ 9:40am

Update: Jan 18 @ 8:27pm

Update: Jan 10 @ 2:17pm

Update: Jan 10 @ 1:48pm